Player Matchup

Baron Samedi
Baron Samedi
DarthBane3412
Baron Samedi
Level 88
God Stats
8W - 2L
1,500 SR
Queue Stats
284W - 305L
1,366 Elo+
Party 2
Medusa
Medusa
DarthZannah9019
Medusa
Level 84
God Stats
11W - 13L
1,330 SR
Queue Stats
139W - 172L
1,270 Elo+
Party 2
Cerberus
Cerberus
rd2vibe
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,305 Elo+
Party 2
Team Averages
Level 66
1,443 SR
1,313 Elo+

VS

Team Averages
Level 82
1,629 SR
1,472 Elo+
Janus
Janus
QCchrist3113
Janus
Level 119
God Stats
3W - 8L
1,795 SR
Queue Stats
137W - 173L
1,486 Elo+
Party 1
Anhur
Anhur
Seul13dab
Anhur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,443 Elo+
Solo
Achilles
Achilles
anarchy-_-43
Achilles
Level 107
God Stats
4W - 5L
1,593 SR
Queue Stats
71W - 85L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarthBane3412
Baron Samedi
14
5 / 3 / 9
11,264
663
13,564
12,750
5,522
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 2 / 8
11,862
698
11,028
8,589
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
rd2vibe
Cerberus
15
3 / 3 / 9
11,630
684
5,222
11,295
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
11,206
659
15,933
12,500
3,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Seul13dab
Anhur
11
0 / 8 / 1
9,013
530
3,486
11,552
4,127
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
anarchy-_-43
Achilles
14
5 / 3 / 2
10,514
618
6,458
16,018
15,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
15
Kills
8
8
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DarthBane3412
Baron Samedi
5
3
9
3.17
W
7
2
8
5.5
L
3
5
5
1.1
L
Anhur
Seul13dab
Anhur
0
8
1
0.06
L
Achilles
anarchy-_-43
Achilles
5
3
2
2
W
Cerberus
rd2vibe
Cerberus
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,814
Damage
25,877
32,634
Taken
40,070
17,313
Mitigated
23,345
9,764
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DarthBane3412
Baron Samedi
13,564
929
616
5,417
12,750
5,522
481
6,696
5,904
42,707
0
W
11,028
4,293
0
1,380
8,589
3,067
828
4,946
3,493
0
42,050
L
15,933
363
631
3,274
12,500
3,954
763
5,363
7,137
62,919
0
L
Anhur
Seul13dab
Anhur
3,486
1,300
0
924
11,552
4,127
270
5,761
5,791
0
28,681
L
Achilles
anarchy-_-43
Achilles
6,458
689
525
4,651
16,018
15,264
374
7,726
8,292
493
16,071
W
Cerberus
rd2vibe
Cerberus
5,222
480
0
2,351
11,295
8,724
0
4,752
6,268
28,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,756
Gold Earned
30,733
170
Minions Killed
158
0
Camps Cleared
0
868,941
Distance Traveled
710,353
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,264
663
71
4
0
259,627
1
W
Medusa
11,862
698
63
4
0
297,058
7
L
Janus
11,206
659
97
6
0
253,052
2
L
Anhur
9,013
530
47
3
0
180,839
7
L
Achilles
10,514
618
14
1
0
276,462
0
W
Cerberus
11,630
684
36
2
0
312,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role