Player Matchup

Cu Chulainn
Cu Chulainn
Cantusion369
Cu Chulainn
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Da_Monkey_Man69
Danzaburou
Level 51
God Stats
28W - 31L
1,875 SR
Queue Stats
86W - 97L
1,688 Elo+
Party 3
Erlang Shen
Erlang Shen
GlowSkull9
Erlang Shen
Level 96
God Stats
3W - 2L
1,661 SR
Queue Stats
40W - 48L
1,644 Elo+
Party 3
Vulcan
Vulcan
KvnGHot_boY
Vulcan
Level 128
God Stats
10W - 12L
1,500 SR
Queue Stats
432W - 457L
1,500 Elo+
Solo
Sylvanus
Sylvanus
killa123ftw
Sylvanus
Level 118
God Stats
6W - 3L
1,763 SR
Queue Stats
123W - 154L
1,621 Elo+
Party 3
Team Averages
Level 90
1,660 SR
1,591 Elo+

VS

Team Averages
Level 112
1,592 SR
1,497 Elo+
Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AndreiYoda
Bellona
Level 100
God Stats
19W - 17L
1,532 SR
Queue Stats
20W - 28L
1,602 Elo+
Party 1
Xbalanque
Xbalanque
PelvicBone
Xbalanque
Level 94
God Stats
6W - 1L
1,715 SR
Queue Stats
377W - 324L
1,471 Elo+
Party 2
Artio
Artio
bigttgothgrl
Artio
Level 128
God Stats
9W - 8L
1,500 SR
Queue Stats
339W - 325L
1,568 Elo+
Party 2
Baron Samedi
Baron Samedi
lmDefiant
Baron Samedi
Level 85
God Stats
8W - 5L
1,712 SR
Queue Stats
104W - 78L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cantusion369
Cu Chulainn
11
0 / 4 / 3
6,176
412
3,195
10,941
6,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Da_Monkey_Man69
Danzaburou
11
0 / 5 / 0
6,184
412
4,868
9,233
2,414
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
GlowSkull9
Erlang Shen
12
2 / 2 / 3
7,492
499
2,163
6,663
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
13
3 / 8 / 3
7,888
526
8,266
9,482
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
killa123ftw
Sylvanus
12
2 / 5 / 1
7,023
468
4,122
10,899
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 1 / 9
8,730
582
3,739
9,855
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
AndreiYoda
Bellona
15
2 / 3 / 2
9,444
630
7,630
10,855
10,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
PelvicBone
Xbalanque
15
7 / 0 / 2
9,374
625
9,934
6,698
4,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 1 / 11
8,776
585
3,956
12,166
8,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
lmDefiant
Baron Samedi
14
10 / 3 / 4
9,174
612
12,933
8,549
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
7
Kills
24
24
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
9
7.5
W
Bellona
AndreiYoda
Bellona
2
3
2
1
L
Cu Chulainn
Cantusion369
Cu Chulainn
0
4
3
0.38
L
Danzaburou
Da_Monkey_Man69
Danzaburou
0
5
0
0
L
Erlang Shen
GlowSkull9
Erlang Shen
2
2
3
1.75
L
Vulcan
3
8
3
0.56
W
Xbalanque
PelvicBone
Xbalanque
7
0
2
8
W
2
1
11
7.5
L
Sylvanus
killa123ftw
Sylvanus
2
5
1
0.5
W
Baron Samedi
lmDefiant
Baron Samedi
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,614
Damage
38,192
47,218
Taken
48,123
21,725
Mitigated
29,116
9,641
Healing
23,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,739
1,002
0
6,180
9,855
3,572
458
1,921
7,912
0
47,560
W
Bellona
AndreiYoda
Bellona
7,630
2,540
0
3,161
10,855
10,132
2,104
3,042
7,685
319
56,360
L
Cu Chulainn
Cantusion369
Cu Chulainn
3,195
569
0
2,443
10,941
6,697
0
2,414
8,128
879
23,448
L
Danzaburou
Da_Monkey_Man69
Danzaburou
4,868
1,232
0
822
9,233
2,414
0
2,388
6,835
0
34,926
L
Erlang Shen
GlowSkull9
Erlang Shen
2,163
708
0
1,086
6,663
4,776
0
1,985
4,474
7,010
28,686
L
Vulcan
8,266
4,803
0
983
9,482
3,077
0
4,123
4,980
37,494
0
W
Xbalanque
PelvicBone
Xbalanque
9,934
6,130
0
3,377
6,698
4,268
599
1,131
5,567
6,010
51,792
W
3,956
142
757
5,865
12,166
8,074
592
2,333
9,833
22,308
0
L
Sylvanus
killa123ftw
Sylvanus
4,122
1,155
1,044
3,263
10,899
4,761
0
6,229
4,567
26,450
0
W
Baron Samedi
lmDefiant
Baron Samedi
12,933
1,656
1,312
2,824
8,549
3,070
2,359
3,879
4,518
53,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,763
Gold Earned
45,498
300
Minions Killed
444
0
Camps Cleared
0
1,226,634
Distance Traveled
1,293,027
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,730
582
91
6
0
275,178
3
W
Bellona
9,444
630
135
9
0
237,318
4
L
Cu Chulainn
6,176
412
46
3
0
288,276
2
L
Danzaburou
6,184
412
61
4
0
245,335
0
L
Erlang Shen
7,492
499
71
5
0
230,529
3
L
Vulcan
7,888
526
66
4
0
219,076
0
W
Xbalanque
9,374
625
119
8
0
268,278
6
W
Artio
8,776
585
22
1
0
278,941
5
L
Sylvanus
7,023
468
56
4
0
243,418
1
W
Baron Samedi
9,174
612
77
5
0
233,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role