Player Matchup

Zhong Kui
Zhong Kui
Chara6756
Zhong Kui
Level 28
God Stats
3W - 5L
1,264 SR
Queue Stats
263W - 260L
1,495 Elo+
Party 1
Artemis
Artemis
HQue
Artemis
Level 6
God Stats
3W - 1L
1,542 SR
Queue Stats
36W - 53L
1,496 Elo+
Party 1
Bakasura
Bakasura
Koyare
Bakasura
Level 106
God Stats
12W - 8L
1,500 SR
Queue Stats
150W - 127L
1,495 Elo+
Party 1
Yemoja
Yemoja
MelonPixel
Yemoja
Level 34
God Stats
6W - 8L
1,456 SR
Queue Stats
7W - 8L
1,462 Elo+
Party 1
Tyr
Tyr
XØdise
Tyr
Level 18
God Stats
2W - 0L
1,739 SR
Queue Stats
10W - 10L
1,451 Elo+
Solo
Team Averages
Level 38
1,500 SR
1,480 Elo+

VS

Team Averages
Level 15
1,554 SR
1,353 Elo+
The Morrigan
The Morrigan
Hunter746
The Morrigan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,188 Elo+
Solo
Olorun
Olorun
HurtLockerTV
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,151 Elo+
Solo
Erlang Shen
Erlang Shen
WeebNormie46
Erlang Shen
Level 25
God Stats
1W - 8L
1,500 SR
Queue Stats
318W - 384L
1,497 Elo+
Solo
Cthulhu
Cthulhu
aswainmain
Cthulhu
Level 27
God Stats
1W - 2L
1,771 SR
Queue Stats
84W - 92L
1,540 Elo+
Solo
Medusa
Medusa
epicventura
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chara6756
Zhong Kui
18
8 / 4 / 8
13,015
566
10,017
15,700
11,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
HQue
Artemis
16
4 / 3 / 6
11,725
510
9,213
11,749
4,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
Koyare
Bakasura
20
17 / 0 / 4
14,832
645
15,420
19,908
10,084
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
MelonPixel
Yemoja
16
2 / 1 / 13
12,080
525
6,424
13,966
11,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
19
2 / 1 / 9
13,347
580
13,312
23,177
24,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Hunter746
The Morrigan
17
5 / 9 / 2
11,069
481
10,083
13,358
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
8
0 / 4 / 0
7,126
310
3,580
8,149
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
WeebNormie46
Erlang Shen
17
1 / 5 / 1
10,625
462
6,620
15,794
11,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
aswainmain
Cthulhu
14
1 / 5 / 0
8,867
386
8,815
16,459
16,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
15
2 / 10 / 1
9,431
410
10,081
19,132
6,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
13
33
Kills
9
9
Deaths
33
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Chara6756
Zhong Kui
8
4
8
3
W
Artemis
HQue
Artemis
4
3
6
2.33
L
The Morrigan
Hunter746
The Morrigan
5
9
2
0.67
L
Olorun
0
4
0
0
W
Bakasura
Koyare
Bakasura
17
0
4
19
W
Yemoja
MelonPixel
Yemoja
2
1
13
8.5
L
Erlang Shen
WeebNormie46
Erlang Shen
1
5
1
0.3
W
Tyr
2
1
9
6.5
L
Cthulhu
aswainmain
Cthulhu
1
5
0
0.2
L
Medusa
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,386
Damage
39,179
84,500
Taken
72,892
61,145
Mitigated
43,283
35,963
Healing
12,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Chara6756
Zhong Kui
10,017
1,177
0
5,596
15,700
11,036
1,986
5,449
10,251
56,567
0
W
Artemis
HQue
Artemis
9,213
5,723
0
4,698
11,749
4,408
4,458
3,019
8,705
0
45,482
L
The Morrigan
Hunter746
The Morrigan
10,083
2,720
0
998
13,358
5,390
342
3,344
9,197
71,629
8,383
L
Olorun
3,580
1,375
90
2,509
8,149
2,327
408
2,839
4,969
23,313
0
W
Bakasura
Koyare
Bakasura
15,420
10,427
0
11,759
19,908
10,084
3,987
2,580
16,968
0
123,713
W
Yemoja
MelonPixel
Yemoja
6,424
958
1,366
4,457
13,966
11,482
1,462
3,856
10,085
38,362
0
L
Erlang Shen
WeebNormie46
Erlang Shen
6,620
2,916
0
1,780
15,794
11,839
643
1,895
13,242
8,164
60,292
W
Tyr
13,312
2,934
0
8,087
23,177
24,135
1,993
7,764
14,688
119
99,045
L
Cthulhu
aswainmain
Cthulhu
8,815
313
66
2,040
16,459
16,821
436
2,056
13,528
42,909
0
L
Medusa
10,081
4,490
0
5,138
19,132
6,906
0
6,403
12,449
0
49,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,999
Gold Earned
47,118
584
Minions Killed
434
0
Camps Cleared
0
2,131,877
Distance Traveled
1,646,262
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,015
566
111
5
0
413,557
0
W
Artemis
11,725
510
73
3
0
350,801
5
L
The Morrigan
11,069
481
118
5
0
354,288
8
L
Olorun
7,126
310
29
1
0
212,570
0
W
Bakasura
14,832
645
182
8
0
490,121
8
W
Yemoja
12,080
525
55
2
0
419,685
7
L
Erlang Shen
10,625
462
133
6
0
399,828
0
W
Tyr
13,347
580
163
7
0
457,713
6
L
Cthulhu
8,867
386
72
3
0
356,452
0
L
Medusa
9,431
410
82
4
0
323,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role