Player Matchup

Heimdallr
Heimdallr
Gold IV
 
Heimdallr
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver IV
BritneyPelona
Bakasura
Silver IV
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,319 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Wheezmatic
Kukulkan
Bronze III
Level 83
God Stats
0W - 2L
1,715 SR
Queue Stats
15W - 29L
1,459 MMR
Party 1
Chaac
Chaac
Silver V
Yung_Zoomie
Chaac
Silver V
Level 138
God Stats
5W - 11L
1,278 SR
Queue Stats
168W - 183L
1,273 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
killionare619
Xing Tian
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 74L
1,319 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,499 SR
1,374 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,430 SR
1,323 MMR
Cernunnos
Cernunnos
Silver I
All Seeing 1
Cernunnos
Silver I
Level 146
God Stats
2W - 3L
1,189 SR
Queue Stats
25W - 18L
1,328 MMR
Solo
Guan Yu
Guan Yu
Silver II
BreakNV
Guan Yu
Silver II
Level 127
God Stats
19W - 15L
1,702 SR
Queue Stats
194W - 175L
1,322 MMR
Solo
Hun Batz
Hun Batz
Silver III
CyberPanduh
Hun Batz
Silver III
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
104W - 123L
1,318 MMR
Solo
Athena
Athena
Silver I
SniperJack_2008
Athena
Silver I
Level 97
God Stats
7W - 6L
1,513 SR
Queue Stats
390W - 388L
1,320 MMR
Solo
Scylla
Scylla
Silver II
WL x Abyss
Scylla
Silver II
Level 89
God Stats
4W - 8L
1,246 SR
Queue Stats
37W - 37L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
4 / 8 / 2
12,488
520
15,580
19,472
11,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
BritneyPelona
Bakasura
18
3 / 8 / 3
11,443
477
6,875
22,872
8,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Wheezmatic
Kukulkan
17
1 / 2 / 0
10,737
447
8,743
5,863
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 2
10,830
451
16,960
29,434
35,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
killionare619
Xing Tian
15
2 / 3 / 3
10,961
457
8,126
24,572
20,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CthulhuDanzaburouArachneNemesisAnubis

VS

Bans
Cu ChulainnBellonaTsukuyomiNikeAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
All Seeing 1
Cernunnos
20
8 / 2 / 5
14,659
611
22,002
25,133
11,511
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
BreakNV
Guan Yu
20
7 / 2 / 8
14,860
619
22,944
25,136
30,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
CyberPanduh
Hun Batz
19
3 / 2 / 11
12,843
535
8,937
18,680
7,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 4 / 13
12,756
532
10,072
22,151
21,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
WL x Abyss
Scylla
20
5 / 1 / 7
14,424
601
13,604
9,616
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
11
Kills
27
27
Deaths
11
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
8
2
0.63
W
Cernunnos
All Seeing 1
Cernunnos
8
2
5
5.25
W
Guan Yu
BreakNV
Guan Yu
7
2
8
5.5
L
Bakasura
BritneyPelona
Bakasura
3
8
3
0.56
W
Hun Batz
CyberPanduh
Hun Batz
3
2
11
4.25
W
4
4
13
2.63
W
Scylla
WL x Abyss
Scylla
5
1
7
8.5
L
Kukulkan
Wheezmatic
Kukulkan
1
2
0
0.5
L
1
6
2
0.33
L
Xing Tian
killionare619
Xing Tian
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,284
Damage
77,559
102,213
Taken
100,716
77,690
Mitigated
75,229
30,454
Healing
54,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
15,580
7,146
0
5,081
19,472
11,548
988
1,637
17,835
9,768
84,033
W
Cernunnos
All Seeing 1
Cernunnos
22,002
10,899
0
17,238
25,133
11,511
8,534
2,293
22,572
0
129,519
W
Guan Yu
BreakNV
Guan Yu
22,944
6,516
6,096
13,428
25,136
30,896
338
3,012
21,768
91
104,338
L
Bakasura
BritneyPelona
Bakasura
6,875
4,224
0
7,263
22,872
8,839
0
5,124
17,592
0
69,853
W
Hun Batz
CyberPanduh
Hun Batz
8,937
2,051
0
7,700
18,680
7,317
946
3,152
15,335
0
91,104
W
10,072
2,826
0
4,445
22,151
21,612
888
6,579
15,092
34,929
0
W
Scylla
WL x Abyss
Scylla
13,604
1,433
0
5,226
9,616
3,893
838
4,600
4,549
106,564
0
L
Kukulkan
Wheezmatic
Kukulkan
8,743
195
282
1,405
5,863
1,828
460
2,990
2,767
78,244
0
L
16,960
4,731
391
13,001
29,434
35,019
792
6,784
22,582
4,716
69,924
L
Xing Tian
killionare619
Xing Tian
8,126
943
320
2,711
24,572
20,456
378
6,746
17,670
33,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,459
Gold Earned
69,542
632
Minions Killed
705
0
Camps Cleared
0
2,176,346
Distance Traveled
2,554,554
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,488
520
155
6
0
400,922
4
W
Cernunnos
14,659
611
171
7
0
499,478
6
W
Guan Yu
14,860
619
166
7
0
506,420
1
L
Bakasura
11,443
477
142
6
0
468,117
7
W
Hun Batz
12,843
535
126
5
0
506,588
4
W
Athena
12,756
532
42
2
0
551,358
6
W
Scylla
14,424
601
200
8
0
490,710
11
L
Kukulkan
10,737
447
160
7
0
429,150
3
L
Chaac
10,830
451
138
6
0
433,576
0
L
Xing Tian
10,961
457
37
2
0
444,581
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role