Player Matchup

Loki
Loki
EBAH KING
Loki
Level 104
God Stats
20W - 18L
1,500 SR
Queue Stats
388W - 418L
1,305 Elo+
Solo
Freya
Freya
EmeraldThe1st
Freya
Level 89
God Stats
2W - 7L
1,500 SR
Queue Stats
195W - 203L
1,532 Elo+
Party 1
Ares
Ares
NRQ RaMpAgE
Ares
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,166 Elo+
Solo
Jing Wei
Jing Wei
POWERSCHRIST
Jing Wei
Level 68
God Stats
3W - 9L
1,495 SR
Queue Stats
113W - 144L
1,541 Elo+
Party 1
Chaac
Chaac
Phantomsin837
Chaac
Level 60
God Stats
10W - 10L
1,861 SR
Queue Stats
93W - 120L
1,876 Elo+
Party 1
Team Averages
Level 75
1,571 SR
1,484 Elo+

VS

Team Averages
Level 93
1,509 SR
1,535 Elo+
Tsukuyomi
Tsukuyomi
Dread__MARLEY__
Tsukuyomi
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
844W - 744L
1,603 Elo+
Solo
Bellona
Bellona
MechWolf001
Bellona
Level 72
God Stats
11W - 6L
1,478 SR
Queue Stats
517W - 462L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
WhippyPenguin73
Nu Wa
Level 90
God Stats
10W - 5L
1,752 SR
Queue Stats
165W - 161L
1,823 Elo+
Solo
Kumbhakarna
Kumbhakarna
YonyLaboriel
Kumbhakarna
Level 156
God Stats
2W - 1L
1,317 SR
Queue Stats
189W - 170L
1,241 Elo+
Solo
Danzaburou
Danzaburou
keykratos96
Danzaburou
Level 81
God Stats
5W - 6L
1,500 SR
Queue Stats
388W - 356L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
5 / 5 / 1
6,420
584
4,807
7,773
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
1 / 9 / 1
5,014
456
2,650
9,883
2,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

3
0 / 3 / 1
4,180
380
1,030
3,450
947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
POWERSCHRIST
Jing Wei
8
1 / 8 / 1
5,175
470
3,898
8,601
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 8 / 1
4,857
442
4,844
11,589
10,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dread__MARLEY__
Tsukuyomi
12
9 / 0 / 5
7,407
673
5,102
6,833
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
MechWolf001
Bellona
13
10 / 0 / 4
7,887
717
10,662
7,489
7,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
6 / 3 / 8
7,598
691
8,511
7,397
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
YonyLaboriel
Kumbhakarna
8
0 / 2 / 4
5,336
485
1,513
6,185
2,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
keykratos96
Danzaburou
11
8 / 2 / 1
7,493
681
6,516
5,016
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
7
Kills
33
33
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Dread__MARLEY__
Tsukuyomi
9
0
5
11.5
L
Loki
5
5
1
1.1
L
1
9
1
0.17
W
Bellona
MechWolf001
Bellona
10
0
4
12
L
0
3
1
0.17
L
Jing Wei
POWERSCHRIST
Jing Wei
1
8
1
0.19
L
0
8
1
0.06
W
6
3
8
3.33
W
Kumbhakarna
YonyLaboriel
Kumbhakarna
0
2
4
1
W
Danzaburou
keykratos96
Danzaburou
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,229
Damage
32,304
41,296
Taken
32,920
17,402
Mitigated
16,932
7,009
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Dread__MARLEY__
Tsukuyomi
5,102
1,014
477
3,077
6,833
2,401
0
609
6,124
0
29,447
L
Loki
4,807
1,240
0
1,306
7,773
1,989
0
1,428
6,345
0
21,261
L
2,650
948
0
1,441
9,883
2,433
0
5,034
4,849
12,913
0
W
Bellona
MechWolf001
Bellona
10,662
5,309
0
2,306
7,489
7,017
1,288
432
6,859
6,732
38,809
L
1,030
176
44
234
3,450
947
0
1,222
2,228
2,599
0
L
Jing Wei
POWERSCHRIST
Jing Wei
3,898
3,595
0
1,598
8,601
1,617
0
2,599
6,002
0
13,755
L
4,844
1,457
0
2,386
11,589
10,416
722
1,476
10,113
0
17,081
W
8,511
2,867
159
1,292
7,397
2,420
1,156
1,735
5,662
36,453
0
W
Kumbhakarna
YonyLaboriel
Kumbhakarna
1,513
369
360
643
6,185
2,050
939
607
5,528
14,469
0
W
Danzaburou
keykratos96
Danzaburou
6,516
3,194
453
993
5,016
3,044
2,060
297
4,697
2,469
31,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,646
Gold Earned
35,721
109
Minions Killed
298
0
Camps Cleared
0
925,951
Distance Traveled
1,105,859
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,407
673
58
5
0
259,671
2
L
Loki
6,420
584
43
4
0
204,367
0
L
Freya
5,014
456
21
2
0
170,006
0
W
Bellona
7,887
717
86
8
0
245,232
0
L
Ares
4,180
380
4
0
0
97,917
1
L
Jing Wei
5,175
470
17
2
0
223,890
2
L
Chaac
4,857
442
24
2
0
229,771
0
W
Nu Wa
7,598
691
60
5
0
192,682
0
W
Kumbhakarna
5,336
485
24
2
0
208,649
3
W
Danzaburou
7,493
681
70
6
0
199,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role