Player Matchup

Arachne
Arachne
Drago_1899YT
Arachne
Level 28
God Stats
13W - 4L
1,951 SR
Queue Stats
22W - 18L
1,565 Elo+
Party 1
Ymir
Ymir
LittelTunda
Ymir
Level 23
God Stats
41W - 46L
1,327 SR
Queue Stats
49W - 65L
1,435 Elo+
Solo
Baba Yaga
Baba Yaga
SnaKeSantyBoysk8
Baba Yaga
Level 14
God Stats
16W - 8L
1,700 SR
Queue Stats
19W - 14L
1,626 Elo+
Party 1
Nemesis
Nemesis
killua1410
Nemesis
Level 28
God Stats
15W - 4L
1,790 SR
Queue Stats
37W - 20L
1,699 Elo+
Solo
Cupid
Cupid
oliis
Cupid
Level 22
God Stats
14W - 8L
1,924 SR
Queue Stats
22W - 16L
1,588 Elo+
Party 1
Team Averages
Level 23
1,738 SR
1,582 Elo+

VS

Team Averages
Level 15
1,504 SR
1,639 Elo+
Bellona
Bellona
ATWrigs
Bellona
Level 28
God Stats
3W - 10L
1,500 SR
Queue Stats
386W - 453L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
ManikinIsTrash
Tsukuyomi
Level 8
God Stats
3W - 3L
1,300 SR
Queue Stats
13W - 9L
1,717 Elo+
Solo
Neith
Neith
Olio0
Neith
Level 3
God Stats
10W - 15L
1,722 SR
Queue Stats
179W - 317L
1,706 Elo+
Solo
Olorun
Olorun
strikerprime
Olorun
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 137L
1,596 Elo+
Solo
Zeus
Zeus
xk7chris
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 24L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drago_1899YT
Arachne
13
9 / 3 / 3
8,330
595
8,044
11,377
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 5
7,064
505
2,872
6,895
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
11
5 / 5 / 2
7,068
505
5,784
9,112
2,696
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
killua1410
Nemesis
15
11 / 0 / 2
9,213
658
9,261
10,985
4,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
oliis
Cupid
11
0 / 7 / 3
6,509
465
3,006
8,991
3,071
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ATWrigs
Bellona
9
2 / 7 / 2
6,287
449
5,355
9,957
7,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
ManikinIsTrash
Tsukuyomi
14
4 / 4 / 1
7,875
563
6,513
9,247
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Olio0
Neith
10
1 / 4 / 0
5,903
422
3,038
5,815
1,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
8
0 / 7 / 2
5,509
394
2,372
8,553
2,692
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
14
8 / 4 / 0
8,546
610
9,214
8,887
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
26
Kills
15
16
Deaths
26
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
ATWrigs
Bellona
2
7
2
0.43
W
Arachne
Drago_1899YT
Arachne
9
3
3
3.5
W
1
1
5
3.5
L
Tsukuyomi
ManikinIsTrash
Tsukuyomi
4
4
1
1.13
L
Neith
Olio0
Neith
1
4
0
0.25
W
Baba Yaga
5
5
2
1.2
W
Nemesis
killua1410
Nemesis
11
0
2
12
W
Cupid
oliis
Cupid
0
7
3
0.21
L
Olorun
0
7
2
0.14
L
Zeus
8
4
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,967
Damage
26,492
47,360
Taken
42,459
17,735
Mitigated
17,639
13,363
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ATWrigs
Bellona
5,355
2,365
0
1,232
9,957
7,342
289
5,784
4,173
0
20,859
W
Arachne
Drago_1899YT
Arachne
8,044
5,799
198
7,220
11,377
3,724
1,629
1,593
9,759
0
40,702
W
2,872
649
0
836
6,895
3,572
216
1,020
5,875
25,326
0
L
Tsukuyomi
ManikinIsTrash
Tsukuyomi
6,513
1,412
0
3,221
9,247
3,243
256
0
9,247
0
52,742
L
Neith
Olio0
Neith
3,038
1,390
0
1,276
5,815
1,816
176
2,288
3,527
0
18,245
W
Baba Yaga
5,784
889
0
2,561
9,112
2,696
1,010
0
8,681
31,026
0
W
Nemesis
killua1410
Nemesis
9,261
3,519
0
1,705
10,985
4,672
0
4,278
6,707
0
55,961
W
Cupid
oliis
Cupid
3,006
1,066
111
732
8,991
3,071
1,143
4,695
4,296
0
33,137
L
Olorun
2,372
842
135
795
8,553
2,692
284
584
7,969
20,453
0
L
Zeus
9,214
1,663
0
2,148
8,887
2,546
27
0
8,887
60,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,184
Gold Earned
34,120
315
Minions Killed
322
0
Camps Cleared
0
1,297,523
Distance Traveled
1,123,580
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,287
449
29
2
0
252,844
0
W
Arachne
8,330
595
79
6
0
283,419
5
W
Ymir
7,064
505
41
3
0
244,739
0
L
Tsukuyomi
7,875
563
107
8
0
281,305
6
L
Neith
5,903
422
36
3
0
154,212
0
W
Baba Yaga
7,068
505
39
3
0
231,323
1
W
Nemesis
9,213
658
99
7
0
313,908
3
W
Cupid
6,509
465
57
4
0
224,134
0
L
Olorun
5,509
394
36
3
0
198,554
1
L
Zeus
8,546
610
114
8
0
236,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role