Player Matchup

Ares
Ares
Belchng_Bear
Ares
Level 84
God Stats
2W - 0L
1,755 SR
Queue Stats
94W - 88L
1,587 Elo+
Party 1
Ah Puch
Ah Puch
EdsonS21
Ah Puch
Level 120
God Stats
104W - 81L
1,210 SR
Queue Stats
145W - 150L
1,125 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EpicGamerCameron
Ah Muzen Cab
Level 116
God Stats
6W - 12L
1,752 SR
Queue Stats
252W - 215L
1,541 Elo+
Party 1
Loki
Loki
GrudgingMovie56
Loki
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 71L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
negosur
Erlang Shen
Level 134
God Stats
8W - 5L
1,500 SR
Queue Stats
233W - 188L
1,508 Elo+
Solo
Team Averages
Level 110
1,543 SR
1,453 Elo+

VS

Team Averages
Level 90
1,387 SR
1,539 Elo+
Arachne
Arachne
Babybluee x
Arachne
Level 106
God Stats
23W - 14L
1,621 SR
Queue Stats
1,047W - 939L
1,649 Elo+
Party 2
Discordia
Discordia
GGothro
Discordia
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 32L
1,562 Elo+
Solo
Chaac
Chaac
LeOrphanCrippler
Chaac
Level 66
God Stats
54W - 47L
1,194 SR
Queue Stats
887W - 806L
1,621 Elo+
Party 2
Geb
Geb
Matthew97657
Geb
Level 81
God Stats
28W - 27L
1,118 SR
Queue Stats
243W - 251L
1,416 Elo+
Party 3
Rama
Rama
TheReason1824
Rama
Level 112
God Stats
13W - 8L
1,500 SR
Queue Stats
419W - 415L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
5,881
535
2,721
6,369
3,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
EdsonS21
Ah Puch
9
5 / 2 / 2
5,964
542
5,534
2,973
889
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
EpicGamerCameron
Ah Muzen Cab
9
0 / 1 / 4
5,301
482
3,262
4,278
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 0 / 4
6,521
593
3,721
5,930
1,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
negosur
Erlang Shen
12
2 / 2 / 3
7,046
641
7,148
6,561
5,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Babybluee x
Arachne
9
2 / 4 / 1
5,526
502
5,077
9,692
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
GGothro
Discordia
11
2 / 1 / 0
6,163
560
2,647
4,021
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 4 / 1
5,754
523
4,992
8,714
8,116
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 1
4,737
431
1,772
7,822
3,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 0 / 1
5,016
456
1,387
4,215
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
5
5
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
Babybluee x
Arachne
2
4
1
0.63
W
2
0
4
4
W
Ah Puch
EdsonS21
Ah Puch
5
2
2
3
W
Ah Muzen Cab
EpicGamerCameron
Ah Muzen Cab
0
1
4
2
L
Discordia
GGothro
Discordia
2
1
0
2
W
4
0
4
6
L
1
4
1
0.38
L
0
4
1
0.13
L
0
0
1
0.5
W
Erlang Shen
negosur
Erlang Shen
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,386
Damage
15,875
26,111
Taken
34,464
13,534
Mitigated
16,796
7,836
Healing
12,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Babybluee x
Arachne
5,077
3,257
0
3,831
9,692
2,950
272
2,909
6,783
0
24,112
W
2,721
193
318
1,641
6,369
3,241
0
1,741
4,628
17,003
0
W
Ah Puch
EdsonS21
Ah Puch
5,534
136
0
265
2,973
889
0
1,061
1,912
22,356
0
W
Ah Muzen Cab
EpicGamerCameron
Ah Muzen Cab
3,262
1,203
0
1,434
4,278
2,149
93
1,617
2,661
3,114
27,391
L
Discordia
GGothro
Discordia
2,647
101
0
526
4,021
1,215
0
1,429
2,592
37,115
0
W
3,721
1,025
0
2,278
5,930
1,633
296
12
5,918
0
32,752
L
4,992
2,148
0
3,126
8,714
8,116
135
647
8,067
1,431
28,644
L
1,772
128
0
1,714
7,822
3,414
0
3,310
4,512
9,500
0
L
1,387
1,078
0
2,954
4,215
1,101
0
851
3,364
0
28,473
W
Erlang Shen
negosur
Erlang Shen
7,148
3,446
0
1,900
6,561
5,622
474
228
6,333
3,983
37,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,713
Gold Earned
27,196
290
Minions Killed
274
0
Camps Cleared
0
1,067,153
Distance Traveled
945,277
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,526
502
48
4
0
212,558
2
W
Ares
5,881
535
27
2
0
223,178
4
W
Ah Puch
5,964
542
30
3
0
221,034
3
W
Ah Muzen Cab
5,301
482
71
6
0
174,437
1
L
Discordia
6,163
560
71
6
0
207,844
5
W
Loki
6,521
593
69
6
0
239,576
0
L
Chaac
5,754
523
56
5
0
169,522
0
L
Geb
4,737
431
17
2
0
182,355
1
L
Rama
5,016
456
82
7
0
172,998
2
W
Erlang Shen
7,046
641
93
8
0
208,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role