Player Matchup

Ganesha
Ganesha
Dock01
Ganesha
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,350 Elo+
Party 1
Artemis
Artemis
MAKKERSX
Artemis
Level 5
God Stats
3W - 5L
1,387 SR
Queue Stats
3W - 5L
1,350 Elo+
Party 1
Da Ji
Da Ji
SelfPlagiarism
Da Ji
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 11L
1,350 Elo+
Party 1
Achilles
Achilles
eagleeye0701
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
unbakedbadgeTTV
Anubis
Level 8
God Stats
3W - 3L
1,685 SR
Queue Stats
3W - 5L
1,350 Elo+
Party 1
Team Averages
Level 34
1,514 SR
1,380 Elo+

VS

Team Averages
Level 21
1,599 SR
1,521 Elo+
Achilles
Achilles
AnbuVibe
Achilles
Level 29
God Stats
1W - 0L
1,792 SR
Queue Stats
62W - 50L
1,506 Elo+
Party 2
Thanatos
Thanatos
ArkonusVEVO
Thanatos
Level 27
God Stats
9W - 11L
1,704 SR
Queue Stats
35W - 35L
1,488 Elo+
Solo
Poseidon
Poseidon
blow my torch69
Poseidon
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,664 Elo+
Party 2
Khepri
Khepri
themarines72
Khepri
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 120L
1,324 Elo+
Solo
Anhur
Anhur
vonClydee
Anhur
Level 7
God Stats
12W - 6L
1,500 SR
Queue Stats
44W - 25L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dock01
Ganesha
11
0 / 10 / 8
7,596
422
6,594
18,878
14,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
MAKKERSX
Artemis
12
4 / 9 / 4
8,520
473
9,741
12,485
3,664
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 10 / 6
8,019
446
9,390
14,977
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
eagleeye0701
Achilles
13
2 / 4 / 3
8,238
458
13,342
19,390
19,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
6 / 10 / 3
8,614
479
10,072
13,730
5,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AnbuVibe
Achilles
15
6 / 1 / 5
9,532
530
12,160
16,143
17,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
ArkonusVEVO
Thanatos
16
12 / 3 / 5
10,273
571
10,330
15,037
5,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
16
7 / 3 / 9
10,401
578
13,143
10,463
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
14
2 / 4 / 16
9,525
529
5,368
16,402
13,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
vonClydee
Anhur
17
16 / 4 / 12
11,538
641
23,025
12,671
6,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
15
Kills
43
43
Deaths
15
24
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Achilles
AnbuVibe
Achilles
6
1
5
8.5
W
Thanatos
ArkonusVEVO
Thanatos
12
3
5
4.83
L
Ganesha
Dock01
Ganesha
0
10
8
0.4
L
Artemis
MAKKERSX
Artemis
4
9
4
0.67
L
3
10
6
0.6
W
Poseidon
7
3
9
3.83
L
Achilles
eagleeye0701
Achilles
2
4
3
0.88
W
Khepri
2
4
16
2.5
L
6
10
3
0.75
W
Anhur
vonClydee
Anhur
16
4
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,139
Damage
64,026
79,460
Taken
70,716
47,576
Mitigated
45,613
14,917
Healing
27,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AnbuVibe
Achilles
12,160
3,084
0
6,601
16,143
17,496
0
2,201
13,456
9,161
38,494
W
Thanatos
ArkonusVEVO
Thanatos
10,330
5,482
0
10,443
15,037
5,312
2,037
2,669
12,343
0
56,493
L
Ganesha
Dock01
Ganesha
6,594
1,386
0
511
18,878
14,149
0
5,417
13,248
17,092
0
L
Artemis
MAKKERSX
Artemis
9,741
6,560
0
2,532
12,485
3,664
0
3,317
9,101
0
28,778
L
9,390
3,606
0
2,488
14,977
4,905
0
2,362
12,550
0
35,809
W
Poseidon
13,143
926
0
2,114
10,463
2,988
667
2,093
8,270
63,050
0
L
Achilles
eagleeye0701
Achilles
13,342
4,354
0
7,415
19,390
19,062
0
5,805
12,853
0
45,463
W
Khepri
5,368
1,850
246
3,474
16,402
13,061
720
5,598
10,684
23,805
0
L
10,072
616
0
1,971
13,730
5,796
0
4,716
8,707
25,744
0
W
Anhur
vonClydee
Anhur
23,025
12,108
0
4,923
12,671
6,756
4,107
4,105
8,522
4,783
64,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,987
Gold Earned
51,269
207
Minions Killed
431
0
Camps Cleared
0
1,399,612
Distance Traveled
1,482,249
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,532
530
86
5
0
310,889
1
W
Thanatos
10,273
571
95
5
0
318,867
0
L
Ganesha
7,596
422
3
0
0
293,384
0
L
Artemis
8,520
473
48
3
0
259,040
0
L
Da Ji
8,019
446
57
3
0
278,448
0
W
Poseidon
10,401
578
118
7
0
307,747
2
L
Achilles
8,238
458
62
3
0
313,277
0
W
Khepri
9,525
529
32
2
0
263,327
3
L
Anubis
8,614
479
37
2
0
255,463
0
W
Anhur
11,538
641
100
6
0
281,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role