Player Matchup

Neith
Neith
Silver I
CRyINRyyAN
Neith
Silver I
Level 109
God Stats
16W - 20L
1,765 SR
Queue Stats
407W - 407L
1,322 MMR
Solo
Scylla
Scylla
Silver II
MST James
Scylla
Silver II
Level 121
God Stats
21W - 14L
1,423 SR
Queue Stats
86W - 86L
1,359 MMR
Party 1
Fenrir
Fenrir
Silver III
Seanv3514
Fenrir
Silver III
Level 139
God Stats
2W - 2L
1,743 SR
Queue Stats
213W - 219L
1,311 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
SixPathsMadara_-
Kumbhakarna
Gold V
Level 148
God Stats
1W - 1L
1,284 SR
Queue Stats
24W - 20L
1,318 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
steenvlek123
Cu Chulainn
Silver I
Level 149
God Stats
2W - 1L
1,244 SR
Queue Stats
21W - 28L
1,325 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,492 SR
1,327 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,423 SR
1,320 MMR
Nu Wa
Nu Wa
Gold V
MrSpilledBeans
Nu Wa
Gold V
Level 109
God Stats
10W - 8L
1,568 SR
Queue Stats
64W - 59L
1,327 MMR
Solo
Danzaburou
Danzaburou
Silver III
RealCheek
Danzaburou
Silver III
Level 67
God Stats
6W - 5L
1,322 SR
Queue Stats
67W - 83L
1,358 MMR
Party 3
Pele
Pele
Silver III
SouthPawEmpire
Pele
Silver III
Level 58
God Stats
21W - 22L
1,224 SR
Queue Stats
192W - 201L
1,312 MMR
Party 3
Erlang Shen
Erlang Shen
Silver V
Team mexico 02
Erlang Shen
Silver V
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 187L
1,302 MMR
Party 2
Ares
Ares
Silver V
llamaman6644
Ares
Silver V
Level 133
God Stats
16W - 8L
1,500 SR
Queue Stats
281W - 278L
1,302 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
20 / 4 / 8
19,602
653
41,038
41,088
18,247
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
MST James
Scylla
20
11 / 4 / 11
16,892
563
25,863
16,082
6,385
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Seanv3514
Fenrir
20
6 / 8 / 15
14,469
482
15,741
30,179
12,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
SixPathsMadara_-
Kumbhakarna
19
1 / 2 / 19
13,966
466
8,688
30,123
31,166
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cu Chulainn
steenvlek123
Cu Chulainn
20
10 / 4 / 10
17,332
578
22,892
27,674
34,522
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bans
CthulhuAchillesBacchusTsukuyomiArachne

VS

Bans
NikeBakasuraSun WukongGebTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 2
15,602
520
36,188
22,358
8,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
RealCheek
Danzaburou
20
3 / 9 / 6
15,273
509
23,331
28,834
11,980
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 12 / 7
13,043
435
12,667
28,294
10,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
Team mexico 02
Erlang Shen
20
5 / 12 / 1
14,025
468
20,969
29,727
33,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
2 / 6 / 5
12,916
431
11,170
28,562
29,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
43
48
Kills
22
22
Deaths
48
63
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
20
4
8
6
W
Scylla
MST James
Scylla
11
4
11
4.13
L
10
9
2
1.22
L
Danzaburou
RealCheek
Danzaburou
3
9
6
0.67
W
Fenrir
Seanv3514
Fenrir
6
8
15
1.69
W
Kumbhakarna
SixPathsMadara_-
Kumbhakarna
1
2
19
5.25
L
2
12
7
0.46
L
Erlang Shen
Team mexico 02
Erlang Shen
5
12
1
0.46
L
2
6
5
0.75
W
Cu Chulainn
steenvlek123
Cu Chulainn
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,222
Damage
104,325
145,146
Taken
137,775
102,470
Mitigated
94,759
40,086
Healing
28,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
41,038
28,701
0
28,074
41,088
18,247
7,609
12,622
28,108
0
174,764
W
Scylla
MST James
Scylla
25,863
1,234
0
907
16,082
6,385
2,141
5,390
10,386
124,089
0
L
36,188
5,368
0
4,410
22,358
8,534
273
5,127
17,031
123,996
0
L
Danzaburou
RealCheek
Danzaburou
23,331
13,510
0
9,668
28,834
11,980
1,206
6,174
22,590
0
103,394
W
Fenrir
Seanv3514
Fenrir
15,741
3,779
0
5,901
30,179
12,150
3,269
10,849
19,044
0
89,992
W
Kumbhakarna
SixPathsMadara_-
Kumbhakarna
8,688
1,180
0
936
30,123
31,166
39
12,902
16,859
47,890
0
L
12,667
2,113
582
5,165
28,294
10,834
117
8,588
19,538
0
75,458
L
Erlang Shen
Team mexico 02
Erlang Shen
20,969
10,713
0
3,958
29,727
33,776
823
8,041
21,557
9,259
102,446
L
11,170
415
0
4,983
28,562
29,635
563
10,213
18,001
35,545
0
W
Cu Chulainn
steenvlek123
Cu Chulainn
22,892
5,002
0
4,268
27,674
34,522
3,280
8,440
19,031
19,881
91,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,261
Gold Earned
70,859
714
Minions Killed
668
0
Camps Cleared
0
2,803,591
Distance Traveled
2,399,596
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
19,602
653
217
7
0
528,368
1
W
Scylla
16,892
563
174
6
0
541,002
11
L
Nu Wa
15,602
520
173
6
0
495,979
7
L
Danzaburou
15,273
509
163
5
0
480,302
4
W
Fenrir
14,469
482
96
3
0
569,482
4
W
Kumbhakarna
13,966
466
50
2
0
577,875
4
L
Pele
13,043
435
119
4
0
468,122
2
L
Erlang Shen
14,025
468
164
5
0
434,029
4
L
Ares
12,916
431
49
2
0
521,164
5
W
Cu Chulainn
17,332
578
177
6
0
586,864
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role