Player Matchup

Nemesis
Nemesis
Crud Kid
Nemesis
Level 154
God Stats
6W - 11L
1,374 SR
Queue Stats
27W - 41L
1,283 Elo+
Party 1
Discordia
Discordia
Tech Deck Baby
Discordia
Level 72
God Stats
1W - 1L
1,676 SR
Queue Stats
2W - 2L
1,330 Elo+
Party 1
Hades
Hades
TillerPiller
Hades
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
426W - 392L
1,580 Elo+
Party 1
Chaac
Chaac
gaylovers
Chaac
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
oSpiNeLLio
Sol
Level 83
God Stats
8W - 9L
1,374 SR
Queue Stats
265W - 254L
1,457 Elo+
Party 1
Team Averages
Level 107
1,485 SR
1,430 Elo+

VS

Team Averages
Level 136
1,551 SR
1,775 Elo+
Izanami
Izanami
RentalBobcat129
Izanami
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,886 Elo+
Party 2
Tyr
Tyr
RetoastedT0ast
Tyr
Level 140
God Stats
7W - 17L
1,500 SR
Queue Stats
541W - 492L
1,658 Elo+
Party 2
Danzaburou
Danzaburou
RioCaRNaTE
Danzaburou
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
117W - 94L
1,708 Elo+
Party 2
Zeus
Zeus
UnbarredCube83
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,886 Elo+
Party 2
Cabrakan
Cabrakan
sonicfusion63
Cabrakan
Level 155
God Stats
22W - 17L
1,753 SR
Queue Stats
108W - 90L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crud Kid
Nemesis
15
3 / 6 / 5
9,745
464
6,837
18,907
8,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Tech Deck Baby
Discordia
18
7 / 4 / 4
11,788
561
13,334
11,706
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 5
8,903
424
5,929
17,720
10,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
gaylovers
Chaac
17
1 / 5 / 0
9,852
469
8,041
14,424
8,501
16
6 / 5 / 2
10,682
509
14,793
17,813
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 5
10,155
484
7,367
12,680
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 0 / 3
13,282
632
11,263
19,206
17,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
RioCaRNaTE
Danzaburou
20
9 / 4 / 4
13,293
633
14,352
17,145
10,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 5 / 7
11,805
562
11,534
10,647
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
sonicfusion63
Cabrakan
17
8 / 5 / 10
11,592
552
12,576
19,203
11,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
18
Kills
27
27
Deaths
19
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Crud Kid
Nemesis
3
6
5
0.92
W
1
5
5
0.7
W
5
0
3
6.5
W
Danzaburou
RioCaRNaTE
Danzaburou
9
4
4
2.75
L
Discordia
Tech Deck Baby
Discordia
7
4
4
2.25
L
1
7
5
0.5
W
4
5
7
1.5
L
Chaac
gaylovers
Chaac
1
5
0
0.2
L
6
5
2
1.4
W
Cabrakan
sonicfusion63
Cabrakan
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,934
Damage
57,092
80,570
Taken
78,881
37,168
Mitigated
47,525
28,984
Healing
29,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Crud Kid
Nemesis
6,837
3,021
0
5,439
18,907
8,308
126
5,525
13,298
0
53,362
W
7,367
4,109
0
4,063
12,680
4,813
6,437
8,288
4,392
0
64,039
W
11,263
1,615
0
9,565
19,206
17,216
1,785
4,923
14,283
0
87,638
W
Danzaburou
RioCaRNaTE
Danzaburou
14,352
5,577
0
7,900
17,145
10,051
827
6,807
10,338
8,864
87,794
L
Discordia
Tech Deck Baby
Discordia
13,334
513
0
2,492
11,706
4,402
0
5,358
6,096
66,652
0
L
5,929
725
98
5,478
17,720
10,405
0
9,001
8,614
51,160
0
W
11,534
1,205
0
2,486
10,647
3,801
1,489
4,850
5,797
73,907
0
L
Chaac
gaylovers
Chaac
8,041
1,266
0
5,838
14,424
8,501
0
1,600
12,804
0
63,424
L
14,793
5,833
87
9,552
17,813
5,552
5,335
2,788
15,019
76,667
0
W
Cabrakan
sonicfusion63
Cabrakan
12,576
1,354
414
5,370
19,203
11,644
240
9,188
10,015
45,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,970
Gold Earned
60,127
523
Minions Killed
620
0
Camps Cleared
0
1,884,780
Distance Traveled
2,026,911
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,745
464
92
4
0
434,068
5
W
Izanami
10,155
484
112
5
0
374,031
0
W
Tyr
13,282
632
178
8
0
449,460
0
W
Danzaburou
13,293
633
118
6
0
397,522
2
L
Discordia
11,788
561
116
6
0
405,865
3
L
Hades
8,903
424
89
4
0
335,844
4
W
Zeus
11,805
562
139
7
0
368,972
4
L
Chaac
9,852
469
111
5
0
344,244
1
L
Sol
10,682
509
115
5
0
364,759
1
W
Cabrakan
11,592
552
73
3
0
436,926
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role