Player Matchup

Fenrir
Fenrir
ChoaticCat
Fenrir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 18L
1,313 Elo+
Solo
Bellona
Bellona
DarkJGM
Bellona
Level 12
God Stats
7W - 1L
1,959 SR
Queue Stats
14W - 10L
1,817 Elo+
Party 2
Danzaburou
Danzaburou
MKL Axe
Danzaburou
Level 13
God Stats
23W - 21L
1,356 SR
Queue Stats
32W - 30L
1,407 Elo+
Solo
Kukulkan
Kukulkan
OR1ON13
Kukulkan
Level 28
God Stats
6W - 3L
1,805 SR
Queue Stats
40W - 38L
1,578 Elo+
Solo
Terra
Terra
malignat
Terra
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,817 Elo+
Party 2
Team Averages
Level 24
1,624 SR
1,586 Elo+

VS

Team Averages
Level 16
1,410 SR
1,389 Elo+
Tsukuyomi
Tsukuyomi
DatBacon Boi
Tsukuyomi
Level 24
God Stats
0W - 3L
1,283 SR
Queue Stats
99W - 101L
1,532 Elo+
Party 1
Sobek
Sobek
OFF1CERxN4STY
Sobek
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 23L
1,087 Elo+
Party 1
Yemoja
Yemoja
SuperHottMommy
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,436 Elo+
Solo
Heimdallr
Heimdallr
The Ziggmaster
Heimdallr
Level 26
God Stats
14W - 14L
1,500 SR
Queue Stats
100W - 96L
1,726 Elo+
Party 1
Olorun
Olorun
chancelee717
Olorun
Level 8
God Stats
0W - 7L
1,269 SR
Queue Stats
1W - 11L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChoaticCat
Fenrir
20
28 / 7 / 8
21,078
1,317
55,749
36,907
39,831
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
DarkJGM
Bellona
20
4 / 8 / 24
15,959
997
21,426
36,284
54,572
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
MKL Axe
Danzaburou
19
1 / 4 / 10
13,256
829
7,804
9,240
4,166
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
OR1ON13
Kukulkan
20
5 / 5 / 13
15,563
973
31,544
20,015
11,806
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
malignat
Terra
20
2 / 3 / 25
17,433
1,090
12,056
31,525
60,723
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

50

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DatBacon Boi
Tsukuyomi
20
17 / 11 / 10
19,130
1,196
54,453
42,703
19,281
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
1 / 6 / 15
14,577
911
9,688
33,736
34,330
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
0 / 2 / 14
15,354
960
3,903
15,418
18,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
The Ziggmaster
Heimdallr
20
9 / 12 / 15
17,083
1,068
46,745
30,970
18,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
19
0 / 9 / 14
13,341
834
8,035
17,549
9,642
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
95
40
Kills
27
27
Deaths
40
80
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ChoaticCat
Fenrir
28
7
8
4.57
W
Bellona
DarkJGM
Bellona
4
8
24
2
L
Tsukuyomi
DatBacon Boi
Tsukuyomi
17
11
10
2
W
Danzaburou
MKL Axe
Danzaburou
1
4
10
1.5
L
1
6
15
1.42
W
Kukulkan
OR1ON13
Kukulkan
5
5
13
2.3
L
0
2
14
3.5
L
Heimdallr
The Ziggmaster
Heimdallr
9
12
15
1.38
L
Olorun
0
9
14
0.78
W
Terra
malignat
Terra
2
3
25
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,579
Damage
122,824
133,971
Taken
140,376
171,098
Mitigated
99,787
26,094
Healing
26,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ChoaticCat
Fenrir
55,749
16,271
0
4,188
36,907
39,831
0
8,800
27,462
0
78,790
W
Bellona
DarkJGM
Bellona
21,426
6,170
0
2,811
36,284
54,572
0
4,130
31,878
0
49,567
L
Tsukuyomi
DatBacon Boi
Tsukuyomi
54,453
21,550
0
12,401
42,703
19,281
0
12,978
27,920
0
84,477
W
Danzaburou
MKL Axe
Danzaburou
7,804
3,587
8
1,048
9,240
4,166
0
1,057
8,058
0
15,553
L
9,688
2,337
0
1,681
33,736
34,330
0
14,336
18,240
24,700
0
W
Kukulkan
OR1ON13
Kukulkan
31,544
5,254
0
802
20,015
11,806
0
3,763
16,102
65,206
0
L
3,903
889
8,181
1,352
15,418
18,497
0
4,998
10,011
38,848
0
L
Heimdallr
The Ziggmaster
Heimdallr
46,745
30,706
0
902
30,970
18,037
0
8,589
21,865
0
75,675
L
Olorun
8,035
3,732
598
1,507
17,549
9,642
0
2,699
14,177
12,886
0
W
Terra
malignat
Terra
12,056
3,191
7,221
10,016
31,525
60,723
0
3,524
27,728
31,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,289
Gold Earned
79,485
240
Minions Killed
236
6
Camps Cleared
4
1,406,449
Distance Traveled
1,379,986
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
21,078
1,317
47
3
1
323,998
0
W
Bellona
15,959
997
59
4
2
340,933
1
L
Tsukuyomi
19,130
1,196
54
3
1
297,722
4
W
Danzaburou
13,256
829
21
1
2
135,270
2
L
Sobek
14,577
911
37
2
1
303,811
5
W
Kukulkan
15,563
973
75
5
1
280,319
1
L
Yemoja
15,354
960
78
5
1
281,370
0
L
Heimdallr
17,083
1,068
48
3
0
273,845
0
L
Olorun
13,341
834
19
1
1
223,238
0
W
Terra
17,433
1,090
38
2
0
325,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role