Player Matchup

Neith
Neith
Cuddly Oni
Neith
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 56L
1,614 Elo+
Solo
Xbalanque
Xbalanque
KaiserKlein
Xbalanque
Level 27
God Stats
9W - 5L
1,841 SR
Queue Stats
50W - 38L
1,951 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pfunk321
Kumbhakarna
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
187W - 131L
1,792 Elo+
Party 1
Hel
Hel
TheDekingRican
Hel
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
107W - 59L
1,759 Elo+
Party 1
Bellona
Bellona
majiinbeatz22
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 74L
1,615 Elo+
Solo
Team Averages
Level 20
1,568 SR
1,746 Elo+

VS

Team Averages
Level 12
1,615 SR
1,668 Elo+
Kukulkan
Kukulkan
MAICOMRNGL
Kukulkan
Level 5
God Stats
0W - 3L
1,310 SR
Queue Stats
4W - 6L
1,519 Elo+
Solo
Neith
Neith
Scubasam2311
Neith
Level 18
God Stats
20W - 10L
1,798 SR
Queue Stats
23W - 15L
1,672 Elo+
Solo
Nox
Nox
Zovahxn
Nox
Level 25
God Stats
8W - 4L
1,850 SR
Queue Stats
83W - 55L
1,885 Elo+
Solo
Ymir
Ymir
gabarooski
Ymir
Level 5
God Stats
1W - 2L
1,619 SR
Queue Stats
2W - 3L
1,666 Elo+
Solo
Merlin
Merlin
jynxtheforgotten
Merlin
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 14L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
7 / 1 / 17
11,562
1,051
16,189
7,427
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
KaiserKlein
Xbalanque
20
18 / 0 / 11
13,691
1,245
31,790
10,709
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Pfunk321
Kumbhakarna
17
0 / 2 / 17
10,199
927
3,928
15,506
17,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
8 / 0 / 13
11,247
1,022
12,578
5,909
2,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
18
6 / 2 / 15
11,794
1,072
10,104
14,960
16,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

252

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MAICOMRNGL
Kukulkan
16
0 / 9 / 5
9,595
872
5,571
14,913
5,434
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 5 / 1
10,681
971
13,115
15,950
5,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
16
1 / 2 / 3
10,220
929
11,353
12,068
5,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 11 / 4
9,707
882
4,955
22,241
15,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 12 / 2
9,032
821
10,024
16,466
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
20
39
Kills
5
5
Deaths
39
73
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
7
1
17
15.5
W
Xbalanque
KaiserKlein
Xbalanque
18
0
11
23.5
L
Kukulkan
MAICOMRNGL
Kukulkan
0
9
5
0.28
W
Kumbhakarna
Pfunk321
Kumbhakarna
0
2
17
4.25
L
4
5
1
0.9
W
8
0
13
14.5
L
Nox
1
2
3
1.25
L
0
11
4
0.18
L
0
12
2
0.08
W
Bellona
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,589
Damage
45,018
54,511
Taken
81,638
43,698
Mitigated
36,566
21,295
Healing
1,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
16,189
8,035
0
3,042
7,427
3,114
0
3,772
3,610
0
32,512
W
Xbalanque
KaiserKlein
Xbalanque
31,790
21,454
0
7,453
10,709
4,005
0
7,264
3,282
0
65,466
L
Kukulkan
MAICOMRNGL
Kukulkan
5,571
299
0
0
14,913
5,434
0
2,480
12,408
20,881
0
W
Kumbhakarna
Pfunk321
Kumbhakarna
3,928
365
0
1,518
15,506
17,758
0
8,234
7,136
9,504
0
L
13,115
6,820
0
864
15,950
5,063
0
3,567
12,287
0
38,300
W
12,578
1,433
5,927
2,797
5,909
2,537
0
3,661
2,220
20,045
0
L
Nox
11,353
511
0
0
12,068
5,056
0
435
11,458
39,604
0
L
4,955
677
0
434
22,241
15,978
0
2,824
19,050
16,608
0
L
10,024
1,398
0
120
16,466
5,035
0
6,837
9,404
15,811
0
W
Bellona
10,104
4,169
0
558
14,960
16,284
0
8,337
6,360
37
24,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,493
Gold Earned
49,235
185
Minions Killed
171
11
Camps Cleared
0
1,026,686
Distance Traveled
894,446
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,562
1,051
42
4
1
174,570
0
W
Xbalanque
13,691
1,245
82
7
9
226,376
0
L
Kukulkan
9,595
872
24
2
0
198,831
0
W
Kumbhakarna
10,199
927
14
1
1
189,282
0
L
Neith
10,681
971
36
3
0
170,158
0
W
Hel
11,247
1,022
15
1
0
215,595
0
L
Nox
10,220
929
73
7
0
214,667
2
L
Ymir
9,707
882
31
3
0
151,910
2
L
Merlin
9,032
821
7
1
0
158,880
0
W
Bellona
11,794
1,072
32
3
0
220,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role