Player Matchup

Chernobog
Chernobog
BBOFlash
Chernobog
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 151L
1,555 Elo+
Party 2
The Morrigan
The Morrigan
Joel1214
The Morrigan
Level 120
God Stats
19W - 12L
1,309 SR
Queue Stats
120W - 107L
1,399 Elo+
Party 3
Hel
Hel
Jonfrompub
Hel
Level 129
God Stats
48W - 43L
1,611 SR
Queue Stats
244W - 229L
1,393 Elo+
Party 2
Sun Wukong
Sun Wukong
MR TIGHT79
Sun Wukong
Level 128
God Stats
5W - 4L
1,328 SR
Queue Stats
200W - 168L
1,555 Elo+
Party 2
Arachne
Arachne
XXLegitKiller84
Arachne
Level 139
God Stats
2W - 4L
1,500 SR
Queue Stats
219W - 204L
1,371 Elo+
Party 3
Team Averages
Level 120
1,450 SR
1,455 Elo+

VS

Team Averages
Level 101
1,584 SR
1,609 Elo+
Cu Chulainn
Cu Chulainn
Capt_Try-Hard365
Cu Chulainn
Level 81
God Stats
5W - 4L
1,500 SR
Queue Stats
979W - 922L
1,451 Elo+
Solo
Fenrir
Fenrir
ChildishBambini
Fenrir
Level 121
God Stats
30W - 25L
1,602 SR
Queue Stats
440W - 394L
1,713 Elo+
Party 1
Chang'e
Chang'e
Cytid
Chang'e
Level 85
God Stats
2W - 1L
1,817 SR
Queue Stats
90W - 86L
1,848 Elo+
Party 1
Izanami
Izanami
Pilsner08
Izanami
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 8L
1,274 Elo+
Solo
Set
Set
spooderDooger
Set
Level 93
God Stats
6W - 5L
1,500 SR
Queue Stats
237W - 238L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BBOFlash
Chernobog
13
2 / 5 / 4
8,241
412
8,882
10,944
5,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
Joel1214
The Morrigan
14
4 / 4 / 1
9,055
453
8,174
8,775
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 4 / 2
9,962
498
7,621
10,770
8,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
MR TIGHT79
Sun Wukong
14
3 / 0 / 4
8,907
445
9,729
11,434
8,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 2 / 4
9,367
468
2,934
13,921
9,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Capt_Try-Hard365
Cu Chulainn
19
1 / 1 / 7
10,897
545
5,497
10,377
8,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
3 / 1 / 9
9,627
481
10,335
14,453
15,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Cytid
Chang'e
17
6 / 2 / 5
10,497
525
7,945
9,117
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Pilsner08
Izanami
17
1 / 6 / 6
10,347
517
9,932
18,911
7,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 1 / 3
10,092
505
5,006
10,103
6,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
11
Kills
15
15
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BBOFlash
Chernobog
2
5
4
0.8
W
Cu Chulainn
Capt_Try-Hard365
Cu Chulainn
1
1
7
4.5
W
3
1
9
7.5
W
Chang'e
Cytid
Chang'e
6
2
5
4.25
L
The Morrigan
Joel1214
The Morrigan
4
4
1
1.13
L
1
4
2
0.5
L
Sun Wukong
MR TIGHT79
Sun Wukong
3
0
4
5
W
Izanami
Pilsner08
Izanami
1
6
6
0.67
L
1
2
4
1.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,340
Damage
38,715
55,844
Taken
62,961
35,353
Mitigated
41,278
17,187
Healing
22,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BBOFlash
Chernobog
8,882
4,137
0
500
10,944
5,827
0
1,377
9,567
2,893
32,922
W
Cu Chulainn
Capt_Try-Hard365
Cu Chulainn
5,497
1,221
0
4,123
10,377
8,151
765
4,185
6,089
12,703
71,072
W
10,335
2,095
0
2,151
14,453
15,603
0
2,788
11,277
0
51,024
W
Chang'e
Cytid
Chang'e
7,945
806
2,488
4,594
9,117
3,285
122
2,223
6,698
67,833
0
L
The Morrigan
Joel1214
The Morrigan
8,174
1,293
96
502
8,775
3,374
0
1,590
7,185
47,173
1,970
L
7,621
563
1,951
4,481
10,770
8,224
93
955
9,815
58,324
0
L
Sun Wukong
MR TIGHT79
Sun Wukong
9,729
1,238
202
5,628
11,434
8,896
0
3,184
8,250
0
39,980
W
Izanami
Pilsner08
Izanami
9,932
7,068
0
6,853
18,911
7,259
674
3,393
15,272
0
87,631
L
2,934
1,517
0
3,827
13,921
9,032
0
1,589
12,332
10,271
59,548
W
5,006
2,432
0
2,203
10,103
6,980
0
2,326
7,589
5,538
65,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,532
Gold Earned
51,460
473
Minions Killed
629
0
Camps Cleared
0
1,786,241
Distance Traveled
1,890,468
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,241
412
65
3
0
335,959
0
W
Cu Chulainn
10,897
545
181
9
0
371,797
3
W
Fenrir
9,627
481
59
3
0
393,309
1
W
Chang'e
10,497
525
130
7
0
349,924
1
L
The Morrigan
9,055
453
91
5
0
394,221
9
L
Hel
9,962
498
134
7
0
288,292
2
L
Sun Wukong
8,907
445
72
4
0
350,679
0
W
Izanami
10,347
517
147
7
0
341,669
1
L
Arachne
9,367
468
111
6
0
417,090
3
W
Set
10,092
505
112
6
0
433,769
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role