Player Matchup

Kali
Kali
ANGRY RPD
Kali
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
266W - 290L
1,667 Elo+
Party 3
Tyr
Tyr
DaShizznat
Tyr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 90L
1,648 Elo+
Party 3
Kukulkan
Kukulkan
GallantTomato56
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,750 Elo+
Party 3
Nox
Nox
IlbradIl
Nox
Level 84
God Stats
1W - 2L
1,729 SR
Queue Stats
33W - 27L
1,635 Elo+
Solo
Mercury
Mercury
shmolp
Mercury
Level 82
God Stats
0W - 1L
1,336 SR
Queue Stats
129W - 147L
1,742 Elo+
Party 3
Team Averages
Level 94
1,513 SR
1,688 Elo+

VS

Team Averages
Level 48
1,635 SR
1,549 Elo+
Cabrakan
Cabrakan
HGA Alarm
Cabrakan
Level 48
God Stats
16W - 4L
1,740 SR
Queue Stats
196W - 172L
1,439 Elo+
Party 2
Anubis
Anubis
Hollow vibes13
Anubis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 61L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
Jinseng-711
Nu Wa
Level 69
God Stats
13W - 7L
1,816 SR
Queue Stats
84W - 76L
1,681 Elo+
Party 1
Izanami
Izanami
o-RessaPanda-o
Izanami
Level 18
God Stats
40W - 47L
1,619 SR
Queue Stats
42W - 48L
1,617 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xXDGdragon101Xx
Tsukuyomi
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 72L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
0 / 3 / 0
9,172
834
6,149
13,917
4,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 8 / 2
9,471
861
7,994
18,569
12,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
15
0 / 7 / 0
8,891
808
2,818
10,004
2,840
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 0 / 0
9,294
845
7,357
6,210
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
shmolp
Mercury
15
1 / 7 / 0
9,255
841
5,400
15,699
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

121

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HGA Alarm
Cabrakan
17
9 / 0 / 9
10,959
996
9,876
7,426
10,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 1 / 16
11,486
1,044
10,740
7,543
5,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
4 / 0 / 17
10,727
975
15,055
3,659
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 0 / 10
9,595
872
4,856
6,775
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
xXDGdragon101Xx
Tsukuyomi
17
8 / 1 / 10
11,537
1,049
13,831
8,322
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
87
2
Kills
25
25
Deaths
2
2
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kali
0
3
0
0
L
0
8
2
0.13
L
Kukulkan
0
7
0
0
W
Cabrakan
HGA Alarm
Cabrakan
9
0
9
13.5
W
4
1
16
12
L
1
0
0
1
W
4
0
17
12.5
W
0
0
10
5
L
Mercury
shmolp
Mercury
1
7
0
0.14
W
Tsukuyomi
xXDGdragon101Xx
Tsukuyomi
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,718
Damage
54,358
64,399
Taken
33,725
26,167
Mitigated
23,885
4,017
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
6,149
2,079
0
1,606
13,917
4,283
0
6,938
6,658
0
35,192
L
7,994
452
0
1,299
18,569
12,516
0
10,237
7,872
0
23,145
L
Kukulkan
2,818
569
0
0
10,004
2,840
0
6,879
2,839
13,265
0
W
Cabrakan
HGA Alarm
Cabrakan
9,876
1,552
0
300
7,426
10,257
0
2,393
5,033
22,991
0
W
10,740
497
0
1,149
7,543
5,577
0
1,102
6,441
23,456
0
L
7,357
463
0
70
6,210
1,817
0
2,841
3,238
14,195
0
W
15,055
4,927
720
282
3,659
1,537
0
1,391
2,268
32,196
0
W
4,856
2,189
0
976
6,775
2,634
0
2,926
3,849
0
26,351
L
Mercury
shmolp
Mercury
5,400
1,200
0
1,042
15,699
4,711
0
7,368
8,121
0
26,157
W
Tsukuyomi
xXDGdragon101Xx
Tsukuyomi
13,831
4,282
0
593
8,322
3,880
0
2,363
5,959
0
28,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,083
Gold Earned
54,304
145
Minions Killed
196
5
Camps Cleared
5
971,918
Distance Traveled
988,400
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,172
834
59
5
3
230,900
0
L
Tyr
9,471
861
34
3
1
192,844
0
L
Kukulkan
8,891
808
8
1
0
143,566
0
W
Cabrakan
10,959
996
36
3
1
167,121
0
W
Anubis
11,486
1,044
27
2
0
202,351
1
L
Nox
9,294
845
12
1
0
176,904
0
W
Nu Wa
10,727
975
51
5
1
202,807
0
W
Izanami
9,595
872
54
5
2
199,659
0
L
Mercury
9,255
841
32
3
1
227,704
0
W
Tsukuyomi
11,537
1,049
28
3
1
216,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role