Player Matchup

Thanatos
Thanatos
CloudtheMerc
Thanatos
Level 19
God Stats
5W - 3L
1,736 SR
Queue Stats
9W - 10L
1,526 Elo+
Solo
Chaac
Chaac
DEMO7123
Chaac
Level 47
God Stats
1W - 0L
1,285 SR
Queue Stats
24W - 24L
1,658 Elo+
Party 1
Cthulhu
Cthulhu
Haise II II
Cthulhu
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
123W - 134L
1,447 Elo+
Party 1
Hera
Hera
SkyWardDelta
Hera
Level 137
God Stats
2W - 0L
1,240 SR
Queue Stats
94W - 89L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
SoulDARKNESS210
Danzaburou
Level 137
God Stats
3W - 1L
1,700 SR
Queue Stats
45W - 58L
1,509 Elo+
Party 1
Team Averages
Level 86
1,492 SR
1,522 Elo+

VS

Team Averages
Level 98
1,644 SR
1,765 Elo+
Baba Yaga
Baba Yaga
Neptunes Hero
Baba Yaga
Level 147
God Stats
2W - 2L
1,631 SR
Queue Stats
38W - 50L
1,859 Elo+
Party 2
Achilles
Achilles
WolfHound3603
Achilles
Level 111
God Stats
3W - 1L
1,623 SR
Queue Stats
3W - 1L
1,859 Elo+
Party 2
Nemesis
Nemesis
Zki11er26
Nemesis
Level 34
God Stats
2W - 1L
1,749 SR
Queue Stats
4W - 4L
1,737 Elo+
Party 2
Ullr
Ullr
slayphill420
Ullr
Level 69
God Stats
2W - 8L
1,715 SR
Queue Stats
433W - 474L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
xPlushed Sealx
Kuzenbo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,859 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CloudtheMerc
Thanatos
19
7 / 1 / 15
13,845
729
12,959
12,256
5,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
DEMO7123
Chaac
20
6 / 2 / 18
14,534
765
17,698
16,884
18,299
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Haise II II
Cthulhu
19
1 / 7 / 16
14,157
745
14,203
25,323
19,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 3 / 16
15,210
801
25,405
12,579
5,207
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
SoulDARKNESS210
Danzaburou
20
13 / 2 / 9
17,198
905
20,611
12,768
5,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Neptunes Hero
Baba Yaga
20
1 / 7 / 11
12,832
675
16,100
17,228
10,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
WolfHound3603
Achilles
20
9 / 4 / 3
14,815
780
21,455
25,379
27,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Zki11er26
Nemesis
17
1 / 9 / 8
11,195
589
10,154
20,022
12,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 6 / 3
10,751
566
8,462
13,808
6,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 8 / 9
12,770
672
10,494
25,927
34,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
49
34
Kills
15
15
Deaths
34
74
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CloudtheMerc
Thanatos
7
1
15
14.5
W
Chaac
DEMO7123
Chaac
6
2
18
7.5
W
Cthulhu
Haise II II
Cthulhu
1
7
16
1.29
L
Baba Yaga
Neptunes Hero
Baba Yaga
1
7
11
0.93
W
7
3
16
5
W
Danzaburou
SoulDARKNESS210
Danzaburou
13
2
9
8.75
L
Achilles
WolfHound3603
Achilles
9
4
3
2.63
L
Nemesis
Zki11er26
Nemesis
1
9
8
0.56
L
1
6
3
0.42
L
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,876
Damage
66,665
79,810
Taken
102,364
54,311
Mitigated
91,802
23,325
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CloudtheMerc
Thanatos
12,959
2,387
0
9,154
12,256
5,271
0
3,724
8,532
0
40,525
W
Chaac
DEMO7123
Chaac
17,698
2,676
0
7,320
16,884
18,299
953
5,818
10,853
589
46,671
W
Cthulhu
Haise II II
Cthulhu
14,203
317
135
2,125
25,323
19,967
1
6,478
18,700
37,925
0
L
Baba Yaga
Neptunes Hero
Baba Yaga
16,100
891
212
1,252
17,228
10,959
0
4,897
11,809
57,415
0
W
25,405
6,809
271
1,917
12,579
5,207
1,462
7,256
5,298
63,890
0
W
Danzaburou
SoulDARKNESS210
Danzaburou
20,611
6,326
0
2,403
12,768
5,567
1,756
4,348
8,270
0
62,598
L
Achilles
WolfHound3603
Achilles
21,455
5,457
861
4,594
25,379
27,887
1
10,688
13,870
0
49,243
L
Nemesis
Zki11er26
Nemesis
10,154
4,333
0
2,466
20,022
12,157
0
7,365
12,343
0
22,098
L
8,462
4,351
0
610
13,808
6,175
24
5,804
7,792
0
47,150
L
10,494
3,359
923
833
25,927
34,624
0
10,008
15,148
27,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,944
Gold Earned
62,363
387
Minions Killed
328
9
Camps Cleared
6
1,767,502
Distance Traveled
1,504,298
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,845
729
59
3
1
406,479
9
W
Chaac
14,534
765
63
3
1
372,240
2
W
Cthulhu
14,157
745
43
2
0
309,888
0
L
Baba Yaga
12,832
675
109
6
0
282,881
3
W
Hera
15,210
801
125
7
3
334,022
3
W
Danzaburou
17,198
905
97
5
4
344,873
1
L
Achilles
14,815
780
76
4
0
367,388
1
L
Nemesis
11,195
589
24
1
0
301,630
0
L
Ullr
10,751
566
96
5
5
222,319
0
L
Kuzenbo
12,770
672
23
1
1
330,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role