Player Matchup

Ra
Ra
CheT0Glam
Ra
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 76L
1,560 Elo+
Solo
Neith
Neith
MeirellesNYT
Neith
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,124 Elo+
Solo
Anubis
Anubis
hinatayaiko
Anubis
Level 16
God Stats
11W - 10L
1,152 SR
Queue Stats
29W - 31L
1,336 Elo+
Solo
Vulcan
Vulcan
luizwollf
Vulcan
Level 28
God Stats
0W - 1L
1,285 SR
Queue Stats
18W - 16L
1,095 Elo+
Solo
Thor
Thor
mein_rata
Thor
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 66L
1,594 Elo+
Solo
Team Averages
Level 16
1,387 SR
1,342 Elo+

VS

Team Averages
Level 21
1,499 SR
1,555 Elo+
Tyr
Tyr
IvoryLighhht
Tyr
Level 17
God Stats
43W - 39L
1,384 SR
Queue Stats
209W - 206L
1,553 Elo+
Solo
Ra
Ra
Zeth_Haise
Ra
Level 24
God Stats
3W - 11L
1,500 SR
Queue Stats
92W - 130L
1,637 Elo+
Party 1
Arachne
Arachne
felipe slomins
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,447 Elo+
Solo
Bellona
Bellona
matheusZeth
Bellona
Level 16
God Stats
12W - 14L
1,611 SR
Queue Stats
29W - 44L
1,637 Elo+
Party 1
Merlin
Merlin
tsiShin
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
6,407
377
3,675
3,997
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 6 / 1
7,358
433
9,535
13,833
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
16
6 / 3 / 0
9,297
547
12,051
11,548
5,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
luizwollf
Vulcan
1
0 / 0 / 0
3,219
189
0
0
0
Thor
9
1 / 2 / 0
6,692
394
1,973
7,640
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 1
12,068
710
6,736
15,151
10,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 3
8,687
511
3,122
8,497
2,456
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 3
8,805
518
3,942
9,575
3,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
matheusZeth
Bellona
13
1 / 3 / 6
8,042
473
5,770
13,112
11,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
tsiShin
Merlin
17
2 / 1 / 1
10,004
588
7,690
7,008
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
8
Kills
13
13
Deaths
8
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
5
0
1
5.5
L
1
6
1
0.25
W
2
3
3
1.17
W
3
1
3
4.5
L
Anubis
6
3
0
2
L
Vulcan
luizwollf
Vulcan
0
0
0
0
W
Bellona
matheusZeth
Bellona
1
3
6
1.33
L
Thor
1
2
0
0.5
W
Merlin
tsiShin
Merlin
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,234
Damage
27,260
37,018
Taken
53,343
13,885
Mitigated
30,441
13,280
Healing
18,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,675
639
22
1,848
3,997
1,070
0
0
3,997
27,541
0
W
6,736
1,341
0
8,245
15,151
10,765
3,214
4,387
10,580
0
87,827
L
9,535
4,955
0
4,921
13,833
4,973
835
3,705
9,826
0
38,131
W
3,122
951
1,245
2,990
8,497
2,456
2,221
2,691
5,806
45,035
0
W
3,942
2,623
0
4,233
9,575
3,140
130
2,351
7,196
0
39,948
L
Anubis
12,051
355
0
3,932
11,548
5,728
0
5,311
6,212
69,309
0
L
Vulcan
luizwollf
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
matheusZeth
Bellona
5,770
2,145
0
1,485
13,112
11,717
385
2,759
10,353
0
21,047
L
Thor
1,973
613
0
2,557
7,640
2,114
0
1,796
5,817
0
24,780
W
Merlin
tsiShin
Merlin
7,690
514
0
490
7,008
2,363
3,850
3,326
3,682
76,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,973
Gold Earned
47,606
331
Minions Killed
518
0
Camps Cleared
0
844,656
Distance Traveled
1,570,302
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,407
377
63
4
0
130,836
1
W
Tyr
12,068
710
199
12
0
352,378
1
L
Neith
7,358
433
62
4
0
227,527
0
W
Ra
8,687
511
72
4
0
233,523
0
W
Arachne
8,805
518
68
4
0
380,427
0
L
Anubis
9,297
547
143
8
0
279,389
3
L
Vulcan
3,219
189
0
0
0
0
0
W
Bellona
8,042
473
33
2
0
285,375
0
L
Thor
6,692
394
63
4
0
206,904
3
W
Merlin
10,004
588
146
9
0
318,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role