Player Matchup

Fenrir
Fenrir
CCX_0j69
Fenrir
Level 4
God Stats
1W - 0L
1,345 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
mythical_killer9
Anubis
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Chaac
Chaac
rikudo5678
Chaac
Level 29
God Stats
1W - 0L
1,690 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Team Averages
Level 27
1,512 SR
1,500 Elo+

VS

Team Averages
Level 25
1,552 SR
1,437 Elo+
Vamana
Vamana
KillerMan911-_-
Vamana
Level 28
God Stats
11W - 4L
2,019 SR
Queue Stats
43W - 36L
1,461 Elo+
Solo
Danzaburou
Danzaburou
kitttywars_
Danzaburou
Level 17
God Stats
0W - 2L
1,137 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
true_sylveon
Baron Samedi
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 53L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CCX_0j69
Fenrir
14
2 / 6 / 5
11,403
634
6,315
8,522
3,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 6 / 2
13,369
743
11,554
15,283
7,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
15
1 / 3 / 6
11,242
625
10,431
19,297
10,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 9
12,417
690
14,665
18,140
13,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
kitttywars_
Danzaburou
5
0 / 0 / 2
8,672
482
864
425
109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Baron Samedi
true_sylveon
Baron Samedi
17
9 / 5 / 5
12,771
710
17,254
14,584
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
8
Kills
15
15
Deaths
8
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CCX_0j69
Fenrir
2
6
5
0.75
L
6
3
9
3.5
L
Danzaburou
kitttywars_
Danzaburou
0
0
2
1
W
5
6
2
1
W
Chaac
1
3
6
1.33
L
Baron Samedi
true_sylveon
Baron Samedi
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,300
Damage
32,783
43,102
Taken
33,149
21,594
Mitigated
19,340
13,204
Healing
13,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CCX_0j69
Fenrir
6,315
988
0
133
8,522
3,380
267
3,695
4,677
0
13,238
L
14,665
8,045
0
5,861
18,140
13,727
788
4,771
13,369
0
38,961
L
Danzaburou
kitttywars_
Danzaburou
864
569
0
104
425
109
0
282
143
0
2,726
W
11,554
688
125
6,949
15,283
7,516
586
5,705
9,253
87,257
0
W
Chaac
10,431
2,054
246
5,751
19,297
10,698
54
7,896
11,065
0
36,231
L
Baron Samedi
true_sylveon
Baron Samedi
17,254
1,276
1,551
6,143
14,584
5,504
216
6,559
8,025
61,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,014
Gold Earned
33,860
185
Minions Killed
124
0
Camps Cleared
0
852,790
Distance Traveled
583,770
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,403
634
24
1
0
256,476
1
L
Vamana
12,417
690
48
3
0
322,635
6
L
Danzaburou
8,672
482
9
1
0
33,010
0
W
Anubis
13,369
743
119
7
0
250,975
6
W
Chaac
11,242
625
42
2
0
345,339
0
L
Baron Samedi
12,771
710
67
4
0
228,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role