Player Matchup

Agni
Agni
EspantalhoRJ
Agni
Level 3
God Stats
5W - 0L
1,500 SR
Queue Stats
20W - 13L
1,500 Elo+
Solo
Thanatos
Thanatos
MoustacheCheeser
Thanatos
Level 28
God Stats
7W - 6L
1,738 SR
Queue Stats
182W - 246L
1,250 Elo+
Solo
Chiron
Chiron
Sathurnus
Chiron
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
271W - 296L
1,336 Elo+
Solo
Fenrir
Fenrir
Uthanos
Fenrir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
derfekirc
Horus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,762 Elo+
Party 1
Team Averages
Level 20
1,548 SR
1,469 Elo+

VS

Team Averages
Level 22
1,611 SR
1,520 Elo+
Anubis
Anubis
Thesacred1
Anubis
Level 22
God Stats
5W - 5L
1,709 SR
Queue Stats
12W - 14L
1,673 Elo+
Party 2
Yemoja
Yemoja
WeebleWobble2020
Yemoja
Level 29
God Stats
3W - 2L
1,828 SR
Queue Stats
138W - 130L
1,569 Elo+
Solo
Nemesis
Nemesis
caronte1947
Nemesis
Level 7
God Stats
5W - 6L
1,519 SR
Queue Stats
68W - 55L
1,396 Elo+
Solo
Horus
Horus
legbone123
Horus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,715 Elo+
Party 2
Neith
Neith
sophialuna07
Neith
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 4
8,879
592
10,420
10,469
4,387
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 2
7,827
522
4,485
8,212
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Sathurnus
Chiron
14
1 / 0 / 2
7,930
529
4,641
5,315
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Uthanos
Fenrir
13
4 / 2 / 3
7,995
533
6,848
6,477
3,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
derfekirc
Horus
11
2 / 4 / 3
7,485
499
2,897
9,328
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Thesacred1
Anubis
12
5 / 5 / 4
7,489
499
7,791
10,559
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 1
6,330
422
3,154
8,664
5,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
caronte1947
Nemesis
14
4 / 5 / 2
8,139
543
7,863
12,594
4,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Horus
11
3 / 4 / 1
6,882
459
3,680
8,213
5,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 3 / 0
5,230
349
516
4,119
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
18
Kills
12
12
Deaths
19
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
W
4
3
2
1.67
W
Chiron
Sathurnus
Chiron
1
0
2
2
L
Anubis
Thesacred1
Anubis
5
5
4
1.4
W
Fenrir
Uthanos
Fenrir
4
2
3
2.75
L
0
2
1
0.25
L
Nemesis
caronte1947
Nemesis
4
5
2
1
W
Horus
derfekirc
Horus
2
4
3
0.88
L
Horus
3
4
1
0.88
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,291
Damage
23,004
39,801
Taken
44,149
20,207
Mitigated
20,435
17,489
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,420
1,004
0
4,207
10,469
4,387
116
3,171
7,298
50,876
0
W
4,485
801
0
5,413
8,212
4,207
0
1,998
6,214
6,923
34,948
W
Chiron
Sathurnus
Chiron
4,641
1,197
455
3,146
5,315
3,002
1,439
2,091
3,224
5,299
35,727
L
Anubis
Thesacred1
Anubis
7,791
414
0
4,312
10,559
4,238
215
3,857
6,677
27,832
0
W
Fenrir
Uthanos
Fenrir
6,848
1,848
0
1,181
6,477
3,535
2,121
476
5,886
0
29,737
L
3,154
407
758
1,057
8,664
5,559
0
1,851
6,738
26,617
0
L
Nemesis
caronte1947
Nemesis
7,863
3,744
0
926
12,594
4,269
0
4,018
8,551
0
52,749
W
Horus
derfekirc
Horus
2,897
1,468
564
2,523
9,328
5,076
824
3,209
5,944
0
12,277
L
Horus
3,680
2,206
122
677
8,213
5,205
1,126
418
7,657
0
23,739
L
516
40
0
190
4,119
1,164
50
560
3,534
0
6,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,116
Gold Earned
34,070
312
Minions Killed
234
0
Camps Cleared
0
1,266,961
Distance Traveled
1,153,810
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,879
592
77
5
0
248,530
3
W
Thanatos
7,827
522
72
5
0
229,988
0
W
Chiron
7,930
529
80
5
0
232,693
0
L
Anubis
7,489
499
47
3
0
242,278
0
W
Fenrir
7,995
533
66
4
0
287,156
0
L
Yemoja
6,330
422
42
3
0
234,699
3
L
Nemesis
8,139
543
97
6
0
268,819
2
W
Horus
7,485
499
17
1
0
268,594
0
L
Horus
6,882
459
41
3
0
227,712
1
L
Neith
5,230
349
7
0
0
180,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role