Player Matchup

Amaterasu
Amaterasu
Liosrakia
Amaterasu
Level 23
God Stats
7W - 5L
1,559 SR
Queue Stats
15W - 18L
1,397 Elo+
Solo
Danzaburou
Danzaburou
SirBigBick
Danzaburou
Level 29
God Stats
12W - 7L
1,596 SR
Queue Stats
78W - 48L
1,536 Elo+
Solo
Ne Zha
Ne Zha
Wallock
Ne Zha
Level 28
God Stats
2W - 2L
1,771 SR
Queue Stats
37W - 34L
1,517 Elo+
Solo
Ares
Ares
xGROUNDxKILLERx
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,377 Elo+
Solo
Ra
Ra
xHarDQuakex
Ra
Level 29
God Stats
11W - 7L
1,500 SR
Queue Stats
21W - 37L
1,500 Elo+
Solo
Team Averages
Level 24
1,585 SR
1,465 Elo+

VS

Team Averages
Level 18
1,632 SR
1,582 Elo+
Yemoja
Yemoja
Anfer23200
Yemoja
Level 28
God Stats
79W - 122L
1,800 SR
Queue Stats
80W - 125L
1,770 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kxziahhh
Tsukuyomi
Level 29
God Stats
5W - 3L
1,859 SR
Queue Stats
69W - 66L
1,480 Elo+
Solo
Hachiman
Hachiman
iLikeDrPepper123
Hachiman
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
116W - 101L
1,659 Elo+
Solo
Cerberus
Cerberus
tarhunfighter
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
tintin4484
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Liosrakia
Amaterasu
16
8 / 0 / 1
10,473
655
10,170
18,108
10,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
SirBigBick
Danzaburou
14
2 / 4 / 5
9,045
565
9,744
11,819
4,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Wallock
Ne Zha
16
6 / 1 / 0
9,516
595
3,369
8,493
5,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 2
7,077
442
2,389
7,125
6,408
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 4 / 2
10,145
634
9,687
9,156
3,357
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anfer23200
Yemoja
13
0 / 3 / 3
7,587
474
6,745
11,797
7,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Kxziahhh
Tsukuyomi
15
6 / 4 / 4
9,206
575
10,610
12,824
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 4 / 1
7,697
481
4,308
10,535
2,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
tarhunfighter
Cerberus
5
0 / 7 / 0
5,086
318
1,556
8,464
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

11
0 / 4 / 1
6,615
413
5,391
10,556
7,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
22
Kills
11
11
Deaths
22
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Anfer23200
Yemoja
0
3
3
0.5
L
Tsukuyomi
Kxziahhh
Tsukuyomi
6
4
4
2
W
Amaterasu
Liosrakia
Amaterasu
8
0
1
8.5
W
Danzaburou
SirBigBick
Danzaburou
2
4
5
1.13
W
Ne Zha
Wallock
Ne Zha
6
1
0
6
L
5
4
1
1.38
L
Cerberus
tarhunfighter
Cerberus
0
7
0
0
L
0
4
1
0.13
W
1
2
2
1
W
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,359
Damage
28,610
54,701
Taken
54,176
30,106
Mitigated
26,445
22,597
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Anfer23200
Yemoja
6,745
1,395
46
528
11,797
7,273
802
3,220
8,577
46,434
0
L
Tsukuyomi
Kxziahhh
Tsukuyomi
10,610
2,429
0
3,531
12,824
4,399
0
2,985
9,839
0
56,297
W
Amaterasu
Liosrakia
Amaterasu
10,170
4,359
0
11,972
18,108
10,580
1,706
5,887
12,050
3,622
48,459
W
Danzaburou
SirBigBick
Danzaburou
9,744
4,467
0
4,797
11,819
4,136
910
1,071
10,698
0
46,777
W
Ne Zha
Wallock
Ne Zha
3,369
1,871
0
1,974
8,493
5,625
0
31
8,462
8,984
62,190
L
4,308
1,704
0
2,079
10,535
2,979
0
1,740
8,795
0
28,170
L
Cerberus
tarhunfighter
Cerberus
1,556
897
0
1,191
8,464
4,477
0
1,977
6,487
4,592
0
L
5,391
2,297
0
350
10,556
7,317
0
2,788
7,768
0
27,393
W
2,389
658
0
0
7,125
6,408
0
689
6,386
14,941
0
W
9,687
1,715
378
3,476
9,156
3,357
840
623
8,408
61,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,256
Gold Earned
36,191
411
Minions Killed
274
0
Camps Cleared
0
1,259,305
Distance Traveled
1,264,335
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,587
474
71
4
0
263,923
0
L
Tsukuyomi
9,206
575
91
6
0
288,421
0
W
Amaterasu
10,473
655
96
6
0
207,889
0
W
Danzaburou
9,045
565
65
4
0
278,191
0
W
Ne Zha
9,516
595
109
7
0
277,544
0
L
Hachiman
7,697
481
53
3
0
277,878
5
L
Cerberus
5,086
318
9
1
0
170,869
1
L
Odin
6,615
413
50
3
0
263,244
2
W
Ares
7,077
442
24
2
0
223,212
0
W
Ra
10,145
634
117
7
0
272,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role