Player Matchup

Artemis
Artemis
Hyuxnie
Artemis
Level 74
God Stats
19W - 21L
1,569 SR
Queue Stats
550W - 515L
1,411 Elo+
Party 1
Bellona
Bellona
ItsDexi
Bellona
Level 18
God Stats
76W - 78L
1,440 SR
Queue Stats
253W - 226L
1,360 Elo+
Party 1
Merlin
Merlin
JuicyPP-__-
Merlin
Level 67
God Stats
2W - 3L
1,683 SR
Queue Stats
125W - 131L
1,385 Elo+
Party 1
Guan Yu
Guan Yu
Slayan_
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 65L
1,409 Elo+
Party 3
Arachne
Arachne
lordcarin
Arachne
Level 48
God Stats
11W - 9L
1,788 SR
Queue Stats
498W - 604L
1,341 Elo+
Party 3
Team Averages
Level 45
1,596 SR
1,381 Elo+

VS

Team Averages
Level 54
1,395 SR
1,424 Elo+
Tsukuyomi
Tsukuyomi
LunchboxDesu
Tsukuyomi
Level 63
God Stats
8W - 4L
1,405 SR
Queue Stats
125W - 128L
1,400 Elo+
Party 2
Sun Wukong
Sun Wukong
MuchoCombo
Sun Wukong
Level 54
God Stats
2W - 5L
1,351 SR
Queue Stats
99W - 98L
1,345 Elo+
Party 2
Discordia
Discordia
MuchoNetos
Discordia
Level 49
God Stats
25W - 25L
1,267 SR
Queue Stats
110W - 119L
1,431 Elo+
Party 2
Jormungandr
Jormungandr
SergeiDragunovv
Jormungandr
Level 48
God Stats
7W - 8L
1,434 SR
Queue Stats
9W - 14L
1,438 Elo+
Solo
Danzaburou
Danzaburou
Shu00
Danzaburou
Level 54
God Stats
17W - 12L
1,517 SR
Queue Stats
31W - 37L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hyuxnie
Artemis
18
4 / 4 / 1
10,839
493
14,545
19,454
7,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
ItsDexi
Bellona
13
4 / 7 / 3
9,349
425
13,167
16,240
15,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
14
2 / 6 / 3
9,190
418
10,490
12,793
4,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Slayan_
Guan Yu
12
0 / 7 / 0
8,189
372
5,151
21,084
18,036
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
lordcarin
Arachne
15
0 / 4 / 4
9,337
424
4,271
16,555
6,782
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LunchboxDesu
Tsukuyomi
17
7 / 4 / 6
12,102
550
11,664
16,404
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
MuchoCombo
Sun Wukong
19
7 / 0 / 8
12,870
585
11,888
11,837
12,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
MuchoNetos
Discordia
18
5 / 2 / 10
12,475
567
18,490
14,522
6,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
SergeiDragunovv
Jormungandr
16
5 / 1 / 2
11,000
500
4,614
13,749
9,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Shu00
Danzaburou
17
4 / 3 / 6
11,770
535
9,349
14,011
4,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
10
Kills
28
28
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artemis
Hyuxnie
Artemis
4
4
1
1.13
L
Bellona
ItsDexi
Bellona
4
7
3
0.79
L
Merlin
2
6
3
0.58
W
Tsukuyomi
LunchboxDesu
Tsukuyomi
7
4
6
2.5
W
Sun Wukong
MuchoCombo
Sun Wukong
7
0
8
11
W
Discordia
MuchoNetos
Discordia
5
2
10
5
W
Jormungandr
SergeiDragunovv
Jormungandr
5
1
2
6
W
Danzaburou
Shu00
Danzaburou
4
3
6
2.33
L
Guan Yu
Slayan_
Guan Yu
0
7
0
0
L
Arachne
lordcarin
Arachne
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,624
Damage
56,005
86,126
Taken
70,523
52,355
Mitigated
40,055
21,764
Healing
31,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Hyuxnie
Artemis
14,545
7,962
0
10,140
19,454
7,815
168
4,002
15,227
0
89,066
L
Bellona
ItsDexi
Bellona
13,167
4,250
0
2,705
16,240
15,193
0
4,548
11,485
0
31,916
L
Merlin
10,490
251
0
986
12,793
4,529
0
7,979
4,789
50,269
0
W
Tsukuyomi
LunchboxDesu
Tsukuyomi
11,664
2,224
0
7,986
16,404
6,392
2,562
2,208
14,171
0
71,734
W
Sun Wukong
MuchoCombo
Sun Wukong
11,888
5,031
0
5,681
11,837
12,388
1,059
1,217
10,554
2,930
68,462
W
Discordia
MuchoNetos
Discordia
18,490
2,819
0
8,398
14,522
6,527
793
4,485
9,937
70,930
0
W
Jormungandr
SergeiDragunovv
Jormungandr
4,614
588
246
4,738
13,749
9,810
1,565
1,476
12,089
38,102
0
W
Danzaburou
Shu00
Danzaburou
9,349
3,524
159
4,633
14,011
4,938
5,148
1,104
12,807
0
70,974
L
Guan Yu
Slayan_
Guan Yu
5,151
1,004
394
3,410
21,084
18,036
0
4,003
17,081
0
39,587
L
Arachne
lordcarin
Arachne
4,271
2,620
64
4,065
16,555
6,782
0
2,807
13,748
0
48,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,904
Gold Earned
60,217
359
Minions Killed
519
0
Camps Cleared
0
1,848,033
Distance Traveled
2,021,552
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,839
493
118
5
0
357,782
1
L
Bellona
9,349
425
45
2
0
326,818
0
L
Merlin
9,190
418
55
3
0
393,549
0
W
Tsukuyomi
12,102
550
104
5
0
450,804
2
W
Sun Wukong
12,870
585
123
6
0
417,749
4
W
Discordia
12,475
567
100
5
0
395,513
5
W
Jormungandr
11,000
500
75
3
0
384,595
0
W
Danzaburou
11,770
535
117
5
0
372,891
0
L
Guan Yu
8,189
372
61
3
0
356,255
2
L
Arachne
9,337
424
80
4
0
413,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role