Player Matchup

Ares
Ares
DoktorIIV
Ares
Level 74
God Stats
11W - 6L
1,500 SR
Queue Stats
429W - 380L
1,458 Elo+
Solo
Athena
Athena
Jookyjr
Athena
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 43L
1,118 Elo+
Party 2
Cernunnos
Cernunnos
SMITEAITEST
Cernunnos
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 61L
1,118 Elo+
Party 2
Anubis
Anubis
UnknwnCatalyst
Anubis
Level 47
God Stats
5W - 7L
1,360 SR
Queue Stats
16W - 25L
1,400 Elo+
Solo
Ratatoskr
Ratatoskr
nadroj999
Ratatoskr
Level 46
God Stats
4W - 4L
1,500 SR
Queue Stats
31W - 33L
1,118 Elo+
Party 2
Team Averages
Level 58
1,472 SR
1,243 Elo+

VS

Team Averages
Level 119
1,457 SR
1,554 Elo+
Apollo
Apollo
Gustomatic
Apollo
Level 156
God Stats
31W - 17L
1,500 SR
Queue Stats
565W - 560L
1,521 Elo+
Solo
Nu Wa
Nu Wa
MeanPane
Nu Wa
Level 121
God Stats
6W - 4L
1,500 SR
Queue Stats
233W - 235L
1,573 Elo+
Party 1
Tyr
Tyr
Xzinon
Tyr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
meanpane
Baron Samedi
Level 128
God Stats
44W - 34L
1,285 SR
Queue Stats
531W - 540L
1,535 Elo+
Party 1
Fenrir
Fenrir
thricetheimpaler
Fenrir
Level 45
God Stats
2W - 4L
1,500 SR
Queue Stats
82W - 112L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
5 / 6 / 1
9,234
486
9,068
13,638
8,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Jookyjr
Athena
13
0 / 4 / 4
8,416
443
2,577
16,940
9,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
SMITEAITEST
Cernunnos
13
0 / 3 / 1
7,751
408
7,665
13,973
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
7 / 7 / 1
9,759
514
11,393
16,281
9,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
nadroj999
Ratatoskr
17
5 / 4 / 3
10,448
550
7,258
12,414
7,055
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gustomatic
Apollo
17
5 / 2 / 6
10,362
545
12,443
14,452
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
MeanPane
Nu Wa
18
8 / 1 / 9
11,614
611
16,498
3,714
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyr
Xzinon
Tyr
18
4 / 4 / 6
10,634
560
6,424
16,091
9,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
meanpane
Baron Samedi
15
2 / 4 / 13
9,829
517
7,074
11,011
9,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 6 / 10
9,863
519
10,669
15,490
5,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
17
Kills
23
24
Deaths
17
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ares
5
6
1
0.92
W
Apollo
Gustomatic
Apollo
5
2
6
4
L
Athena
Jookyjr
Athena
0
4
4
0.5
W
Nu Wa
MeanPane
Nu Wa
8
1
9
12.5
L
Cernunnos
SMITEAITEST
Cernunnos
0
3
1
0.17
L
7
7
1
1.07
W
Tyr
Xzinon
Tyr
4
4
6
1.75
W
Baron Samedi
meanpane
Baron Samedi
2
4
13
2.13
L
Ratatoskr
nadroj999
Ratatoskr
5
4
3
1.63
W
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,961
Damage
53,108
73,246
Taken
60,758
38,863
Mitigated
30,434
15,184
Healing
23,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
9,068
952
0
1,229
13,638
8,171
624
4,500
9,138
36,163
0
W
Apollo
Gustomatic
Apollo
12,443
7,059
0
7,190
14,452
5,121
1,716
2,897
11,555
0
69,709
L
Athena
Jookyjr
Athena
2,577
944
0
3,313
16,940
9,845
0
5,408
11,532
25,980
0
W
Nu Wa
MeanPane
Nu Wa
16,498
2,215
0
935
3,714
1,205
1,324
1,516
2,198
83,838
0
L
Cernunnos
SMITEAITEST
Cernunnos
7,665
2,962
0
4,935
13,973
4,704
0
3,825
10,148
0
52,587
L
11,393
812
0
5,707
16,281
9,088
432
6,950
9,331
63,260
0
W
Tyr
Xzinon
Tyr
6,424
1,359
0
5,230
16,091
9,068
0
7,138
8,953
0
64,859
W
Baron Samedi
meanpane
Baron Samedi
7,074
433
1,025
4,319
11,011
9,253
938
4,109
6,902
33,155
0
L
Ratatoskr
nadroj999
Ratatoskr
7,258
1,119
0
0
12,414
7,055
0
2,889
9,525
10,307
69,322
W
10,669
1,645
0
4,848
15,490
5,787
0
7,499
7,991
0
50,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,608
Gold Earned
52,302
406
Minions Killed
508
0
Camps Cleared
0
1,754,447
Distance Traveled
1,812,279
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,234
486
54
3
0
330,134
3
W
Apollo
10,362
545
106
6
0
369,810
7
L
Athena
8,416
443
42
2
0
376,858
1
W
Nu Wa
11,614
611
154
8
0
363,482
4
L
Cernunnos
7,751
408
84
4
0
342,408
4
L
Anubis
9,759
514
107
6
0
296,805
2
W
Tyr
10,634
560
139
7
0
361,877
0
W
Baron Samedi
9,829
517
35
2
0
337,133
4
L
Ratatoskr
10,448
550
119
6
0
408,242
0
W
Fenrir
9,863
519
74
4
0
379,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role