Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ChiefLobo409
Ullr
Level 89
God Stats
39W - 56L
1,207 SR
Queue Stats
89W - 98L
1,379 Elo+
Solo
Jormungandr
Jormungandr
DeMoN-RaYziLla
Jormungandr
Level 95
God Stats
0W - 1L
1,505 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
MaamaaWolf
Cerberus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
Wyvern_Lord009
Mercury
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 34L
1,692 Elo+
Party 1
Team Averages
Level 86
1,442 SR
1,514 Elo+

VS

Team Averages
Level 89
1,506 SR
1,513 Elo+
Baba Yaga
Baba Yaga
AlexB333
Baba Yaga
Level 152
God Stats
7W - 11L
1,379 SR
Queue Stats
846W - 892L
1,466 Elo+
Solo
Ravana
Ravana
The Shloopster
Ravana
Level 48
God Stats
3W - 4L
1,152 SR
Queue Stats
5W - 7L
1,366 Elo+
Solo
Cthulhu
Cthulhu
Tilz uk
Cthulhu
Level 49
God Stats
13W - 5L
1,941 SR
Queue Stats
29W - 41L
1,538 Elo+
Solo
Hel
Hel
jrp0405
Hel
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 72L
1,687 Elo+
Solo
Danzaburou
Danzaburou
nyquil 4 lyfe
Danzaburou
Level 72
God Stats
51W - 35L
1,560 SR
Queue Stats
54W - 43L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
2 / 5 / 2
10,675
821
4,932
13,700
5,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
0 / 5 / 6
11,341
872
8,940
19,936
9,685
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
DeMoN-RaYziLla
Jormungandr
19
3 / 8 / 9
12,817
986
21,233
26,619
26,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
MaamaaWolf
Cerberus
18
1 / 5 / 9
11,765
905
5,077
27,578
11,498
19
7 / 9 / 4
14,080
1,083
19,583
23,665
8,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AlexB333
Baba Yaga
20
6 / 1 / 19
13,843
1,065
20,592
8,479
6,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 5 / 8
11,471
882
11,816
11,232
5,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Tilz uk
Cthulhu
20
3 / 2 / 21
12,763
982
21,000
16,840
19,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hel
19
8 / 2 / 15
13,615
1,047
17,224
11,998
6,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
nyquil 4 lyfe
Danzaburou
20
12 / 3 / 15
15,283
1,176
30,221
16,830
8,122
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
110
13
Kills
32
32
Deaths
13
30
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
5
2
0.6
W
Baba Yaga
AlexB333
Baba Yaga
6
1
19
15.5
L
0
5
6
0.6
L
Jormungandr
DeMoN-RaYziLla
Jormungandr
3
8
9
0.94
L
Cerberus
MaamaaWolf
Cerberus
1
5
9
1.1
W
3
5
8
1.4
W
Cthulhu
Tilz uk
Cthulhu
3
2
21
6.75
L
7
9
4
1
W
Hel
8
2
15
7.75
W
Danzaburou
nyquil 4 lyfe
Danzaburou
12
3
15
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,765
Damage
100,853
111,498
Taken
65,379
61,436
Mitigated
45,156
11,525
Healing
25,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,932
1,197
489
807
13,700
5,461
0
8,574
4,823
0
10,681
W
Baba Yaga
AlexB333
Baba Yaga
20,592
3,722
958
2,502
8,479
6,339
0
4,796
3,533
46,203
0
L
8,940
7,574
0
403
19,936
9,685
0
10,794
8,752
0
41,885
L
Jormungandr
DeMoN-RaYziLla
Jormungandr
21,233
2,924
171
2,623
26,619
26,112
0
9,948
16,202
44,099
0
L
Cerberus
MaamaaWolf
Cerberus
5,077
272
462
3,328
27,578
11,498
0
15,160
11,945
23,486
0
W
11,816
4,333
0
887
11,232
5,332
0
4,205
6,881
0
21,902
W
Cthulhu
Tilz uk
Cthulhu
21,000
1,764
691
760
16,840
19,187
0
4,889
11,772
43,977
0
L
19,583
13,265
0
3,242
23,665
8,680
0
12,429
10,960
0
41,863
W
Hel
17,224
2,666
7,309
7,116
11,998
6,176
0
5,853
6,020
28,265
0
W
Danzaburou
nyquil 4 lyfe
Danzaburou
30,221
15,333
0
5,319
16,830
8,122
0
5,742
10,863
0
56,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,678
Gold Earned
66,975
224
Minions Killed
250
13
Camps Cleared
7
1,034,020
Distance Traveled
1,125,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,675
821
10
1
0
118,862
0
W
Baba Yaga
13,843
1,065
75
6
2
234,217
0
L
Ullr
11,341
872
85
7
0
194,434
0
L
Jormungandr
12,817
986
40
3
0
222,394
0
L
Cerberus
11,765
905
50
4
1
231,853
0
W
Ravana
11,471
882
25
2
1
184,895
0
W
Cthulhu
12,763
982
50
4
0
262,321
0
L
Mercury
14,080
1,083
39
3
12
266,477
0
W
Hel
13,615
1,047
40
3
0
221,536
0
W
Danzaburou
15,283
1,176
60
5
4
222,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role