Player Matchup

Artio
Artio
APerfectDuck
Artio
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 32L
1,542 Elo+
Party 3
Hades
Hades
Luisferdi1234
Hades
Level 28
God Stats
4W - 1L
1,727 SR
Queue Stats
47W - 33L
1,821 Elo+
Party 4
Ymir
Ymir
Not0scar
Ymir
Level 140
God Stats
63W - 58L
1,195 SR
Queue Stats
110W - 78L
1,748 Elo+
Party 4
Mercury
Mercury
SirLlamaIV
Mercury
Level 157
God Stats
13W - 9L
1,177 SR
Queue Stats
293W - 187L
1,685 Elo+
Party 3
Heimdallr
Heimdallr
xYesChefx
Heimdallr
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
355W - 246L
1,587 Elo+
Party 3
Team Averages
Level 98
1,420 SR
1,677 Elo+

VS

Team Averages
Level 63
1,629 SR
1,631 Elo+
Danzaburou
Danzaburou
Hyperrconscious
Danzaburou
Level 125
God Stats
24W - 13L
1,847 SR
Queue Stats
408W - 367L
1,608 Elo+
Party 2
Scylla
Scylla
Necrox
Scylla
Level 45
God Stats
1W - 2L
1,800 SR
Queue Stats
24W - 13L
1,682 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YungQuap
Cu Chulainn
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 166L
1,592 Elo+
Party 2
Ymir
Ymir
modigga20
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 17L
1,682 Elo+
Party 1
Ne Zha
Ne Zha
weThoomQuap
Ne Zha
Level 100
God Stats
3W - 5L
1,500 SR
Queue Stats
63W - 66L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
6,250
568
891
6,557
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 1 / 2
6,914
629
3,925
6,308
3,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
11
1 / 0 / 1
6,498
591
3,416
5,080
4,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
SirLlamaIV
Mercury
13
2 / 0 / 1
7,270
661
680
5,377
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
xYesChefx
Heimdallr
11
2 / 0 / 0
6,818
620
1,251
3,041
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hyperrconscious
Danzaburou
2
0 / 1 / 0
3,665
333
66
627
153
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Necrox
Scylla
7
1 / 3 / 0
5,043
458
3,439
3,174
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
YungQuap
Cu Chulainn
8
0 / 2 / 0
5,057
460
3,835
5,795
4,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
9
0 / 1 / 0
4,793
436
207
2,824
1,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
7
0 / 2 / 0
4,700
427
931
5,034
1,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
9
Kills
1
1
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Danzaburou
Hyperrconscious
Danzaburou
0
1
0
0
W
4
1
2
5
L
Scylla
Necrox
Scylla
1
3
0
0.33
W
Ymir
1
0
1
1.5
W
Mercury
SirLlamaIV
Mercury
2
0
1
2.5
L
Cu Chulainn
YungQuap
Cu Chulainn
0
2
0
0
L
Ymir
0
1
0
0
L
Ne Zha
0
2
0
0
W
Heimdallr
xYesChefx
Heimdallr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,163
Damage
8,478
26,363
Taken
17,454
14,326
Mitigated
7,772
9,554
Healing
1,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
891
176
30
2,591
6,557
3,857
1,816
207
6,350
15,422
0
L
Danzaburou
Hyperrconscious
Danzaburou
66
0
0
0
627
153
0
206
421
0
1,086
W
3,925
614
110
3,375
6,308
3,099
2,098
2,519
3,619
33,107
0
L
Scylla
Necrox
Scylla
3,439
576
0
0
3,174
918
578
2,072
1,102
20,098
0
W
Ymir
3,416
1,330
0
1,864
5,080
4,569
855
0
4,798
31,698
0
W
Mercury
SirLlamaIV
Mercury
680
247
0
295
5,377
1,728
928
692
4,627
0
53,518
L
Cu Chulainn
YungQuap
Cu Chulainn
3,835
1,075
0
533
5,795
4,133
0
3,721
2,074
0
22,191
L
Ymir
207
0
0
36
2,824
1,274
0
685
2,139
18,660
0
L
Ne Zha
931
466
0
1,216
5,034
1,294
0
1,548
3,486
0
18,526
W
Heimdallr
xYesChefx
Heimdallr
1,251
597
0
1,289
3,041
1,073
488
0
3,041
0
34,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,750
Gold Earned
23,258
359
Minions Killed
159
0
Camps Cleared
0
1,033,747
Distance Traveled
638,948
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,250
568
19
2
0
209,958
1
L
Danzaburou
3,665
333
4
0
0
22,384
0
W
Hades
6,914
629
70
6
0
197,341
0
L
Scylla
5,043
458
44
4
0
137,166
0
W
Ymir
6,498
591
69
6
0
208,467
3
W
Mercury
7,270
661
111
10
0
253,878
3
L
Cu Chulainn
5,057
460
45
4
0
136,733
1
L
Ymir
4,793
436
28
3
0
192,035
0
L
Ne Zha
4,700
427
38
3
0
150,630
2
W
Heimdallr
6,818
620
90
8
0
164,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role