Player Matchup

Neith
Neith
Bronze III
LordSwell
Neith
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,330 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze IV
Solo la tua
Cu Chulainn
Bronze IV
Level 115
God Stats
69W - 48L
1,285 SR
Queue Stats
143W - 149L
1,326 MMR
Party 2
Chronos
Chronos
Bronze III
im grumpy yay
Chronos
Bronze III
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 138L
1,388 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,428 SR
1,348 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,462 SR
1,346 MMR
Scylla
Scylla
Silver I
Dante_62211
Scylla
Silver I
Level 102
God Stats
54W - 48L
1,610 SR
Queue Stats
239W - 270L
1,358 MMR
Party 1
Fenrir
Fenrir
Silver I
MentallyFried
Fenrir
Silver I
Level 124
God Stats
9W - 9L
1,276 SR
Queue Stats
131W - 136L
1,358 MMR
Party 1
Geb
Geb
Bronze III
YeetThins
Geb
Bronze III
Level 139
God Stats
4W - 2L
1,500 SR
Queue Stats
280W - 299L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LordSwell
Neith
15
3 / 8 / 5
13,406
638
16,875
15,983
7,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
Solo la tua
Cu Chulainn
16
8 / 3 / 2
13,261
631
19,356
23,722
26,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
15
1 / 9 / 6
12,115
577
12,253
21,502
9,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ZeusAphroditeCthulhuPersephoneChaac

VS

Bans
KumbhakarnaCerberusSobekXing TianYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
4 / 3 / 11
12,890
614
21,199
14,318
6,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
15 / 2 / 4
15,051
717
25,283
26,562
38,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 7 / 15
12,294
585
7,151
22,343
30,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
12
Kills
20
20
Deaths
12
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
3
11
3.17
L
Neith
LordSwell
Neith
3
8
5
0.69
W
15
2
4
8.5
L
Cu Chulainn
Solo la tua
Cu Chulainn
8
3
2
3
W
1
7
15
1.21
L
Chronos
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,484
Damage
53,633
61,207
Taken
63,223
43,029
Mitigated
75,160
7,405
Healing
20,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
21,199
802
176
5,398
14,318
6,453
1,343
5,156
9,162
91,731
0
L
Neith
LordSwell
Neith
16,875
5,927
963
2,000
15,983
7,121
618
6,869
8,664
0
63,519
W
25,283
5,733
0
9,670
26,562
38,514
1,420
7,195
19,367
0
50,890
L
Cu Chulainn
Solo la tua
Cu Chulainn
19,356
3,194
0
750
23,722
26,722
62
12,292
10,671
15,528
35,190
W
7,151
1,103
1,902
3,779
22,343
30,193
133
5,310
17,033
21,683
0
L
Chronos
12,253
2,721
0
3,692
21,502
9,186
276
8,369
12,535
55,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,782
Gold Earned
40,235
209
Minions Killed
177
0
Camps Cleared
0
1,050,464
Distance Traveled
1,096,935
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,890
614
118
6
0
330,381
1
L
Neith
13,406
638
78
4
0
337,496
0
W
Fenrir
15,051
717
40
2
0
413,370
3
L
Cu Chulainn
13,261
631
64
3
0
400,721
4
W
Geb
12,294
585
19
1
0
353,184
0
L
Chronos
12,115
577
67
3
0
312,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role