Player Matchup

Ymir
Ymir
Avatuur
Ymir
Level 23
God Stats
57W - 37L
1,265 SR
Queue Stats
157W - 139L
1,676 Elo+
Party 2
Pele
Pele
CHIEFQf
Pele
Level 25
God Stats
7W - 5L
1,729 SR
Queue Stats
10W - 10L
1,676 Elo+
Party 2
Izanami
Izanami
ShadyTicTac
Izanami
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 4L
1,676 Elo+
Party 2
Ra
Ra
Traynorz
Ra
Level 6
God Stats
21W - 19L
1,729 SR
Queue Stats
26W - 31L
1,676 Elo+
Party 2
Odin
Odin
animeweeb002
Odin
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 19L
1,676 Elo+
Party 2
Team Averages
Level 13
1,545 SR
1,676 Elo+

VS

Team Averages
Level 9
1,397 SR
1,171 Elo+
Chiron
Chiron
CapnNaldi
Chiron
Level 11
God Stats
27W - 32L
1,481 SR
Queue Stats
238W - 321L
1,248 Elo+
Party 1
Hou Yi
Hou Yi
ESOfficial
Hou Yi
Level 8
God Stats
38W - 80L
1,289 SR
Queue Stats
234W - 354L
1,216 Elo+
Party 1
Sylvanus
Sylvanus
Raddo117
Sylvanus
Level 13
God Stats
9W - 14L
1,500 SR
Queue Stats
235W - 321L
1,131 Elo+
Party 1
King Arthur
King Arthur
kingtommen2
King Arthur
Level 7
God Stats
0W - 5L
1,500 SR
Queue Stats
4W - 11L
1,256 Elo+
Party 1
Ganesha
Ganesha
purrvysage
Ganesha
Level 7
God Stats
0W - 2L
1,216 SR
Queue Stats
2W - 7L
1,007 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Avatuur
Ymir
16
10 / 2 / 14
11,611
528
13,753
17,312
21,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
CHIEFQf
Pele
17
12 / 1 / 11
11,769
535
15,396
15,207
7,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
ShadyTicTac
Izanami
16
7 / 1 / 10
10,500
477
14,350
12,478
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 3 / 13
11,165
508
12,803
12,928
6,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
8 / 1 / 6
11,288
513
14,316
11,713
11,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CapnNaldi
Chiron
15
4 / 7 / 2
10,420
474
16,363
17,882
7,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
ESOfficial
Hou Yi
14
2 / 6 / 1
9,032
411
8,420
13,303
4,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Raddo117
Sylvanus
13
1 / 10 / 0
8,517
387
6,446
22,048
19,506
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
kingtommen2
King Arthur
12
0 / 8 / 0
7,861
357
2,148
18,368
9,263
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
purrvysage
Ganesha
14
1 / 11 / 7
9,125
415
6,087
22,380
18,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
18
41
Kills
8
8
Deaths
42
54
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
Avatuur
Ymir
10
2
14
8.5
W
Pele
CHIEFQf
Pele
12
1
11
17.5
L
Chiron
CapnNaldi
Chiron
4
7
2
0.71
L
Hou Yi
ESOfficial
Hou Yi
2
6
1
0.42
L
Sylvanus
Raddo117
Sylvanus
1
10
0
0.1
W
Izanami
ShadyTicTac
Izanami
7
1
10
12
W
4
3
13
3.5
W
8
1
6
11
L
King Arthur
kingtommen2
King Arthur
0
8
0
0
L
Ganesha
purrvysage
Ganesha
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,618
Damage
39,464
69,638
Taken
93,981
52,313
Mitigated
58,681
20,993
Healing
13,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Avatuur
Ymir
13,753
2,944
0
1,725
17,312
21,141
914
4,052
13,260
39,448
0
W
Pele
CHIEFQf
Pele
15,396
4,534
541
4,334
15,207
7,526
1,268
2,531
12,676
0
67,195
L
Chiron
CapnNaldi
Chiron
16,363
4,868
405
6,679
17,882
7,012
0
7,127
10,704
0
68,782
L
Hou Yi
ESOfficial
Hou Yi
8,420
3,191
0
1,676
13,303
4,054
0
2,825
10,478
0
41,774
L
Sylvanus
Raddo117
Sylvanus
6,446
2,191
867
2,893
22,048
19,506
108
7,539
14,359
30,749
0
W
Izanami
ShadyTicTac
Izanami
14,350
11,489
0
5,177
12,478
5,817
2,837
2,687
9,791
0
61,230
W
12,803
2,194
4,967
3,554
12,928
6,717
2,553
2,217
10,711
72,262
0
W
14,316
6,137
0
695
11,713
11,112
2,160
1,046
10,667
99
48,659
L
King Arthur
kingtommen2
King Arthur
2,148
661
0
250
18,368
9,263
58
420
17,349
0
27,217
L
Ganesha
purrvysage
Ganesha
6,087
1,106
0
624
22,380
18,846
0
8,673
13,657
28,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,333
Gold Earned
44,955
447
Minions Killed
312
0
Camps Cleared
0
2,057,506
Distance Traveled
1,561,026
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,611
528
47
2
0
399,972
0
W
Pele
11,769
535
92
4
0
456,683
0
L
Chiron
10,420
474
117
5
0
316,770
0
L
Hou Yi
9,032
411
68
3
0
330,001
1
L
Sylvanus
8,517
387
53
2
0
244,037
0
W
Izanami
10,500
477
96
4
0
371,816
0
W
Ra
11,165
508
131
6
0
399,159
0
W
Odin
11,288
513
81
4
0
429,876
5
L
King Arthur
7,861
357
55
3
0
376,916
3
L
Ganesha
9,125
415
19
1
0
293,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role