Player Matchup

Cerberus
Cerberus
BlamedDuke93675
Cerberus
Level 23
God Stats
11W - 4L
1,310 SR
Queue Stats
21W - 21L
1,329 Elo+
Solo
Osiris
Osiris
Gavin Sadat
Osiris
Level 6
God Stats
2W - 5L
1,392 SR
Queue Stats
177W - 233L
1,369 Elo+
Solo
Cernunnos
Cernunnos
Jtopic12
Cernunnos
Level 17
God Stats
16W - 23L
1,480 SR
Queue Stats
17W - 26L
1,455 Elo+
Solo
Neith
Neith
xXMyLeftNutHurtz
Neith
Level 29
God Stats
18W - 5L
1,778 SR
Queue Stats
65W - 61L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
zEternal_Chaos
Danzaburou
Level 24
God Stats
13W - 8L
1,572 SR
Queue Stats
126W - 122L
1,537 Elo+
Party 1
Team Averages
Level 20
1,506 SR
1,445 Elo+

VS

Team Averages
Level 20
1,564 SR
1,500 Elo+
Hachiman
Hachiman
IISneaky PeteII
Hachiman
Level 19
God Stats
4W - 10L
1,500 SR
Queue Stats
59W - 63L
1,446 Elo+
Solo
Fenrir
Fenrir
Lowki_364
Fenrir
Level 27
God Stats
8W - 2L
1,758 SR
Queue Stats
8W - 7L
1,371 Elo+
Solo
Susano
Susano
TemplarJean
Susano
Level 29
God Stats
4W - 2L
1,709 SR
Queue Stats
13W - 7L
1,649 Elo+
Solo
Bellona
Bellona
Zasudark98
Bellona
Level 18
God Stats
1W - 4L
1,360 SR
Queue Stats
52W - 54L
1,475 Elo+
Solo
Zeus
Zeus
ºMarcelo99º
Zeus
Level 8
God Stats
13W - 19L
1,494 SR
Queue Stats
14W - 23L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
5 / 4 / 22
12,943
996
13,228
19,127
12,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
20
0 / 6 / 27
11,980
922
5,428
12,318
14,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
Jtopic12
Cernunnos
18
3 / 6 / 15
12,097
931
13,073
12,281
5,316
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
15 / 2 / 19
16,261
1,251
29,114
11,621
5,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
zEternal_Chaos
Danzaburou
20
16 / 2 / 16
15,765
1,213
23,996
13,556
5,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

185

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
6 / 8 / 6
13,184
1,014
14,956
23,876
9,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Lowki_364
Fenrir
18
5 / 10 / 8
12,786
984
18,211
21,153
8,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
19
7 / 12 / 7
13,636
1,049
15,370
24,457
11,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Zasudark98
Bellona
18
2 / 7 / 7
11,506
885
11,179
19,102
16,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 2 / 4
10,259
789
3,393
3,874
1,248

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
52
39
Kills
20
20
Deaths
39
99
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
4
22
4
W
Osiris
0
6
27
2.25
L
Hachiman
6
8
6
1.13
W
Cernunnos
Jtopic12
Cernunnos
3
6
15
1.75
L
Fenrir
Lowki_364
Fenrir
5
10
8
0.9
L
Susano
7
12
7
0.88
L
Bellona
Zasudark98
Bellona
2
7
7
0.79
W
15
2
19
12.25
W
Danzaburou
zEternal_Chaos
Danzaburou
16
2
16
12
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,839
Damage
63,109
68,903
Taken
92,462
43,410
Mitigated
46,993
11,961
Healing
4,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
13,228
1,464
164
4,850
19,127
12,449
0
770
18,311
25,679
0
W
Osiris
5,428
2,193
0
69
12,318
14,126
0
583
11,733
82
11,600
L
Hachiman
14,956
10,633
0
2,090
23,876
9,188
0
3,230
20,646
0
40,535
W
Cernunnos
Jtopic12
Cernunnos
13,073
6,197
0
511
12,281
5,316
0
665
11,536
0
45,848
L
Fenrir
Lowki_364
Fenrir
18,211
4,502
0
460
21,153
8,914
0
2,364
18,789
0
32,021
L
Susano
15,370
2,822
0
558
24,457
11,016
0
2,723
21,734
0
36,564
L
Bellona
Zasudark98
Bellona
11,179
3,247
0
585
19,102
16,627
0
3,781
15,321
0
32,881
W
29,114
21,082
0
3,731
11,621
5,615
0
184
11,437
0
62,020
W
Danzaburou
zEternal_Chaos
Danzaburou
23,996
11,822
0
2,636
13,556
5,904
0
1,015
12,468
0
39,603
L
3,393
178
0
387
3,874
1,248
0
1,212
2,662
11,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,046
Gold Earned
61,371
245
Minions Killed
192
4
Camps Cleared
5
1,024,577
Distance Traveled
856,517
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,943
996
32
2
1
165,281
3
W
Osiris
11,980
922
8
1
1
210,792
1
L
Hachiman
13,184
1,014
49
4
1
182,353
0
W
Cernunnos
12,097
931
82
6
0
172,574
0
L
Fenrir
12,786
984
24
2
1
186,313
0
L
Susano
13,636
1,049
47
4
1
229,838
0
L
Bellona
11,506
885
47
4
2
178,526
0
W
Neith
16,261
1,251
75
6
0
250,251
0
W
Danzaburou
15,765
1,213
48
4
2
225,679
0
L
Zeus
10,259
789
25
2
0
79,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role