Player Matchup

Camazotz
Camazotz
A Lost Light
Camazotz
Level 81
God Stats
3W - 1L
1,870 SR
Queue Stats
42W - 27L
1,732 Elo+
Party 1
Cupid
Cupid
DaftKarma14
Cupid
Level 160
God Stats
1W - 5L
1,500 SR
Queue Stats
100W - 93L
1,391 Elo+
Party 1
Ra
Ra
ElitExxSnipeR69
Ra
Level 15
God Stats
3W - 6L
1,414 SR
Queue Stats
5W - 6L
1,373 Elo+
Party 1
Ymir
Ymir
Huldrelokk
Ymir
Level 5
God Stats
2W - 0L
1,525 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ares
Ares
TwoTimeTony585
Ares
Level 8
God Stats
1W - 0L
1,857 SR
Queue Stats
2W - 2L
1,215 Elo+
Party 1
Team Averages
Level 54
1,633 SR
1,442 Elo+

VS

Team Averages
Level 22
1,431 SR
1,625 Elo+
Sobek
Sobek
OfficialJDM20
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,278 Elo+
Solo
Bakasura
Bakasura
bulleteyes
Bakasura
Level 8
God Stats
0W - 1L
1,153 SR
Queue Stats
5W - 8L
1,748 Elo+
Party 2
Neith
Neith
gguesswhooo
Neith
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,748 Elo+
Party 2
Agni
Agni
katlana99
Agni
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,888 Elo+
Solo
Odin
Odin
kevinare17
Odin
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 34L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
A Lost Light
Camazotz
17
9 / 2 / 2
10,376
546
9,723
16,074
6,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
13 / 0 / 1
12,174
641
15,571
12,847
5,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 4 / 2
9,259
487
5,696
9,207
4,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

14
4 / 0 / 5
9,178
483
7,546
13,126
12,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 3
7,964
419
2,745
13,300
11,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
6,790
357
3,575
12,438
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
bulleteyes
Bakasura
11
0 / 8 / 2
7,627
401
3,144
13,814
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 3 / 1
9,521
501
11,866
8,610
2,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
17
5 / 4 / 0
9,960
524
12,078
12,429
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 7 / 1
7,351
387
5,844
11,566
6,518
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
27
Kills
9
9
Deaths
28
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Camazotz
A Lost Light
Camazotz
9
2
2
5
W
13
0
1
13.5
W
1
4
2
0.5
W
4
0
5
6.5
L
1
6
1
0.25
W
0
3
3
0.5
L
Bakasura
bulleteyes
Bakasura
0
8
2
0.13
L
2
3
1
0.83
L
Agni
5
4
0
1.25
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,281
Damage
36,507
64,554
Taken
58,857
40,981
Mitigated
26,241
20,396
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
A Lost Light
Camazotz
9,723
3,693
0
9,090
16,074
6,630
1,135
2,020
13,969
0
72,469
W
15,571
10,035
0
9,045
12,847
5,636
1,379
1,820
10,977
0
94,155
W
5,696
540
131
973
9,207
4,624
657
7,166
2,041
60,272
0
W
7,546
2,245
0
258
13,126
12,233
374
3,518
9,598
34,944
0
L
3,575
631
0
1,447
12,438
8,070
248
2,537
9,901
13,663
0
W
2,745
685
0
899
13,300
11,858
556
1,129
12,151
21,631
0
L
Bakasura
bulleteyes
Bakasura
3,144
2,506
0
3,070
13,814
4,222
0
2,603
11,211
0
26,986
L
11,866
2,970
0
2,881
8,610
2,961
1,080
927
7,683
0
67,010
L
Agni
12,078
159
0
3,466
12,429
4,470
0
5,047
7,382
67,352
0
L
5,844
4,324
0
0
11,566
6,518
428
4,873
6,693
0
20,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,951
Gold Earned
41,249
491
Minions Killed
376
0
Camps Cleared
0
1,762,462
Distance Traveled
1,626,487
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,376
546
125
7
0
377,394
2
W
Cupid
12,174
641
160
8
0
316,011
0
W
Ra
9,259
487
124
7
0
342,395
2
W
Ymir
9,178
483
58
3
0
384,138
0
L
Sobek
6,790
357
23
1
0
291,076
1
W
Ares
7,964
419
24
1
0
342,524
0
L
Bakasura
7,627
401
69
4
0
377,651
2
L
Neith
9,521
501
129
7
0
330,512
1
L
Agni
9,960
524
122
6
0
332,540
0
L
Odin
7,351
387
33
2
0
294,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role