Player Matchup

Sun Wukong
Sun Wukong
CristianArcoZ
Sun Wukong
Level 4
God Stats
4W - 4L
1,756 SR
Queue Stats
8W - 11L
1,758 Elo+
Party 2
Nemesis
Nemesis
LORDxAESIR
Nemesis
Level 59
God Stats
2W - 5L
1,500 SR
Queue Stats
170W - 147L
1,158 Elo+
Party 2
Discordia
Discordia
McJamo
Discordia
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,225 Elo+
Solo
Yemoja
Yemoja
WyldcardStonks
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Thanatos
Thanatos
diamondhandstonk
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 17
1,551 SR
1,428 Elo+

VS

Team Averages
Level 41
1,541 SR
1,494 Elo+
Anubis
Anubis
FatalJamBH
Anubis
Level 111
God Stats
3W - 4L
1,434 SR
Queue Stats
49W - 49L
1,310 Elo+
Party 1
Bellona
Bellona
HinaHiu
Bellona
Level 22
God Stats
3W - 5L
1,819 SR
Queue Stats
13W - 26L
1,284 Elo+
Party 1
Sobek
Sobek
LetsPlayMelee
Sobek
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 10L
1,885 Elo+
Solo
Artemis
Artemis
QuackSupremo
Artemis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,688 Elo+
Party 1
Bastet
Bastet
Yuno1115
Bastet
Level 27
God Stats
5W - 4L
1,452 SR
Queue Stats
27W - 38L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CristianArcoZ
Sun Wukong
17
5 / 10 / 4
11,142
446
7,910
21,823
11,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
LORDxAESIR
Nemesis
20
10 / 8 / 1
13,694
548
17,979
25,341
9,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
McJamo
Discordia
4
0 / 4 / 0
6,709
268
658
2,351
302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
1 / 9 / 3
10,130
405
2,709
17,412
10,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 8 / 2
11,324
453
9,946
23,397
10,130
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FatalJamBH
Anubis
20
29 / 2 / 4
17,147
686
45,832
23,556
13,084
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
HinaHiu
Bellona
18
1 / 6 / 4
12,026
481
5,580
19,691
19,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

4
0 / 0 / 0
7,185
287
0
541
193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
QuackSupremo
Artemis
14
1 / 6 / 10
10,522
421
4,561
10,246
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
Yuno1115
Bastet
20
8 / 6 / 10
13,316
533
11,750
18,781
7,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
19
Kills
39
39
Deaths
20
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CristianArcoZ
Sun Wukong
5
10
4
0.7
W
Anubis
FatalJamBH
Anubis
29
2
4
15.5
W
Bellona
HinaHiu
Bellona
1
6
4
0.5
L
Nemesis
LORDxAESIR
Nemesis
10
8
1
1.31
W
0
0
0
0
L
Discordia
McJamo
Discordia
0
4
0
0
W
Artemis
QuackSupremo
Artemis
1
6
10
1
L
1
9
3
0.28
W
Bastet
Yuno1115
Bastet
8
6
10
2.17
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,202
Damage
67,723
90,324
Taken
72,815
42,147
Mitigated
43,715
26,280
Healing
26,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CristianArcoZ
Sun Wukong
7,910
1,608
0
4,240
21,823
11,927
299
11,108
10,433
34
40,218
W
Anubis
FatalJamBH
Anubis
45,832
2,377
0
13,030
23,556
13,084
3,166
3,003
20,428
156,265
0
W
Bellona
HinaHiu
Bellona
5,580
1,894
0
3,099
19,691
19,562
2,688
405
19,194
0
46,856
L
Nemesis
LORDxAESIR
Nemesis
17,979
8,875
0
5,064
25,341
9,043
1,170
10,420
14,493
0
96,314
W
0
0
0
0
541
193
0
0
541
1,040
0
L
Discordia
McJamo
Discordia
658
202
0
0
2,351
302
56
1,415
792
3,999
0
W
Artemis
QuackSupremo
Artemis
4,561
2,373
0
2,463
10,246
3,420
527
398
9,798
0
15,624
L
2,709
1,334
985
947
17,412
10,745
286
11,081
6,000
22,795
0
W
Bastet
Yuno1115
Bastet
11,750
3,804
1,501
6,022
18,781
7,456
2,014
1,191
17,490
0
81,978
L
9,946
3,641
0
15,044
23,397
10,130
534
10,600
12,557
0
83,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,999
Gold Earned
60,196
386
Minions Killed
461
0
Camps Cleared
0
1,611,555
Distance Traveled
1,494,848
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,142
446
53
2
0
270,814
1
W
Anubis
17,147
686
221
9
0
415,905
0
W
Bellona
12,026
481
93
4
0
359,379
0
L
Nemesis
13,694
548
155
6
0
469,049
1
W
Sobek
7,185
287
1
0
0
23,133
0
L
Discordia
6,709
268
5
0
0
70,260
0
W
Artemis
10,522
421
26
1
0
250,536
0
L
Yemoja
10,130
405
50
2
0
348,036
2
W
Bastet
13,316
533
120
5
0
445,895
0
L
Thanatos
11,324
453
123
5
0
453,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role