Player Matchup

Cu Chulainn
Cu Chulainn
Gabyoz
Cu Chulainn
Level 25
God Stats
2W - 6L
1,500 SR
Queue Stats
253W - 259L
1,466 Elo+
Solo
Ares
Ares
LightningLui
Ares
Level 17
God Stats
4W - 7L
1,500 SR
Queue Stats
143W - 116L
1,647 Elo+
Solo
Olorun
Olorun
StankTaynt
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,948 Elo+
Solo
Ullr
Ullr
ZombieWrangler22
Ullr
Level 29
God Stats
5W - 5L
1,904 SR
Queue Stats
168W - 103L
1,741 Elo+
Party 1
Ao Kuang
Ao Kuang
superpito
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 128L
1,766 Elo+
Party 1
Team Averages
Level 20
1,581 SR
1,714 Elo+

VS

Team Averages
Level 21
1,508 SR
1,704 Elo+
Cthulhu
Cthulhu
Cong8
Cthulhu
Level 29
God Stats
5W - 4L
1,716 SR
Queue Stats
10W - 13L
1,552 Elo+
Solo
Arachne
Arachne
Danaerious
Arachne
Level 14
God Stats
62W - 57L
1,500 SR
Queue Stats
137W - 149L
2,027 Elo+
Solo
Sylvanus
Sylvanus
Solidstearling
Sylvanus
Level 17
God Stats
4W - 3L
1,522 SR
Queue Stats
8W - 10L
1,491 Elo+
Solo
Artemis
Artemis
emogf
Artemis
Level 22
God Stats
2W - 6L
1,496 SR
Queue Stats
71W - 75L
1,695 Elo+
Party 2
Janus
Janus
sweatmaster420
Janus
Level 22
God Stats
1W - 4L
1,308 SR
Queue Stats
28W - 19L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gabyoz
Cu Chulainn
11
0 / 3 / 2
6,801
486
2,317
7,678
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 7 / 1
5,837
417
4,121
12,690
7,455
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
StankTaynt
Olorun
9
1 / 6 / 1
6,238
446
3,671
9,165
3,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 2 / 0
7,910
565
4,640
5,772
1,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ao Kuang
superpito
Ao Kuang
12
2 / 2 / 2
7,211
515
4,721
13,217
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cong8
Cthulhu
13
2 / 1 / 4
7,599
543
5,144
7,105
5,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Danaerious
Arachne
13
3 / 1 / 4
7,727
552
8,088
9,746
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
13
3 / 1 / 7
7,534
538
5,752
5,961
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
emogf
Artemis
13
3 / 0 / 10
7,629
545
8,541
8,292
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
9 / 3 / 4
8,477
606
7,315
6,558
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
20
20
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cong8
Cthulhu
2
1
4
4
W
Arachne
Danaerious
Arachne
3
1
4
5
L
Cu Chulainn
Gabyoz
Cu Chulainn
0
3
2
0.33
L
1
7
1
0.21
W
Sylvanus
3
1
7
6.5
L
Olorun
StankTaynt
Olorun
1
6
1
0.25
L
2
2
0
1
W
Artemis
emogf
Artemis
3
0
10
8
L
Ao Kuang
superpito
Ao Kuang
2
2
2
1.5
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,470
Damage
34,840
48,522
Taken
37,662
21,863
Mitigated
18,649
10,626
Healing
18,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cong8
Cthulhu
5,144
403
40
1,983
7,105
5,089
487
1,609
5,496
38,336
0
W
Arachne
Danaerious
Arachne
8,088
6,227
0
6,010
9,746
3,543
234
2,767
6,979
0
48,506
L
Cu Chulainn
Gabyoz
Cu Chulainn
2,317
198
0
1,657
7,678
5,083
0
3,854
3,444
1,677
25,903
L
4,121
34
161
435
12,690
7,455
175
3,790
8,739
14,057
0
W
Sylvanus
5,752
2,243
2,341
2,630
5,961
4,906
1,086
1,465
4,496
38,434
0
L
Olorun
StankTaynt
Olorun
3,671
1,341
216
1,091
9,165
3,490
1,085
4,733
4,134
29,929
0
L
4,640
1,564
0
518
5,772
1,391
0
2,000
3,772
0
51,962
W
Artemis
emogf
Artemis
8,541
4,211
803
3,746
8,292
2,901
1,939
3,226
5,066
0
28,869
L
Ao Kuang
superpito
Ao Kuang
4,721
1,139
0
6,548
13,217
4,444
0
2,869
10,222
39,327
0
W
7,315
445
0
700
6,558
2,210
27
3,467
3,091
48,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,997
Gold Earned
38,966
341
Minions Killed
395
0
Camps Cleared
0
1,264,505
Distance Traveled
1,236,972
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,599
543
78
6
0
266,823
1
W
Arachne
7,727
552
99
7
0
264,461
2
L
Cu Chulainn
6,801
486
69
5
0
248,148
4
L
Ares
5,837
417
19
1
0
249,816
3
W
Sylvanus
7,534
538
76
5
0
214,013
3
L
Olorun
6,238
446
72
5
0
231,828
1
L
Ullr
7,910
565
99
7
0
238,165
4
W
Artemis
7,629
545
53
4
0
222,434
2
L
Ao Kuang
7,211
515
82
6
0
296,548
5
W
Janus
8,477
606
89
6
0
269,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role