Player Matchup

Arachne
Arachne
 
Arachne
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Casualmonkey
Sun Wukong
Level 36
God Stats
3W - 6L
1,400 SR
Queue Stats
8W - 12L
1,337 Elo+
Party 1
Neith
Neith
Scruboidian
Neith
Level 11
God Stats
3W - 3L
1,725 SR
Queue Stats
74W - 52L
1,529 Elo+
Party 1
Agni
Agni
ShadowEnixx
Agni
Level 5
God Stats
4W - 2L
1,297 SR
Queue Stats
30W - 24L
1,397 Elo+
Party 1
Aphrodite
Aphrodite
ploxyourlife
Aphrodite
Level 31
God Stats
17W - 7L
1,995 SR
Queue Stats
57W - 44L
1,529 Elo+
Party 1
Team Averages
Level 40
1,583 SR
1,459 Elo+

VS

Team Averages
Level 20
1,669 SR
1,341 Elo+
Kukulkan
Kukulkan
IlUKIEE
Kukulkan
Level 16
God Stats
13W - 11L
1,535 SR
Queue Stats
53W - 42L
1,397 Elo+
Party 3
Rama
Rama
Luciddx27
Rama
Level 33
God Stats
1W - 3L
1,779 SR
Queue Stats
193W - 203L
1,411 Elo+
Party 2
Erlang Shen
Erlang Shen
Troll3andoAndo
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,104 Elo+
Solo
Chaac
Chaac
TwoFace13
Chaac
Level 16
God Stats
1W - 3L
1,685 SR
Queue Stats
48W - 33L
1,397 Elo+
Party 3
Ares
Ares
x69andCloudy
Ares
Level 18
God Stats
28W - 16L
1,844 SR
Queue Stats
223W - 192L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 0 / 1
5,830
583
2,291
7,537
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Casualmonkey
Sun Wukong
9
1 / 1 / 0
5,184
518
2,607
5,154
2,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
6 / 0 / 3
5,844
584
7,828
3,604
1,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 0 / 1
4,773
477
1,692
2,578
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
ploxyourlife
Aphrodite
9
2 / 1 / 7
5,898
590
2,805
3,436
1,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IlUKIEE
Kukulkan
7
0 / 2 / 0
4,446
445
1,930
3,466
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
8
0 / 4 / 0
4,205
421
1,413
4,931
1,085
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Erlang Shen
Troll3andoAndo
Erlang Shen
8
0 / 1 / 0
4,808
481
1,675
4,375
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
TwoFace13
Chaac
8
1 / 1 / 0
4,684
468
2,658
4,830
2,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 4 / 0
4,718
472
1,792
8,659
3,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
12
Kills
2
2
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
1
3.5
W
Sun Wukong
Casualmonkey
Sun Wukong
1
1
0
1
L
Kukulkan
IlUKIEE
Kukulkan
0
2
0
0
L
Rama
0
4
0
0
W
6
0
3
7.5
W
0
0
1
0.5
L
Erlang Shen
Troll3andoAndo
Erlang Shen
0
1
0
0
L
Chaac
TwoFace13
Chaac
1
1
0
1
W
Aphrodite
ploxyourlife
Aphrodite
2
1
7
5.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,223
Damage
9,468
22,309
Taken
26,261
8,262
Mitigated
10,101
10,703
Healing
8,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,291
1,825
0
3,955
7,537
2,241
733
569
6,943
0
27,358
W
Sun Wukong
Casualmonkey
Sun Wukong
2,607
831
0
1,378
5,154
2,957
99
1,028
3,873
0
19,483
L
Kukulkan
IlUKIEE
Kukulkan
1,930
254
0
500
3,466
886
0
747
2,571
16,779
0
L
Rama
1,413
1,258
198
1,225
4,931
1,085
0
910
4,021
0
15,783
W
7,828
4,740
0
969
3,604
1,104
1,080
891
2,713
0
28,861
W
1,692
57
0
1,052
2,578
608
607
333
2,245
15,976
0
L
Erlang Shen
Troll3andoAndo
Erlang Shen
1,675
544
0
2,285
4,375
1,540
0
459
3,807
0
20,241
L
Chaac
TwoFace13
Chaac
2,658
695
0
2,492
4,830
2,825
0
302
4,275
0
15,120
W
Aphrodite
ploxyourlife
Aphrodite
2,805
609
1,532
1,817
3,436
1,352
678
901
2,535
13,862
0
L
1,792
65
0
1,671
8,659
3,765
0
1,801
6,858
14,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,529
Gold Earned
22,861
222
Minions Killed
184
0
Camps Cleared
0
980,691
Distance Traveled
876,246
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,830
583
60
6
0
186,229
1
W
Sun Wukong
5,184
518
40
4
0
195,368
0
L
Kukulkan
4,446
445
38
4
0
193,936
3
L
Rama
4,205
421
31
3
0
154,417
3
W
Neith
5,844
584
46
5
0
210,285
1
W
Agni
4,773
477
36
4
0
178,757
0
L
Erlang Shen
4,808
481
55
6
0
171,430
0
L
Chaac
4,684
468
30
3
0
185,125
1
W
Aphrodite
5,898
590
40
4
0
210,052
0
L
Ares
4,718
472
30
3
0
171,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role