Player Matchup

Amaterasu
Amaterasu
B3tray
Amaterasu
Level 127
God Stats
3W - 1L
1,607 SR
Queue Stats
135W - 141L
1,580 Elo+
Party 1
Anhur
Anhur
Bensk115
Anhur
Level 68
God Stats
6W - 9L
1,647 SR
Queue Stats
61W - 68L
1,587 Elo+
Party 1
Fenrir
Fenrir
BioCabbage
Fenrir
Level 103
God Stats
6W - 1L
1,500 SR
Queue Stats
76W - 92L
1,355 Elo+
Party 1
Scylla
Scylla
EdgyTeen
Scylla
Level 47
God Stats
11W - 7L
1,831 SR
Queue Stats
85W - 74L
1,564 Elo+
Party 1
Fafnir
Fafnir
optigan
Fafnir
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
72W - 66L
1,426 Elo+
Party 1
Team Averages
Level 75
1,617 SR
1,502 Elo+

VS

Team Averages
Level 47
1,591 SR
1,507 Elo+
King Arthur
King Arthur
ANDRESF21
King Arthur
Level 89
God Stats
6W - 11L
1,839 SR
Queue Stats
153W - 143L
1,440 Elo+
Party 2
Jing Wei
Jing Wei
KangHyoNeul
Jing Wei
Level 18
God Stats
2W - 4L
1,615 SR
Queue Stats
11W - 8L
1,588 Elo+
Party 3
Aphrodite
Aphrodite
SarangHit
Aphrodite
Level 56
God Stats
1W - 6L
1,500 SR
Queue Stats
279W - 343L
1,662 Elo+
Party 3
Vulcan
Vulcan
XxCarlos2003xX
Vulcan
Level 58
God Stats
9W - 9L
1,500 SR
Queue Stats
123W - 134L
1,343 Elo+
Party 2
Thor
Thor
juanya78
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
B3tray
Amaterasu
20
5 / 2 / 16
14,876
551
17,594
21,650
24,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
Bensk115
Anhur
20
12 / 5 / 11
14,185
525
18,016
19,164
8,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
BioCabbage
Fenrir
19
6 / 6 / 6
13,171
488
6,320
21,505
10,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
EdgyTeen
Scylla
20
6 / 1 / 10
14,289
529
21,004
9,237
4,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
optigan
Fafnir
20
7 / 0 / 23
15,987
592
16,290
26,247
38,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ANDRESF21
King Arthur
20
4 / 5 / 2
12,695
470
7,777
21,258
21,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
KangHyoNeul
Jing Wei
14
0 / 9 / 3
9,107
337
3,813
18,335
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
SarangHit
Aphrodite
15
0 / 12 / 4
9,926
368
5,485
26,456
21,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 5 / 6
13,318
493
24,854
15,471
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
20
5 / 5 / 7
13,690
507
12,264
22,813
8,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
36
36
Kills
14
14
Deaths
36
66
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ANDRESF21
King Arthur
4
5
2
1
W
Amaterasu
B3tray
Amaterasu
5
2
16
6.5
W
Anhur
Bensk115
Anhur
12
5
11
3.5
W
Fenrir
BioCabbage
Fenrir
6
6
6
1.5
W
Scylla
EdgyTeen
Scylla
6
1
10
11
L
Jing Wei
KangHyoNeul
Jing Wei
0
9
3
0.17
L
Aphrodite
SarangHit
Aphrodite
0
12
4
0.17
L
5
5
6
1.6
L
Thor
5
5
7
1.7
W
Fafnir
optigan
Fafnir
7
0
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,224
Damage
54,193
97,803
Taken
104,333
86,776
Mitigated
62,585
31,364
Healing
25,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ANDRESF21
King Arthur
7,777
286
0
2,871
21,258
21,064
0
5,381
15,877
0
65,455
W
Amaterasu
B3tray
Amaterasu
17,594
8,233
0
6,920
21,650
24,191
6,493
6,432
14,572
8,919
77,753
W
Anhur
Bensk115
Anhur
18,016
9,526
0
6,006
19,164
8,539
2,253
6,577
12,413
0
88,235
W
Fenrir
BioCabbage
Fenrir
6,320
820
0
9,092
21,505
10,468
606
4,642
16,704
0
86,594
W
Scylla
EdgyTeen
Scylla
21,004
1,955
0
3,146
9,237
4,610
1,785
4,320
4,677
101,512
0
L
Jing Wei
KangHyoNeul
Jing Wei
3,813
2,887
0
2,837
18,335
5,126
469
7,148
11,187
0
35,457
L
Aphrodite
SarangHit
Aphrodite
5,485
955
3,046
9,273
26,456
21,954
435
11,255
15,201
44,081
0
L
24,854
8,881
0
1,558
15,471
5,542
0
9,549
5,922
88,926
0
L
Thor
12,264
1,784
0
5,525
22,813
8,899
0
7,287
15,526
0
100,978
W
Fafnir
optigan
Fafnir
16,290
4,305
0
6,200
26,247
38,968
2,275
7,447
18,575
61,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,508
Gold Earned
58,736
640
Minions Killed
569
0
Camps Cleared
0
2,456,244
Distance Traveled
2,376,354
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,695
470
115
4
0
450,597
4
W
Amaterasu
14,876
551
167
6
0
524,289
0
W
Anhur
14,185
525
131
5
0
468,468
0
W
Fenrir
13,171
488
123
5
0
430,929
4
W
Scylla
14,289
529
164
6
0
488,897
6
L
Jing Wei
9,107
337
55
2
0
435,615
3
L
Aphrodite
9,926
368
61
2
0
433,201
7
L
Vulcan
13,318
493
155
6
0
534,157
6
L
Thor
13,690
507
183
7
0
522,784
0
W
Fafnir
15,987
592
55
2
0
543,661
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role