Player Matchup

Apollo
Apollo
FazeDarkwood
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,444 Elo+
Solo
Janus
Janus
JoeTheDevil022
Janus
Level 27
God Stats
2W - 3L
1,302 SR
Queue Stats
49W - 64L
1,631 Elo+
Solo
Ares
Ares
WillFitzy3
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,694 Elo+
Party 1
Sol
Sol
bubamv254
Sol
Level 17
God Stats
2W - 4L
1,206 SR
Queue Stats
53W - 45L
1,648 Elo+
Solo
Medusa
Medusa
greenbuff88
Medusa
Level 103
God Stats
145W - 126L
1,782 SR
Queue Stats
150W - 137L
1,597 Elo+
Party 1
Team Averages
Level 34
1,458 SR
1,603 Elo+

VS

Team Averages
Level 20
1,531 SR
1,593 Elo+
Izanami
Izanami
ArcArtisan
Izanami
Level 15
God Stats
10W - 7L
1,383 SR
Queue Stats
70W - 61L
1,511 Elo+
Solo
Chaac
Chaac
Ninja 697562079
Chaac
Level 6
God Stats
1W - 1L
1,772 SR
Queue Stats
2W - 3L
1,637 Elo+
Solo
Sobek
Sobek
Patinho-xuxu
Sobek
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
32W - 36L
1,626 Elo+
Solo
Vulcan
Vulcan
Pirirees
Vulcan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 59L
1,693 Elo+
Solo
Tsukuyomi
Tsukuyomi
mastertwink15
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
4 / 3 / 2
9,326
622
8,909
12,614
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 2 / 8
8,925
595
7,733
9,215
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 9
7,701
513
3,063
11,439
7,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
5 / 3 / 1
9,475
632
4,013
10,654
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
16
9 / 3 / 1
10,120
675
10,856
12,208
3,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArcArtisan
Izanami
14
6 / 3 / 3
8,652
577
9,956
12,407
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
1 / 8 / 1
6,134
409
2,545
10,913
8,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 2 / 4
7,366
491
4,457
8,781
7,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Pirirees
Vulcan
12
2 / 7 / 2
7,681
512
9,326
9,309
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
mastertwink15
Tsukuyomi
9
3 / 4 / 2
6,568
438
5,766
8,180
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
23
Kills
14
15
Deaths
24
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArcArtisan
Izanami
6
3
3
2.5
W
Apollo
4
3
2
1.67
W
3
2
8
3.5
L
1
8
1
0.19
L
2
2
4
2
L
Vulcan
Pirirees
Vulcan
2
7
2
0.43
W
2
4
9
1.63
W
5
3
1
1.83
W
Medusa
9
3
1
3.17
L
Tsukuyomi
mastertwink15
Tsukuyomi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,574
Damage
32,050
56,130
Taken
49,590
21,588
Mitigated
26,159
21,739
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArcArtisan
Izanami
9,956
6,897
0
3,769
12,407
4,067
358
2,616
9,616
0
62,277
W
Apollo
8,909
5,097
0
7,215
12,614
4,467
2,083
3,526
8,896
0
63,808
W
7,733
957
0
3,221
9,215
2,430
47
1,867
7,098
49,311
0
L
2,545
956
0
1,748
10,913
8,788
471
4,149
6,741
0
15,035
L
4,457
379
0
2,271
8,781
7,171
27
2,350
6,356
17,246
0
L
Vulcan
Pirirees
Vulcan
9,326
1,513
0
590
9,309
3,372
0
3,980
5,254
42,558
0
W
3,063
240
0
1,300
11,439
7,622
0
3,150
8,273
14,654
0
W
4,013
472
0
5,238
10,654
3,234
1,323
4,325
6,052
57,656
0
W
Medusa
10,856
5,166
0
4,765
12,208
3,835
2,668
3,522
8,596
0
71,521
L
Tsukuyomi
mastertwink15
Tsukuyomi
5,766
1,197
0
1,940
8,180
2,761
0
1,567
6,588
0
20,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,547
Gold Earned
36,401
442
Minions Killed
272
0
Camps Cleared
0
1,481,109
Distance Traveled
1,323,473
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,652
577
121
8
0
264,946
1
W
Apollo
9,326
622
116
8
0
280,319
3
W
Janus
8,925
595
97
6
0
313,295
5
L
Chaac
6,134
409
26
2
0
224,133
1
L
Sobek
7,366
491
21
1
0
342,332
6
L
Vulcan
7,681
512
68
5
0
280,451
0
W
Ares
7,701
513
13
1
0
315,004
4
W
Sol
9,475
632
108
7
0
273,609
3
W
Medusa
10,120
675
108
7
0
298,882
1
L
Tsukuyomi
6,568
438
36
2
0
211,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role