Player Matchup

Loki
Loki
Mortal krumpet
Loki
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,522 Elo+
Solo
The Morrigan
The Morrigan
SIREofEND
The Morrigan
Level 155
God Stats
4W - 4L
1,444 SR
Queue Stats
226W - 203L
1,644 Elo+
Party 1
Arachne
Arachne
StormMindz
Arachne
Level 143
God Stats
1W - 2L
1,689 SR
Queue Stats
283W - 249L
1,698 Elo+
Party 1
Hachiman
Hachiman
The Temp Breezy
Hachiman
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 101L
1,858 Elo+
Party 1
Pele
Pele
elchurroglaseado
Pele
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 111L
1,544 Elo+
Solo
Team Averages
Level 122
1,527 SR
1,653 Elo+

VS

Team Averages
Level 125
1,535 SR
1,683 Elo+
Nemesis
Nemesis
Divisian
Nemesis
Level 128
God Stats
5W - 3L
1,476 SR
Queue Stats
197W - 160L
1,605 Elo+
Party 2
Baba Yaga
Baba Yaga
Jaaxzy
Baba Yaga
Level 115
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 37L
1,790 Elo+
Party 2
Cernunnos
Cernunnos
PIowzer
Cernunnos
Level 109
God Stats
5W - 5L
1,377 SR
Queue Stats
31W - 22L
1,497 Elo+
Solo
Bellona
Bellona
Zapsify
Bellona
Level 143
God Stats
19W - 13L
1,861 SR
Queue Stats
288W - 248L
1,691 Elo+
Party 2
Terra
Terra
rubberducky0897
Terra
Level 128
God Stats
1W - 1L
1,461 SR
Queue Stats
51W - 45L
1,830 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 5
9,267
403
7,861
19,209
17,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
SIREofEND
The Morrigan
18
4 / 5 / 5
11,895
517
7,791
12,208
6,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
StormMindz
Arachne
19
9 / 4 / 3
12,219
531
13,269
18,778
11,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
16
2 / 9 / 1
9,862
429
8,671
16,654
5,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 1
9,347
406
8,157
15,493
6,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Divisian
Nemesis
19
3 / 4 / 10
13,160
572
9,032
14,552
9,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Jaaxzy
Baba Yaga
19
8 / 5 / 8
13,193
574
10,148
12,322
5,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
PIowzer
Cernunnos
20
10 / 2 / 6
13,700
596
13,745
21,076
9,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Zapsify
Bellona
20
7 / 1 / 2
14,887
647
15,222
19,162
21,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 4 / 12
11,931
519
13,451
19,563
16,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
16
Kills
30
30
Deaths
16
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Divisian
Nemesis
3
4
10
2
W
Baba Yaga
Jaaxzy
Baba Yaga
8
5
8
2.4
L
0
7
5
0.36
W
Cernunnos
PIowzer
Cernunnos
10
2
6
6.5
L
The Morrigan
SIREofEND
The Morrigan
4
5
5
1.3
L
Arachne
StormMindz
Arachne
9
4
3
2.63
L
Hachiman
2
9
1
0.28
W
Bellona
Zapsify
Bellona
7
1
2
8
L
1
5
1
0.3
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,749
Damage
61,598
82,342
Taken
86,675
48,462
Mitigated
63,163
21,840
Healing
38,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Divisian
Nemesis
9,032
2,998
0
2,979
14,552
9,768
731
4,814
9,692
0
88,525
W
Baba Yaga
Jaaxzy
Baba Yaga
10,148
922
0
3,487
12,322
5,517
19
1,413
10,909
81,243
0
L
7,861
1,160
211
1,731
19,209
17,568
448
5,833
12,852
0
48,842
W
Cernunnos
PIowzer
Cernunnos
13,745
6,342
0
13,270
21,076
9,836
4,243
2,241
18,410
0
106,928
L
The Morrigan
SIREofEND
The Morrigan
7,791
2,183
0
2,993
12,208
6,922
387
3,086
8,861
75,259
2,552
L
Arachne
StormMindz
Arachne
13,269
8,799
0
9,521
18,778
11,593
533
4,675
13,883
11,746
68,881
L
Hachiman
8,671
4,457
0
3,134
16,654
5,675
702
7,298
8,763
0
48,481
W
Bellona
Zapsify
Bellona
15,222
7,829
0
10,128
19,162
21,183
2,382
2,094
17,068
10,169
108,879
L
8,157
1,937
0
4,250
15,493
6,704
265
2,668
12,741
0
52,731
W
13,451
808
2,983
6,061
19,563
16,859
525
2,381
16,908
58,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,590
Gold Earned
66,871
501
Minions Killed
682
0
Camps Cleared
0
2,003,029
Distance Traveled
2,286,794
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,160
572
140
6
0
467,841
4
W
Baba Yaga
13,193
574
113
5
0
446,904
6
L
Loki
9,267
403
76
3
0
427,531
7
W
Cernunnos
13,700
596
134
6
0
415,450
2
L
The Morrigan
11,895
517
140
6
0
409,521
1
L
Arachne
12,219
531
126
5
0
495,277
5
L
Hachiman
9,862
429
66
3
0
353,591
7
W
Bellona
14,887
647
204
9
0
461,748
6
L
Pele
9,347
406
93
4
0
317,109
1
W
Terra
11,931
519
91
4
0
494,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role