Player Matchup

Chang'e
Chang'e
Awokenpotential
Chang'e
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
220W - 166L
1,380 Elo+
Solo
Freya
Freya
DragonFuryKnight
Freya
Level 5
God Stats
4W - 2L
1,661 SR
Queue Stats
16W - 6L
1,868 Elo+
Party 1
Chaac
Chaac
ShugokiHugz
Chaac
Level 10
God Stats
2W - 0L
1,688 SR
Queue Stats
9W - 5L
1,722 Elo+
Solo
Artemis
Artemis
Tounseyaa
Artemis
Level 11
God Stats
14W - 16L
1,858 SR
Queue Stats
17W - 22L
1,726 Elo+
Solo
Awilix
Awilix
verndog0806
Awilix
Level 121
God Stats
4W - 3L
1,661 SR
Queue Stats
15W - 10L
1,868 Elo+
Party 1
Team Averages
Level 33
1,673 SR
1,713 Elo+

VS

Team Averages
Level 14
1,687 SR
1,686 Elo+
Cu Chulainn
Cu Chulainn
Bugduck25
Cu Chulainn
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,768 Elo+
Party 2
Baron Samedi
Baron Samedi
Da Amishpeople1
Baron Samedi
Level 17
God Stats
1W - 1L
1,813 SR
Queue Stats
10W - 11L
1,775 Elo+
Party 2
Chiron
Chiron
General Cursed
Chiron
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,608 Elo+
Solo
Ares
Ares
MahierCalle
Ares
Level 2
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 1L
1,746 Elo+
Solo
Fenrir
Fenrir
XLoudNoisesX
Fenrir
Level 20
God Stats
3W - 2L
1,905 SR
Queue Stats
17W - 13L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 2
6,110
611
4,715
5,240
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 0 / 1
6,224
622
2,243
3,108
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 1 / 1
6,029
603
6,035
7,590
6,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Tounseyaa
Artemis
10
3 / 0 / 4
5,877
588
3,697
2,561
726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Awilix
11
1 / 0 / 1
5,844
584
1,383
5,534
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bugduck25
Cu Chulainn
8
1 / 2 / 0
5,040
504
5,352
7,202
3,817
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Da Amishpeople1
Baron Samedi
8
0 / 2 / 0
4,335
434
1,204
3,932
1,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 5 / 0
4,222
422
1,331
6,485
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 4 / 0
3,935
394
13
5,010
1,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
6
0 / 2 / 0
4,085
409
1,532
5,270
1,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
15
Kills
1
1
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Cu Chulainn
Bugduck25
Cu Chulainn
1
2
0
0.5
L
Baron Samedi
Da Amishpeople1
Baron Samedi
0
2
0
0
W
2
0
1
2.5
L
0
5
0
0
L
0
4
0
0
W
3
1
1
3.5
W
Artemis
Tounseyaa
Artemis
3
0
4
5
L
Fenrir
0
2
0
0
W
Awilix
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,073
Damage
9,432
24,033
Taken
27,899
11,766
Mitigated
10,623
14,791
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,715
871
411
3,276
5,240
1,938
747
0
5,240
26,098
0
L
Cu Chulainn
Bugduck25
Cu Chulainn
5,352
2,415
0
1,710
7,202
3,817
0
0
6,877
0
24,767
L
Baron Samedi
Da Amishpeople1
Baron Samedi
1,204
383
0
1,133
3,932
1,882
0
1,899
1,901
16,241
0
W
2,243
585
0
1,655
3,108
1,024
717
862
2,246
30,292
0
L
1,331
775
50
1,415
6,485
1,668
0
2,835
3,650
0
17,108
L
13
0
0
144
5,010
1,976
22
839
4,071
1,645
0
W
6,035
2,882
0
4,243
7,590
6,470
580
13
7,577
0
29,695
W
Artemis
Tounseyaa
Artemis
3,697
2,251
111
1,511
2,561
726
1,158
0
2,561
0
21,605
L
Fenrir
1,532
373
0
1,965
5,270
1,280
0
1,237
4,017
0
14,330
W
Awilix
1,383
491
99
3,485
5,534
1,608
0
342
5,192
0
35,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,084
Gold Earned
21,617
306
Minions Killed
135
0
Camps Cleared
0
849,441
Distance Traveled
704,945
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,110
611
56
6
0
165,308
2
L
Cu Chulainn
5,040
504
47
5
0
161,628
0
L
Baron Samedi
4,335
434
22
2
0
145,044
0
W
Freya
6,224
622
72
7
0
168,518
1
L
Chiron
4,222
422
31
3
0
146,959
0
L
Ares
3,935
394
7
1
0
129,275
0
W
Chaac
6,029
603
55
6
0
174,381
0
W
Artemis
5,877
588
39
4
0
143,134
2
L
Fenrir
4,085
409
28
3
0
122,039
1
W
Awilix
5,844
584
84
8
0
198,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role