Player Matchup

Chaac
Chaac
DarkSmoke1009
Chaac
Level 23
God Stats
18W - 6L
1,416 SR
Queue Stats
25W - 10L
1,532 Elo+
Party 2
Ymir
Ymir
DarkVermillion
Ymir
Level 126
God Stats
3W - 2L
1,805 SR
Queue Stats
101W - 80L
1,532 Elo+
Party 2
Hades
Hades
squalidzeus89
Hades
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 20L
1,664 Elo+
Party 2
Team Averages
Level 87
1,574 SR
1,576 Elo+

VS

Team Averages
Level 53
1,578 SR
1,563 Elo+
Hades
Hades
Naughtyninj56
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 108L
1,500 Elo+
Party 1
Geb
Geb
Packman5045
Geb
Level 84
God Stats
14W - 10L
1,715 SR
Queue Stats
244W - 280L
1,590 Elo+
Party 1
Chaac
Chaac
Swatler66
Chaac
Level 68
God Stats
27W - 30L
1,520 SR
Queue Stats
121W - 149L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 15
7,714
771
5,897
5,871
4,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
7 / 1 / 16
9,397
940
9,631
9,786
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
13 / 0 / 10
9,396
940
10,749
6,083
2,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
5,615
562
2,011
7,617
3,278
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 7 / 0
7,364
736
3,826
10,796
4,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Swatler66
Chaac
8
0 / 8 / 0
5,759
576
5,614
12,090
7,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
1
23
Kills
1
1
Deaths
23
41
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
W
7
1
16
15
L
0
8
0
0
L
1
7
0
0.14
L
Chaac
Swatler66
Chaac
0
8
0
0
W
13
0
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,277
Damage
11,451
21,740
Taken
30,503
14,769
Mitigated
15,166
8,379
Healing
2,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,897
1,219
0
2,366
5,871
4,530
287
1,610
4,261
0
18,966
W
9,631
1,709
0
1,157
9,786
7,261
27
2,544
7,242
34,042
0
L
2,011
288
27
136
7,617
3,278
0
5,935
1,609
4,336
0
L
3,826
267
0
0
10,796
4,775
0
7,083
3,638
24,520
0
L
Chaac
Swatler66
Chaac
5,614
1,202
254
1,659
12,090
7,113
0
7,473
4,392
0
21,330
W
10,749
1,249
984
3,872
6,083
2,978
465
1,821
4,262
33,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,507
Gold Earned
18,738
130
Minions Killed
74
0
Camps Cleared
0
542,536
Distance Traveled
396,770
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,714
771
29
3
0
200,214
3
W
Ymir
9,397
940
50
5
0
168,722
2
L
Hades
5,615
562
8
1
0
98,405
1
L
Geb
7,364
736
34
3
0
137,058
0
L
Chaac
5,759
576
32
3
0
161,307
0
W
Hades
9,396
940
51
5
0
173,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role