Player Matchup

Apollo
Apollo
AKT_ERIK
Apollo
Level 90
God Stats
8W - 5L
1,500 SR
Queue Stats
426W - 460L
1,433 Elo+
Party 3
Guan Yu
Guan Yu
ELPOLLONGRANDE
Guan Yu
Level 69
God Stats
18W - 31L
1,380 SR
Queue Stats
87W - 116L
1,385 Elo+
Solo
Aphrodite
Aphrodite
JuangAktGrey
Aphrodite
Level 85
God Stats
4W - 10L
1,125 SR
Queue Stats
331W - 379L
1,407 Elo+
Party 3
Merlin
Merlin
Trelo2004
Merlin
Level 68
God Stats
8W - 7L
1,500 SR
Queue Stats
251W - 255L
1,437 Elo+
Party 1
Bakasura
Bakasura
itsmatigamerpro
Bakasura
Level 45
God Stats
16W - 17L
1,666 SR
Queue Stats
139W - 152L
1,679 Elo+
Party 1
Team Averages
Level 71
1,434 SR
1,468 Elo+

VS

Team Averages
Level 93
1,587 SR
1,462 Elo+
Scylla
Scylla
ElDimaldi
Scylla
Level 89
God Stats
3W - 5L
1,809 SR
Queue Stats
390W - 375L
1,459 Elo+
Party 2
Athena
Athena
FakeJomison
Athena
Level 145
God Stats
13W - 8L
1,738 SR
Queue Stats
27W - 32L
1,432 Elo+
Solo
Amaterasu
Amaterasu
Nagato8899
Amaterasu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,343 Elo+
Solo
Loki
Loki
jiar__
Loki
Level 79
God Stats
17W - 23L
1,584 SR
Queue Stats
790W - 766L
1,579 Elo+
Party 2
Thor
Thor
tuverculo
Thor
Level 109
God Stats
3W - 7L
1,306 SR
Queue Stats
421W - 409L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AKT_ERIK
Apollo
16
2 / 6 / 1
9,701
511
5,302
13,918
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 4 / 7
10,217
538
10,373
17,093
16,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
JuangAktGrey
Aphrodite
15
3 / 3 / 4
9,064
477
5,805
7,683
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Trelo2004
Merlin
17
4 / 3 / 7
10,563
556
12,454
7,904
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
19
13 / 1 / 6
11,875
625
15,569
13,356
9,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ElDimaldi
Scylla
16
7 / 7 / 2
9,757
514
11,581
13,339
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
13
0 / 3 / 10
8,088
426
7,318
13,655
8,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Nagato8899
Amaterasu
13
1 / 8 / 1
7,501
395
3,039
14,916
12,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
jiar__
Loki
14
2 / 5 / 2
8,846
466
5,919
11,278
3,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
16
7 / 5 / 6
9,975
525
11,459
15,761
6,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
26
Kills
17
17
Deaths
28
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Apollo
AKT_ERIK
Apollo
2
6
1
0.42
W
4
4
7
1.88
L
Scylla
ElDimaldi
Scylla
7
7
2
1.14
L
Athena
0
3
10
1.67
W
Aphrodite
JuangAktGrey
Aphrodite
3
3
4
1.67
L
Amaterasu
Nagato8899
Amaterasu
1
8
1
0.19
W
Merlin
Trelo2004
Merlin
4
3
7
2.5
W
Bakasura
13
1
6
16
L
Loki
jiar__
Loki
2
5
2
0.6
L
Thor
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,503
Damage
39,316
59,954
Taken
68,949
38,414
Mitigated
36,731
21,351
Healing
6,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AKT_ERIK
Apollo
5,302
2,976
0
2,985
13,918
5,041
1,820
6,536
7,204
0
67,805
W
10,373
2,074
853
5,665
17,093
16,037
633
2,810
13,810
0
52,121
L
Scylla
ElDimaldi
Scylla
11,581
489
0
1,584
13,339
4,826
0
4,157
8,250
55,480
0
L
Athena
7,318
1,579
0
872
13,655
8,993
0
6,393
6,465
29,692
0
W
Aphrodite
JuangAktGrey
Aphrodite
5,805
691
2,340
3,916
7,683
5,126
0
2,512
5,133
27,255
0
L
Amaterasu
Nagato8899
Amaterasu
3,039
1,049
270
3,153
14,916
12,741
352
2,107
12,096
471
20,289
W
Merlin
Trelo2004
Merlin
12,454
484
666
1,216
7,904
2,977
128
3,856
3,942
55,478
0
W
Bakasura
15,569
10,268
0
3,710
13,356
9,233
182
2,855
10,440
8,532
69,588
L
Loki
jiar__
Loki
5,919
1,179
0
258
11,278
3,702
548
935
10,103
0
49,933
L
Thor
11,459
3,804
0
250
15,761
6,469
0
4,011
11,032
0
73,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,420
Gold Earned
44,167
536
Minions Killed
403
0
Camps Cleared
0
1,785,118
Distance Traveled
1,678,492
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,701
511
119
6
0
335,553
4
W
Guan Yu
10,217
538
95
5
0
325,030
1
L
Scylla
9,757
514
103
5
0
299,034
1
L
Athena
8,088
426
50
3
0
379,809
3
W
Aphrodite
9,064
477
59
3
0
284,451
0
L
Amaterasu
7,501
395
30
2
0
347,146
0
W
Merlin
10,563
556
121
6
0
347,178
4
W
Bakasura
11,875
625
142
7
0
492,906
0
L
Loki
8,846
466
114
6
0
313,893
0
L
Thor
9,975
525
106
6
0
338,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role