Player Matchup

Chronos
Chronos
Bikeee
Chronos
Level 59
God Stats
18W - 8L
1,897 SR
Queue Stats
49W - 38L
1,716 Elo+
Party 2
Scylla
Scylla
MarkC1995
Scylla
Level 81
God Stats
4W - 3L
1,500 SR
Queue Stats
404W - 411L
1,627 Elo+
Party 2
Hercules
Hercules
Mr Sakanade
Hercules
Level 80
God Stats
0W - 1L
1,313 SR
Queue Stats
166W - 161L
1,627 Elo+
Party 2
Cabrakan
Cabrakan
MrPopSun
Cabrakan
Level 41
God Stats
23W - 22L
1,500 SR
Queue Stats
34W - 31L
1,762 Elo+
Party 2
Ao Kuang
Ao Kuang
Ussop D King
Ao Kuang
Level 40
God Stats
7W - 10L
1,500 SR
Queue Stats
264W - 267L
1,750 Elo+
Party 2
Team Averages
Level 60
1,542 SR
1,696 Elo+

VS

Team Averages
Level 96
1,508 SR
1,618 Elo+
Fafnir
Fafnir
ChrisxRod7
Fafnir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 157L
1,698 Elo+
Party 1
Thoth
Thoth
El_gloty
Thoth
Level 91
God Stats
4W - 1L
1,733 SR
Queue Stats
170W - 161L
1,651 Elo+
Party 1
Chaac
Chaac
ProperDisaster
Chaac
Level 152
God Stats
1W - 1L
1,283 SR
Queue Stats
18W - 13L
1,578 Elo+
Party 3
Jing Wei
Jing Wei
ShadowXVV
Jing Wei
Level 105
God Stats
5W - 3L
1,522 SR
Queue Stats
210W - 197L
1,609 Elo+
Party 1
Fenrir
Fenrir
shintot2210
Fenrir
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bikeee
Chronos
12
1 / 3 / 2
7,654
450
9,053
12,246
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
MarkC1995
Scylla
14
7 / 8 / 1
9,228
543
10,916
11,874
3,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Mr Sakanade
Hercules
13
0 / 6 / 0
7,710
454
3,315
12,105
6,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
MrPopSun
Cabrakan
10
0 / 5 / 2
6,339
373
4,816
13,269
14,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
Ussop D King
Ao Kuang
14
2 / 1 / 1
8,436
496
1,995
9,381
5,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ChrisxRod7
Fafnir
12
0 / 1 / 7
8,007
471
3,945
14,703
12,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
El_gloty
Thoth
14
7 / 7 / 2
8,912
524
8,342
9,564
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 1 / 1
10,245
603
10,299
10,815
12,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jing Wei
ShadowXVV
Jing Wei
14
3 / 0 / 4
8,562
504
11,487
6,451
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
15
6 / 1 / 3
9,503
559
7,898
13,203
5,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
10
Kills
23
23
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chronos
Bikeee
Chronos
1
3
2
0.67
W
Fafnir
ChrisxRod7
Fafnir
0
1
7
3.5
W
Thoth
El_gloty
Thoth
7
7
2
1.14
L
Scylla
MarkC1995
Scylla
7
8
1
0.94
L
Hercules
Mr Sakanade
Hercules
0
6
0
0
L
Cabrakan
MrPopSun
Cabrakan
0
5
2
0.2
W
7
1
1
7.5
W
Jing Wei
ShadowXVV
Jing Wei
3
0
4
5
L
Ao Kuang
Ussop D King
Ao Kuang
2
1
1
2.5
W
Fenrir
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,095
Damage
41,971
58,875
Taken
54,736
33,778
Mitigated
35,325
13,753
Healing
21,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Bikeee
Chronos
9,053
4,701
342
4,692
12,246
3,806
264
3,122
9,124
52,804
0
W
Fafnir
ChrisxRod7
Fafnir
3,945
1,459
489
4,454
14,703
12,258
0
9,895
4,484
16,122
0
W
Thoth
El_gloty
Thoth
8,342
456
0
844
9,564
3,435
588
6,486
2,748
40,899
0
L
Scylla
MarkC1995
Scylla
10,916
1,282
0
295
11,874
3,944
589
4,573
7,301
47,156
0
L
Hercules
Mr Sakanade
Hercules
3,315
1,078
0
3,276
12,105
6,108
0
0
11,686
0
39,685
L
Cabrakan
MrPopSun
Cabrakan
4,816
721
282
2,208
13,269
14,175
132
3,559
9,710
15,855
0
W
10,299
1,953
0
5,015
10,815
12,084
414
1,055
9,691
0
66,951
W
Jing Wei
ShadowXVV
Jing Wei
11,487
8,103
0
2,804
6,451
2,241
0
3,027
3,299
0
59,328
L
Ao Kuang
Ussop D King
Ao Kuang
1,995
427
0
2,658
9,381
5,745
299
1,033
8,216
43,778
0
W
Fenrir
7,898
1,483
690
6,718
13,203
5,307
74
5,326
7,665
0
56,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,367
Gold Earned
45,229
370
Minions Killed
391
0
Camps Cleared
0
1,524,885
Distance Traveled
1,669,503
4
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,654
450
88
5
0
311,681
1
W
Fafnir
8,007
471
16
1
0
340,233
0
W
Thoth
8,912
524
56
3
0
282,453
7
L
Scylla
9,228
543
82
5
0
291,246
2
L
Hercules
7,710
454
91
5
0
303,632
0
L
Cabrakan
6,339
373
21
1
0
251,728
1
W
Chaac
10,245
603
127
7
0
355,557
2
W
Jing Wei
8,562
504
95
6
0
326,281
8
L
Ao Kuang
8,436
496
88
5
0
366,598
0
W
Fenrir
9,503
559
97
6
0
364,979
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role