Player Matchup

Bellona
Bellona
Avenged Terror
Bellona
Level 69
God Stats
12W - 9L
1,250 SR
Queue Stats
66W - 74L
1,275 Elo+
Party 2
Baron Samedi
Baron Samedi
DAFFYDIQ
Baron Samedi
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 5L
1,192 Elo+
Party 2
Neith
Neith
GATORSFAN30
Neith
Level 29
God Stats
39W - 35L
1,647 SR
Queue Stats
338W - 336L
1,351 Elo+
Party 1
Thanatos
Thanatos
J_Gray14
Thanatos
Level 89
God Stats
2W - 5L
1,500 SR
Queue Stats
106W - 117L
1,127 Elo+
Party 1
Chang'e
Chang'e
blackrabbit1436
Chang'e
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
409W - 387L
1,559 Elo+
Party 1
Team Averages
Level 62
1,479 SR
1,301 Elo+

VS

Team Averages
Level 37
1,628 SR
1,477 Elo+
Scylla
Scylla
Bellriven
Scylla
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
57W - 92L
1,579 Elo+
Party 3
Anhur
Anhur
Bruarr
Anhur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,358 Elo+
Party 3
Kuzenbo
Kuzenbo
KoshkaOwO
Kuzenbo
Level 21
God Stats
4W - 4L
1,768 SR
Queue Stats
29W - 58L
1,639 Elo+
Party 3
Erlang Shen
Erlang Shen
SpookyVessell
Erlang Shen
Level 31
God Stats
3W - 8L
1,755 SR
Queue Stats
20W - 32L
1,438 Elo+
Party 3
Bellona
Bellona
YoNexus01
Bellona
Level 44
God Stats
6W - 5L
1,616 SR
Queue Stats
132W - 163L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 6
13,055
502
13,615
23,140
25,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
DAFFYDIQ
Baron Samedi
18
7 / 5 / 5
12,172
468
19,812
18,021
9,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 3 / 8
11,746
452
19,263
18,949
7,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
J_Gray14
Thanatos
16
0 / 7 / 3
10,909
420
3,291
24,858
9,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 2 / 7
12,287
473
22,328
27,323
19,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bellriven
Scylla
17
9 / 4 / 6
12,101
465
23,849
18,279
6,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Bruarr
Anhur
17
2 / 2 / 8
10,903
419
10,788
14,929
6,072
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
KoshkaOwO
Kuzenbo
13
1 / 3 / 8
10,212
393
10,126
22,280
28,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
SpookyVessell
Erlang Shen
16
5 / 5 / 8
11,413
439
12,824
19,846
13,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
YoNexus01
Bellona
16
3 / 5 / 4
11,312
435
14,696
22,142
22,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
54
19
Kills
20
20
Deaths
19
29
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
Scylla
Bellriven
Scylla
9
4
6
3
L
Anhur
Bruarr
Anhur
2
2
8
3
W
Baron Samedi
DAFFYDIQ
Baron Samedi
7
5
5
1.9
W
4
3
8
2.67
W
Thanatos
J_Gray14
Thanatos
0
7
3
0.21
L
Kuzenbo
KoshkaOwO
Kuzenbo
1
3
8
1.67
L
Erlang Shen
SpookyVessell
Erlang Shen
5
5
8
1.8
L
Bellona
YoNexus01
Bellona
3
5
4
1
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,309
Damage
72,283
112,291
Taken
97,476
69,767
Mitigated
77,873
67,915
Healing
19,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,615
5,216
0
5,813
23,140
25,420
4,312
2,094
21,010
0
77,617
L
Scylla
Bellriven
Scylla
23,849
302
0
3,036
18,279
6,910
215
10,487
7,405
60,486
0
L
Anhur
Bruarr
Anhur
10,788
5,245
0
4,682
14,929
6,072
0
6,938
7,645
0
62,979
W
Baron Samedi
DAFFYDIQ
Baron Samedi
19,812
999
4,281
7,371
18,021
9,172
232
7,912
9,797
51,461
0
W
19,263
10,011
837
7,617
18,949
7,001
4,502
7,315
11,466
0
72,064
W
Thanatos
J_Gray14
Thanatos
3,291
435
0
15,529
24,858
9,121
0
6,050
18,564
0
78,037
L
Kuzenbo
KoshkaOwO
Kuzenbo
10,126
3,656
0
3,191
22,280
28,548
186
11,267
10,578
28,132
0
L
Erlang Shen
SpookyVessell
Erlang Shen
12,824
4,009
0
5,619
19,846
13,930
49
7,177
12,386
8,649
54,439
L
Bellona
YoNexus01
Bellona
14,696
6,637
40
3,365
22,142
22,413
1,168
4,896
16,627
7,182
61,105
W
22,328
3,007
11,029
15,438
27,323
19,053
2,284
11,365
15,602
79,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,169
Gold Earned
55,941
539
Minions Killed
410
0
Camps Cleared
0
2,279,488
Distance Traveled
2,457,241
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,055
502
147
6
0
494,411
4
L
Scylla
12,101
465
82
3
0
481,737
8
L
Anhur
10,903
419
103
4
0
480,637
3
W
Baron Samedi
12,172
468
62
2
0
474,771
1
W
Neith
11,746
452
102
4
0
417,934
11
W
Thanatos
10,909
420
111
4
0
398,412
0
L
Kuzenbo
10,212
393
24
1
0
504,228
0
L
Erlang Shen
11,413
439
69
3
0
547,019
1
L
Bellona
11,312
435
132
5
0
443,620
2
W
Chang'e
12,287
473
117
5
0
493,960
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role