Player Matchup

Neith
Neith
Dkzn
Neith
Level 14
God Stats
2W - 1L
1,298 SR
Queue Stats
4W - 4L
1,357 Elo+
Solo
Janus
Janus
KuroYamaa
Janus
Level 24
God Stats
4W - 8L
1,407 SR
Queue Stats
70W - 50L
1,589 Elo+
Solo
Amaterasu
Amaterasu
TNZorfeu
Amaterasu
Level 17
God Stats
2W - 0L
1,703 SR
Queue Stats
9W - 6L
1,483 Elo+
Solo
Nemesis
Nemesis
eHenri1
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,594 Elo+
Solo
Anhur
Anhur
fac3l3ssm0nk3y93
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 20
1,481 SR
1,505 Elo+

VS

Team Averages
Level 16
1,573 SR
1,553 Elo+
Susano
Susano
FELIPE-WXZ
Susano
Level 16
God Stats
14W - 11L
1,500 SR
Queue Stats
52W - 53L
1,707 Elo+
Party 1
Neith
Neith
ThePaulEddy2003
Neith
Level 12
God Stats
1W - 2L
1,407 SR
Queue Stats
4W - 5L
1,390 Elo+
Party 2
Ao Kuang
Ao Kuang
Ziooon
Ao Kuang
Level 15
God Stats
7W - 9L
1,500 SR
Queue Stats
65W - 70L
1,500 Elo+
Solo
Anubis
Anubis
lstzera
Anubis
Level 17
God Stats
33W - 22L
1,763 SR
Queue Stats
60W - 56L
1,779 Elo+
Party 1
Ymir
Ymir
mateomax_9811
Ymir
Level 19
God Stats
1W - 1L
1,694 SR
Queue Stats
5W - 6L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dkzn
Neith
16
5 / 0 / 2
9,470
557
7,364
7,498
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
KuroYamaa
Janus
15
9 / 3 / 2
9,718
572
14,938
10,673
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
TNZorfeu
Amaterasu
16
5 / 1 / 1
9,317
548
8,664
9,098
6,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
eHenri1
Nemesis
12
2 / 2 / 1
7,535
443
2,487
10,337
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 4 / 3
6,726
396
501
6,648
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FELIPE-WXZ
Susano
12
5 / 4 / 2
7,831
461
6,006
11,560
4,585
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 3 / 3
6,918
407
3,301
7,694
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Ziooon
Ao Kuang
2
0 / 1 / 0
4,938
290
0
559
81
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
lstzera
Anubis
13
2 / 10 / 4
8,301
488
4,040
13,763
6,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 4 / 1
7,757
456
4,994
11,157
6,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
21
Kills
10
10
Deaths
22
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
Dkzn
Neith
5
0
2
6
L
Susano
FELIPE-WXZ
Susano
5
4
2
1.5
W
Janus
KuroYamaa
Janus
9
3
2
3.33
W
Amaterasu
TNZorfeu
Amaterasu
5
1
1
5.5
L
1
3
3
0.83
L
Ao Kuang
Ziooon
Ao Kuang
0
1
0
0
W
Nemesis
eHenri1
Nemesis
2
2
1
1.25
W
0
4
3
0.38
L
Anubis
lstzera
Anubis
2
10
4
0.4
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,954
Damage
18,341
44,254
Taken
44,733
16,878
Mitigated
19,924
17,772
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dkzn
Neith
7,364
2,976
0
5,155
7,498
2,507
2,861
1,196
6,302
0
67,469
L
Susano
FELIPE-WXZ
Susano
6,006
1,848
0
1,869
11,560
4,585
390
5,962
5,222
0
19,616
W
Janus
KuroYamaa
Janus
14,938
1,598
0
2,844
10,673
3,307
0
2,393
8,280
59,609
0
W
Amaterasu
TNZorfeu
Amaterasu
8,664
4,214
0
3,025
9,098
6,444
1,257
3,215
5,883
0
48,758
L
3,301
2,119
0
1,854
7,694
2,183
581
1,480
5,933
0
19,309
L
Ao Kuang
Ziooon
Ao Kuang
0
0
0
0
559
81
0
0
559
2,025
0
W
Nemesis
eHenri1
Nemesis
2,487
959
0
5,209
10,337
2,919
32
670
9,667
0
38,231
W
501
343
0
1,539
6,648
1,701
248
1,560
5,088
0
16,977
L
Anubis
lstzera
Anubis
4,040
814
171
4,190
13,763
6,574
1,319
6,656
6,731
46,626
0
L
4,994
935
0
890
11,157
6,501
192
0
10,895
34,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,766
Gold Earned
35,745
407
Minions Killed
227
0
Camps Cleared
0
1,486,272
Distance Traveled
1,155,170
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,470
557
111
7
0
279,884
4
L
Susano
7,831
461
36
2
0
314,718
6
W
Janus
9,718
572
97
6
0
290,015
3
W
Amaterasu
9,317
548
106
6
0
310,365
4
L
Neith
6,918
407
50
3
0
269,446
1
L
Ao Kuang
4,938
290
5
0
0
23,759
0
W
Nemesis
7,535
443
62
4
0
352,642
2
W
Anhur
6,726
396
31
2
0
253,366
0
L
Anubis
8,301
488
81
5
0
227,023
1
L
Ymir
7,757
456
55
3
0
320,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role