Player Matchup

King Arthur
King Arthur
CroddyPoo
King Arthur
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 99L
1,617 Elo+
Solo
Bacchus
Bacchus
CruxTh
Bacchus
Level 29
God Stats
1W - 1L
1,994 SR
Queue Stats
9W - 5L
1,831 Elo+
Solo
Terra
Terra
LethalPacifist
Terra
Level 14
God Stats
1W - 0L
1,711 SR
Queue Stats
13W - 12L
1,476 Elo+
Solo
Chronos
Chronos
Speedkilla20033
Chronos
Level 29
God Stats
7W - 5L
1,578 SR
Queue Stats
23W - 19L
1,304 Elo+
Solo
Scylla
Scylla
WingsandTails
Scylla
Level 23
God Stats
10W - 9L
1,424 SR
Queue Stats
46W - 40L
1,474 Elo+
Solo
Team Averages
Level 22
1,641 SR
1,540 Elo+

VS

Team Averages
Level 15
1,462 SR
1,586 Elo+
Nemesis
Nemesis
Doritrox
Nemesis
Level 25
God Stats
9W - 10L
1,310 SR
Queue Stats
446W - 390L
1,641 Elo+
Solo
Skadi
Skadi
Kaycriss
Skadi
Level 7
God Stats
11W - 12L
1,474 SR
Queue Stats
13W - 18L
1,649 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Poncholoco94
Cu Chulainn
Level 24
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 20L
1,494 Elo+
Solo
Odin
Odin
StroodDood
Odin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Ymir
Ymir
byte108
Ymir
Level 7
God Stats
0W - 2L
1,312 SR
Queue Stats
12W - 18L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CroddyPoo
King Arthur
16
4 / 2 / 1
9,350
584
13,036
18,570
12,560
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
CruxTh
Bacchus
13
4 / 3 / 5
8,008
501
5,392
10,335
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 3 / 11
8,284
518
4,343
11,085
10,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
11 / 3 / 2
8,638
540
13,412
10,260
5,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 0 / 1
9,247
578
5,662
3,660
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Doritrox
Nemesis
16
6 / 2 / 0
9,550
597
11,751
13,834
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
Kaycriss
Skadi
11
2 / 6 / 3
6,701
419
1,804
8,266
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Poncholoco94
Cu Chulainn
12
1 / 5 / 2
7,507
469
9,723
17,380
7,693
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 5 / 0
7,346
459
3,381
8,802
5,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
byte108
Ymir
10
1 / 6 / 5
7,122
445
5,064
10,719
5,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
24
Kills
10
11
Deaths
24
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CroddyPoo
King Arthur
4
2
1
2.25
W
Bacchus
CruxTh
Bacchus
4
3
5
2.17
L
Nemesis
Doritrox
Nemesis
6
2
0
3
L
Skadi
Kaycriss
Skadi
2
6
3
0.58
W
0
3
11
1.83
L
Cu Chulainn
Poncholoco94
Cu Chulainn
1
5
2
0.4
W
11
3
2
4
L
0
5
0
0
W
5
0
1
5.5
L
Ymir
byte108
Ymir
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,845
Damage
31,723
53,910
Taken
59,001
34,414
Mitigated
25,771
17,015
Healing
10,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CroddyPoo
King Arthur
13,036
2,401
0
7,368
18,570
12,560
0
0
18,570
107
66,518
W
Bacchus
CruxTh
Bacchus
5,392
874
0
2,427
10,335
4,863
0
166
10,120
33,434
0
L
Nemesis
Doritrox
Nemesis
11,751
5,002
0
4,137
13,834
5,349
453
3,536
10,084
0
74,084
L
Skadi
Kaycriss
Skadi
1,804
784
0
708
8,266
2,402
676
7,520
746
0
17,564
W
4,343
1,749
1,039
2,142
11,085
10,004
560
2,351
8,609
14,862
0
L
Cu Chulainn
Poncholoco94
Cu Chulainn
9,723
2,304
0
4,669
17,380
7,693
21
2,812
14,334
0
39,619
W
13,412
5,373
0
2,944
10,260
5,870
551
2,547
7,713
48,741
0
L
3,381
1,048
0
238
8,802
5,203
378
6,373
2,159
0
35,909
W
5,662
753
0
1,095
3,660
1,117
712
0
3,535
54,972
0
L
Ymir
byte108
Ymir
5,064
762
0
445
10,719
5,124
306
8,389
2,330
21,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,527
Gold Earned
38,226
421
Minions Killed
358
0
Camps Cleared
0
1,474,408
Distance Traveled
1,383,899
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,350
584
140
9
0
311,311
1
W
Bacchus
8,008
501
63
4
0
284,804
6
L
Nemesis
9,550
597
142
9
0
295,823
1
L
Skadi
6,701
419
31
2
0
246,596
2
W
Terra
8,284
518
25
2
0
315,919
5
L
Cu Chulainn
7,507
469
79
5
0
243,194
0
W
Chronos
8,638
540
72
5
0
280,728
5
L
Odin
7,346
459
77
5
0
303,803
0
W
Scylla
9,247
578
121
8
0
281,646
3
L
Ymir
7,122
445
29
2
0
294,483
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role