Player Matchup

Heimdallr
Heimdallr
Barkstep
Heimdallr
Level 63
God Stats
9W - 5L
1,997 SR
Queue Stats
223W - 208L
1,642 Elo+
Party 2
Loki
Loki
CAPTAINCOUGH420
Loki
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
CorporalCringe
Cthulhu
Level 140
God Stats
7W - 11L
1,550 SR
Queue Stats
39W - 50L
1,641 Elo+
Party 2
Kuzenbo
Kuzenbo
Fake News 37
Kuzenbo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 88L
1,944 Elo+
Party 2
Discordia
Discordia
LotusRacer44
Discordia
Level 105
God Stats
1W - 1L
1,570 SR
Queue Stats
61W - 55L
1,944 Elo+
Party 2
Team Averages
Level 118
1,623 SR
1,740 Elo+

VS

Team Averages
Level 133
1,610 SR
1,507 Elo+
Cu Chulainn
Cu Chulainn
Blargknight
Cu Chulainn
Level 151
God Stats
11W - 4L
1,776 SR
Queue Stats
338W - 334L
1,463 Elo+
Party 1
Janus
Janus
HolyBibleIsLife
Janus
Level 125
God Stats
4W - 9L
1,500 SR
Queue Stats
161W - 152L
1,500 Elo+
Party 3
Nike
Nike
Johula13
Nike
Level 105
God Stats
5W - 3L
1,500 SR
Queue Stats
166W - 148L
1,515 Elo+
Party 3
Cthulhu
Cthulhu
Kitzmilla
Cthulhu
Level 128
God Stats
11W - 8L
1,776 SR
Queue Stats
386W - 374L
1,594 Elo+
Party 1
Rama
Rama
Rhyno_vX
Rama
Level 155
God Stats
4W - 4L
1,500 SR
Queue Stats
426W - 411L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Barkstep
Heimdallr
11
1 / 3 / 4
6,599
471
7,169
11,931
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 5 / 1
7,043
503
3,981
7,613
3,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
2 / 6 / 2
6,547
468
6,148
13,109
7,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
Fake News 37
Kuzenbo
12
0 / 2 / 2
6,210
444
5,052
13,299
15,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
LotusRacer44
Discordia
11
1 / 6 / 0
6,623
473
6,154
8,393
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blargknight
Cu Chulainn
14
2 / 2 / 3
8,610
615
10,831
10,726
8,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
9 / 2 / 4
8,821
630
8,344
6,722
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
13
5 / 0 / 10
8,190
585
6,596
9,996
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Kitzmilla
Cthulhu
11
3 / 2 / 9
7,427
531
7,026
13,052
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
13
3 / 2 / 5
8,159
583
7,316
10,202
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
7
Kills
22
22
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Barkstep
Heimdallr
1
3
4
1
W
Cu Chulainn
Blargknight
Cu Chulainn
2
2
3
1.75
L
3
5
1
0.7
L
2
6
2
0.5
L
Kuzenbo
Fake News 37
Kuzenbo
0
2
2
0.5
W
9
2
4
5.5
W
Nike
5
0
10
10
W
Cthulhu
Kitzmilla
Cthulhu
3
2
9
3.75
L
Discordia
LotusRacer44
Discordia
1
6
0
0.17
W
Rama
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,504
Damage
40,113
54,345
Taken
50,698
32,533
Mitigated
23,653
12,789
Healing
17,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Barkstep
Heimdallr
7,169
3,356
0
3,576
11,931
3,564
701
4,422
7,437
0
34,802
W
Cu Chulainn
Blargknight
Cu Chulainn
10,831
2,132
0
3,404
10,726
8,149
0
4,624
5,729
10,318
53,729
L
3,981
896
0
550
7,613
3,851
0
2,518
5,038
4,345
26,764
L
6,148
430
939
2,091
13,109
7,432
177
3,397
9,678
27,269
0
L
Kuzenbo
Fake News 37
Kuzenbo
5,052
1,200
0
3,551
13,299
15,357
14
2,135
11,164
31,882
0
W
8,344
414
0
354
6,722
2,181
260
2,210
4,257
47,608
0
W
Nike
6,596
716
0
4,026
9,996
3,633
0
2,434
7,322
0
34,337
W
Cthulhu
Kitzmilla
Cthulhu
7,026
304
412
4,272
13,052
6,430
0
4,617
8,270
23,489
0
L
Discordia
LotusRacer44
Discordia
6,154
220
0
2,082
8,393
2,329
0
4,190
3,950
35,966
0
W
Rama
7,316
6,241
0
4,697
10,202
3,260
713
2,543
7,585
0
53,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,022
Gold Earned
41,207
276
Minions Killed
401
0
Camps Cleared
0
1,257,566
Distance Traveled
1,508,235
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,599
471
70
5
0
234,553
1
W
Cu Chulainn
8,610
615
131
9
0
259,709
1
L
Loki
7,043
503
58
4
0
268,334
0
L
Cthulhu
6,547
468
28
2
0
266,703
6
L
Kuzenbo
6,210
444
46
3
0
224,030
2
W
Janus
8,821
630
81
6
0
333,411
4
W
Nike
8,190
585
65
5
0
329,322
5
W
Cthulhu
7,427
531
29
2
0
328,330
4
L
Discordia
6,623
473
74
5
0
263,946
4
W
Rama
8,159
583
95
7
0
257,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role