Player Matchup

Olorun
Olorun
BoatLoadOSeamen
Olorun
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 29L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Bolderan
Nu Wa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 43L
1,546 Elo+
Party 2
Thor
Thor
Veedo-Gums
Thor
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
172W - 195L
1,469 Elo+
Solo
Tyr
Tyr
XD0001
Tyr
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 45L
1,729 Elo+
Party 2
Rama
Rama
hugthebed2
Rama
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 86L
1,729 Elo+
Party 2
Team Averages
Level 118
1,500 SR
1,595 Elo+

VS

Team Averages
Level 137
1,500 SR
1,554 Elo+
Danzaburou
Danzaburou
BoingDeMango
Danzaburou
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Eset
Eset
Jaquiny
Eset
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Manymanuel
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StyxNStones
Tsukuyomi
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,636 Elo+
Party 3
Chiron
Chiron
kovarro
Chiron
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 6
6,929
693
3,490
10,963
4,158
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Bolderan
Nu Wa
14
2 / 6 / 4
8,126
813
7,432
9,348
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 3 / 3
7,418
742
6,321
7,637
3,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tyr
XD0001
Tyr
13
0 / 4 / 6
7,016
702
5,723
12,647
15,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 5 / 5
7,983
798
5,591
10,614
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoingDeMango
Danzaburou
14
4 / 3 / 14
8,907
891
6,673
10,666
5,123
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
Jaquiny
Eset
15
6 / 2 / 16
9,043
904
13,690
5,625
2,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
Manymanuel
Ah Muzen Cab
16
4 / 1 / 18
9,246
925
13,417
10,194
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
StyxNStones
Tsukuyomi
14
4 / 2 / 16
9,213
921
7,647
9,773
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
kovarro
Chiron
17
7 / 1 / 12
9,341
934
6,739
4,741
2,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
101
8
Kills
25
25
Deaths
9
24
Assists
76
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
W
Danzaburou
BoingDeMango
Danzaburou
4
3
14
3.67
L
Nu Wa
Bolderan
Nu Wa
2
6
4
0.67
W
Eset
Jaquiny
Eset
6
2
16
7
W
Ah Muzen Cab
Manymanuel
Ah Muzen Cab
4
1
18
13
W
Tsukuyomi
StyxNStones
Tsukuyomi
4
2
16
6
L
3
3
3
1.5
L
Tyr
XD0001
Tyr
0
4
6
0.75
L
2
5
5
0.9
W
Chiron
kovarro
Chiron
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,557
Damage
48,166
51,209
Taken
40,999
31,187
Mitigated
24,188
8,786
Healing
17,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,490
1,025
1,327
1,822
10,963
4,158
0
4,272
6,535
7,576
0
W
Danzaburou
BoingDeMango
Danzaburou
6,673
1,900
262
2,709
10,666
5,123
738
2,689
7,857
0
19,310
L
Nu Wa
Bolderan
Nu Wa
7,432
1,581
1,424
749
9,348
3,594
0
2,741
6,537
16,744
0
W
Eset
Jaquiny
Eset
13,690
1,275
1,846
706
5,625
2,388
666
1,556
3,889
24,229
0
W
Ah Muzen Cab
Manymanuel
Ah Muzen Cab
13,417
5,424
1,510
5,643
10,194
5,079
1,700
1,896
8,184
0
34,407
W
Tsukuyomi
StyxNStones
Tsukuyomi
7,647
1,261
894
1,670
9,773
9,142
391
2,150
7,419
79
13,309
L
6,321
951
263
451
7,637
3,651
0
670
6,913
0
15,418
L
Tyr
XD0001
Tyr
5,723
242
13
1,215
12,647
15,019
0
3,270
9,141
0
9,702
L
5,591
4,485
0
1,522
10,614
4,765
0
2,093
8,393
0
19,841
W
Chiron
kovarro
Chiron
6,739
3,239
1,157
1,024
4,741
2,456
1,648
1,869
2,728
0
14,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,472
Gold Earned
45,750
110
Minions Killed
129
0
Camps Cleared
0
727,769
Distance Traveled
897,855
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,929
693
17
2
0
139,395
0
W
Danzaburou
8,907
891
28
3
0
169,084
1
L
Nu Wa
8,126
813
24
2
0
151,241
0
W
Eset
9,043
904
31
3
0
174,376
3
W
Ah Muzen Cab
9,246
925
38
4
0
199,736
1
W
Tsukuyomi
9,213
921
12
1
0
202,013
0
L
Thor
7,418
742
21
2
0
117,633
1
L
Tyr
7,016
702
11
1
0
165,544
0
L
Rama
7,983
798
37
4
0
153,956
0
W
Chiron
9,341
934
20
2
0
152,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role