Player Matchup

Geb
Geb
IIm Hydra
Geb
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,268 Elo+
Party 2
Loki
Loki
IImRedMamba
Loki
Level 109
God Stats
9W - 7L
1,703 SR
Queue Stats
200W - 160L
1,659 Elo+
Party 2
Danzaburou
Danzaburou
JawaNerfHerder
Danzaburou
Level 60
God Stats
28W - 20L
1,723 SR
Queue Stats
35W - 29L
1,677 Elo+
Solo
Cu Chulainn
Cu Chulainn
Siphonicfir
Cu Chulainn
Level 107
God Stats
3W - 7L
1,448 SR
Queue Stats
151W - 113L
1,654 Elo+
Party 2
Agni
Agni
aalbaugh23
Agni
Level 105
God Stats
5W - 3L
1,665 SR
Queue Stats
157W - 134L
1,734 Elo+
Party 2
Team Averages
Level 97
1,608 SR
1,598 Elo+

VS

Team Averages
Level 125
1,557 SR
1,731 Elo+
Ne Zha
Ne Zha
BerGerr
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Kharisnow
Cupid
Level 143
God Stats
2W - 0L
1,715 SR
Queue Stats
49W - 18L
1,885 Elo+
Party 1
Chang'e
Chang'e
PerGerr
Chang'e
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 45L
1,760 Elo+
Party 1
Bellona
Bellona
ZerGerr
Bellona
Level 41
God Stats
2W - 1L
1,570 SR
Queue Stats
2W - 1L
1,626 Elo+
Party 1
Erlang Shen
Erlang Shen
alionse
Erlang Shen
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 19L
1,885 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
5,283
528
1,574
6,479
2,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 4 / 1
5,596
560
2,892
7,342
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
JawaNerfHerder
Danzaburou
7
0 / 4 / 1
4,429
443
2,639
4,896
918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Siphonicfir
Cu Chulainn
11
2 / 2 / 0
6,158
616
3,991
6,262
2,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 5 / 0
4,955
496
1,660
6,882
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BerGerr
Ne Zha
10
4 / 1 / 4
5,953
595
3,268
5,362
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
Kharisnow
Cupid
11
6 / 1 / 2
6,317
632
6,101
4,489
1,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
PerGerr
Chang'e
11
5 / 0 / 1
6,508
651
5,419
5,214
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
ZerGerr
Bellona
9
1 / 3 / 1
5,339
534
2,531
6,297
5,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
alionse
Erlang Shen
9
2 / 0 / 7
5,842
584
4,929
5,033
2,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
5
Kills
18
18
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BerGerr
Ne Zha
4
1
4
6
L
1
3
0
0.33
L
2
4
1
0.63
L
Danzaburou
JawaNerfHerder
Danzaburou
0
4
1
0.13
W
Cupid
Kharisnow
Cupid
6
1
2
7
W
Chang'e
PerGerr
Chang'e
5
0
1
5.5
L
Cu Chulainn
Siphonicfir
Cu Chulainn
2
2
0
1
W
Bellona
ZerGerr
Bellona
1
3
1
0.5
L
0
5
0
0
W
Erlang Shen
alionse
Erlang Shen
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,756
Damage
22,248
31,861
Taken
26,395
10,399
Mitigated
12,400
8,010
Healing
12,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BerGerr
Ne Zha
3,268
658
0
2,660
5,362
1,667
313
626
4,718
0
26,004
L
1,574
122
0
1,338
6,479
2,471
0
443
5,996
11,612
0
L
2,892
1,063
0
2,498
7,342
2,116
0
1,243
6,039
0
22,093
L
Danzaburou
JawaNerfHerder
Danzaburou
2,639
841
0
1,231
4,896
918
0
0
4,896
0
15,388
W
Cupid
Kharisnow
Cupid
6,101
3,620
487
2,157
4,489
1,547
576
696
3,793
0
32,609
W
Chang'e
PerGerr
Chang'e
5,419
746
188
3,897
5,214
1,480
0
827
4,251
41,191
0
L
Cu Chulainn
Siphonicfir
Cu Chulainn
3,991
627
0
1,534
6,262
2,901
0
177
6,085
0
37,552
W
Bellona
ZerGerr
Bellona
2,531
1,024
0
1,030
6,297
5,482
0
0
6,297
2,657
23,732
L
1,660
55
0
1,409
6,882
1,993
0
3,393
3,249
24,534
0
W
Erlang Shen
alionse
Erlang Shen
4,929
2,301
0
2,130
5,033
2,224
35
922
4,102
0
14,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,421
Gold Earned
29,959
245
Minions Killed
313
0
Camps Cleared
0
900,701
Distance Traveled
1,008,630
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,953
595
60
6
0
205,499
0
L
Geb
5,283
528
13
1
0
185,365
5
L
Loki
5,596
560
52
5
0
193,465
1
L
Danzaburou
4,429
443
33
3
0
170,081
2
W
Cupid
6,317
632
68
7
0
184,978
2
W
Chang'e
6,508
651
88
9
0
199,109
3
L
Cu Chulainn
6,158
616
85
9
0
174,369
3
W
Bellona
5,339
534
76
8
0
196,835
0
L
Agni
4,955
496
62
6
0
177,421
0
W
Erlang Shen
5,842
584
21
2
0
222,209
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role