Player Matchup

Fafnir
Fafnir
BigOleJohnson47
Fafnir
Level 80
God Stats
3W - 5L
1,500 SR
Queue Stats
237W - 227L
1,251 Elo+
Party 2
Ne Zha
Ne Zha
Sad Boi Ry
Ne Zha
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
300W - 243L
1,580 Elo+
Solo
He Bo
He Bo
TinglyDingus2
He Bo
Level 89
God Stats
13W - 8L
1,254 SR
Queue Stats
166W - 129L
1,563 Elo+
Party 2
Team Averages
Level 85
1,418 SR
1,465 Elo+

VS

Team Averages
Level 61
1,277 SR
1,482 Elo+
Chaac
Chaac
D4swatt
Chaac
Level 106
God Stats
7W - 5L
1,189 SR
Queue Stats
28W - 37L
1,392 Elo+
Party 1
Neith
Neith
TripleDIENASTY
Neith
Level 7
God Stats
24W - 19L
1,310 SR
Queue Stats
99W - 107L
1,592 Elo+
Solo
Tyr
Tyr
hauntedlazarus
Tyr
Level 69
God Stats
5W - 6L
1,332 SR
Queue Stats
62W - 77L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 12
12,755
750
7,462
9,368
14,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Sad Boi Ry
Ne Zha
14
8 / 5 / 8
12,582
740
12,931
17,289
7,609
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 1 / 5
13,219
778
29,677
16,834
7,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
D4swatt
Chaac
14
2 / 4 / 3
10,787
635
12,277
20,815
13,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 10 / 3
9,475
557
5,727
13,943
4,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

13
4 / 8 / 0
10,950
644
11,378
21,952
23,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
22
Kills
6
6
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
12
8
L
Chaac
D4swatt
Chaac
2
4
3
0.88
W
Ne Zha
Sad Boi Ry
Ne Zha
8
5
8
2.4
W
12
1
5
14.5
L
0
10
3
0.15
L
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,070
Damage
29,382
43,491
Taken
56,710
29,909
Mitigated
41,492
17,117
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,462
1,727
709
4,683
9,368
14,686
1,001
54
9,089
33,052
0
L
Chaac
D4swatt
Chaac
12,277
978
0
4,857
20,815
13,574
0
14,224
6,591
0
47,093
W
Ne Zha
Sad Boi Ry
Ne Zha
12,931
6,681
0
5,079
17,289
7,609
0
221
16,868
0
62,229
W
29,677
951
9
6,637
16,834
7,614
653
139
16,445
79,096
0
L
5,727
2,884
0
484
13,943
4,901
0
7,819
6,124
0
25,188
L
11,378
1,725
0
4,986
21,952
23,017
0
15,262
6,690
334
30,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,556
Gold Earned
31,212
211
Minions Killed
130
0
Camps Cleared
0
897,789
Distance Traveled
893,043
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,755
750
55
3
0
274,278
4
L
Chaac
10,787
635
55
3
0
308,340
1
W
Ne Zha
12,582
740
58
3
0
312,758
3
W
He Bo
13,219
778
98
6
0
310,753
4
L
Neith
9,475
557
40
2
0
267,619
0
L
Tyr
10,950
644
35
2
0
317,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role