Player Matchup

Kali
Kali
RemedyForDemons
Kali
Level 77
God Stats
2W - 0L
1,701 SR
Queue Stats
113W - 115L
1,751 Elo+
Solo
Rama
Rama
Skritzies
Rama
Level 89
God Stats
10W - 1L
1,747 SR
Queue Stats
145W - 129L
1,688 Elo+
Solo
Vulcan
Vulcan
The Prime Evil
Vulcan
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
64W - 34L
1,460 Elo+
Solo
Ymir
Ymir
elitesniper8770
Ymir
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 33L
1,478 Elo+
Party 1
Bellona
Bellona
iiBlindi
Bellona
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 35L
1,593 Elo+
Party 1
Team Averages
Level 112
1,590 SR
1,594 Elo+

VS

Team Averages
Level 107
1,518 SR
1,478 Elo+
King Arthur
King Arthur
 
King Arthur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Capt_Try-Hard365
Erlang Shen
Level 81
God Stats
10W - 12L
1,503 SR
Queue Stats
979W - 922L
1,463 Elo+
Solo
Apollo
Apollo
I BigBelly l
Apollo
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 40L
1,534 Elo+
Solo
Nu Wa
Nu Wa
Pilsner08
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,316 Elo+
Solo
Zhong Kui
Zhong Kui
forsakencynath
Zhong Kui
Level 149
God Stats
2W - 2L
1,585 SR
Queue Stats
99W - 98L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 6
8,431
562
4,023
13,128
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
16
9 / 1 / 1
9,531
635
8,936
12,016
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 0 / 3
9,438
629
11,026
6,689
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 1 / 8
8,812
587
5,564
12,462
8,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
iiBlindi
Bellona
14
0 / 2 / 3
8,518
568
7,999
12,762
8,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 3 / 1
7,803
520
6,929
11,916
9,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
Capt_Try-Hard365
Erlang Shen
14
2 / 3 / 5
8,175
545
6,768
11,476
6,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
10
0 / 7 / 2
6,121
408
5,019
9,920
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Pilsner08
Nu Wa
13
3 / 6 / 1
8,006
534
7,171
9,131
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
forsakencynath
Zhong Kui
11
1 / 4 / 1
7,061
471
6,864
11,903
6,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
23
Kills
7
7
Deaths
23
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
1
0.5
L
Erlang Shen
Capt_Try-Hard365
Erlang Shen
2
3
5
1.5
L
Apollo
0
7
2
0.14
L
Nu Wa
Pilsner08
Nu Wa
3
6
1
0.58
W
3
3
6
2
W
Rama
9
1
1
9.5
W
6
0
3
7.5
W
5
1
8
9
L
Zhong Kui
forsakencynath
Zhong Kui
1
4
1
0.38
W
Bellona
iiBlindi
Bellona
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,548
Damage
32,751
57,057
Taken
54,346
29,017
Mitigated
28,166
26,043
Healing
10,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,929
1,184
0
3,533
11,916
9,332
259
826
11,090
0
46,968
L
Erlang Shen
Capt_Try-Hard365
Erlang Shen
6,768
3,211
0
2,849
11,476
6,813
0
4,842
6,505
10,800
45,462
L
Apollo
5,019
3,417
0
1,605
9,920
2,803
148
2,436
7,420
0
30,678
L
Nu Wa
Pilsner08
Nu Wa
7,171
1,777
0
1,309
9,131
2,792
94
4,596
4,269
42,265
0
W
4,023
1,660
0
5,189
13,128
5,329
0
2,301
10,651
0
36,929
W
Rama
8,936
7,699
0
9,062
12,016
4,162
621
3,734
8,182
0
70,390
W
11,026
3,558
0
3,067
6,689
2,293
370
2,338
4,095
67,961
0
W
5,564
778
0
1,690
12,462
8,441
0
4,864
7,415
20,881
0
L
Zhong Kui
forsakencynath
Zhong Kui
6,864
478
0
1,492
11,903
6,426
80
3,387
8,472
28,905
0
W
Bellona
iiBlindi
Bellona
7,999
3,709
0
7,035
12,762
8,792
0
692
11,480
0
56,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,730
Gold Earned
37,166
482
Minions Killed
376
0
Camps Cleared
0
1,384,120
Distance Traveled
1,346,019
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,803
520
105
7
0
273,873
0
L
Erlang Shen
8,175
545
99
7
0
288,991
3
L
Apollo
6,121
408
44
3
0
251,485
5
L
Nu Wa
8,006
534
81
5
0
258,011
3
W
Kali
8,431
562
68
5
0
273,990
5
W
Rama
9,531
635
120
8
0
239,424
3
W
Vulcan
9,438
629
137
9
0
313,204
7
W
Ymir
8,812
587
36
2
0
289,652
0
L
Zhong Kui
7,061
471
47
3
0
273,659
2
W
Bellona
8,518
568
121
8
0
267,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role