Player Matchup

Scylla
Scylla
Andreshv7
Scylla
Level 108
God Stats
14W - 10L
1,500 SR
Queue Stats
674W - 644L
1,473 Elo+
Party 1
Osiris
Osiris
WEBR3522
Osiris
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 119L
1,788 Elo+
Party 1
Cthulhu
Cthulhu
bra10pr
Cthulhu
Level 67
God Stats
39W - 24L
1,821 SR
Queue Stats
200W - 208L
1,643 Elo+
Party 1
Rama
Rama
dylan2001421
Rama
Level 67
God Stats
4W - 5L
1,500 SR
Queue Stats
153W - 135L
1,626 Elo+
Party 1
Thor
Thor
sparta500837
Thor
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 246L
1,549 Elo+
Party 1
Team Averages
Level 75
1,564 SR
1,616 Elo+

VS

Team Averages
Level 70
1,487 SR
1,476 Elo+
Nu Wa
Nu Wa
BBK Channo
Nu Wa
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 96L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
BBK Diizzy
Danzaburou
Level 69
God Stats
29W - 15L
1,436 SR
Queue Stats
79W - 74L
1,516 Elo+
Party 2
Sobek
Sobek
BBK Dugg
Sobek
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
BBKHopeZ
Sun Wukong
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
BBKTwiizy
Apollo
Level 63
God Stats
6W - 5L
1,500 SR
Queue Stats
64W - 66L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Andreshv7
Scylla
14
4 / 1 / 2
7,814
601
6,835
3,940
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
WEBR3522
Osiris
13
0 / 2 / 0
6,530
502
2,689
6,396
4,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
bra10pr
Cthulhu
9
2 / 4 / 1
5,888
453
4,220
10,782
7,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 6 / 1
5,685
437
2,697
9,055
2,354
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 2 / 0
6,142
472
1,315
7,167
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
0 / 4 / 5
7,480
575
2,674
6,766
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
BBK Diizzy
Danzaburou
11
3 / 1 / 7
7,338
564
9,473
7,426
2,428
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
BBK Dugg
Sobek
10
1 / 1 / 4
6,903
531
1,430
8,585
4,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
BBKHopeZ
Sun Wukong
14
7 / 0 / 0
8,414
647
6,103
6,067
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
BBKTwiizy
Apollo
13
4 / 1 / 2
7,920
609
3,627
9,031
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
15
15
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
Andreshv7
Scylla
4
1
2
5
W
Nu Wa
0
4
5
0.63
W
Danzaburou
BBK Diizzy
Danzaburou
3
1
7
6.5
W
Sobek
BBK Dugg
Sobek
1
1
4
3
W
Sun Wukong
BBKHopeZ
Sun Wukong
7
0
0
7
W
Apollo
BBKTwiizy
Apollo
4
1
2
5
L
Osiris
WEBR3522
Osiris
0
2
0
0
L
Cthulhu
bra10pr
Cthulhu
2
4
1
0.63
L
1
6
1
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,756
Damage
23,307
37,340
Taken
37,875
18,563
Mitigated
16,292
9,646
Healing
16,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Andreshv7
Scylla
6,835
480
0
1,013
3,940
1,105
77
883
2,889
46,604
0
W
Nu Wa
2,674
307
49
1,804
6,766
2,000
438
4,320
2,116
37,876
0
W
Danzaburou
BBK Diizzy
Danzaburou
9,473
5,326
0
4,259
7,426
2,428
869
2,271
4,858
0
40,466
W
Sobek
BBK Dugg
Sobek
1,430
35
244
3,304
8,585
4,978
153
2,472
5,836
12,606
0
W
Sun Wukong
BBKHopeZ
Sun Wukong
6,103
1,576
0
1,795
6,067
4,065
0
372
5,387
3,184
42,371
W
Apollo
BBKTwiizy
Apollo
3,627
1,492
0
4,648
9,031
2,821
664
612
8,337
0
49,603
L
Osiris
WEBR3522
Osiris
2,689
659
0
1,327
6,396
4,968
1,074
499
5,827
0
32,092
L
Cthulhu
bra10pr
Cthulhu
4,220
79
282
3,000
10,782
7,997
132
1,106
9,606
23,636
0
L
2,697
1,675
0
1,218
9,055
2,354
400
706
8,275
0
18,860
L
1,315
160
0
2,806
7,167
2,139
0
688
6,377
0
35,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,059
Gold Earned
38,055
330
Minions Killed
353
0
Camps Cleared
0
1,263,750
Distance Traveled
1,285,685
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,814
601
97
7
0
251,230
2
W
Nu Wa
7,480
575
75
6
0
229,812
1
W
Danzaburou
7,338
564
66
5
0
234,970
0
W
Sobek
6,903
531
26
2
0
278,653
6
W
Sun Wukong
8,414
647
90
7
0
260,993
3
W
Apollo
7,920
609
96
7
0
281,257
1
L
Osiris
6,530
502
72
6
0
249,244
0
L
Cthulhu
5,888
453
30
2
0
263,701
2
L
Rama
5,685
437
49
4
0
234,891
0
L
Thor
6,142
472
82
6
0
264,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role