Player Matchup

King Arthur
King Arthur
Silver I
Jpippin420
King Arthur
Silver I
Level 126
God Stats
7W - 6L
1,733 SR
Queue Stats
122W - 116L
1,580 MMR
Party 1
Hachiman
Hachiman
Silver II
TheBiddyMan
Hachiman
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Silver II
TimerZzZ
Hun Batz
Silver II
Level 159
God Stats
1W - 0L
1,271 SR
Queue Stats
11W - 10L
1,552 MMR
Party 2
Scylla
Scylla
Silver I
xPoWerZzZ
Scylla
Silver I
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 10L
1,587 MMR
Party 2
Ares
Ares
Gold IV
Âweful
Ares
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 150
1,501 SR
1,544 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,683 SR
1,553 MMR
Rama
Rama
Silver III
AYOStegall
Rama
Silver III
Level 66
God Stats
2W - 3L
1,831 SR
Queue Stats
95W - 92L
1,450 MMR
Party 4
Geb
Geb
Bronze III
CalROAR
Geb
Bronze III
Level 83
God Stats
1W - 1L
1,821 SR
Queue Stats
11W - 10L
1,534 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold V
DontFarmMyMidPls
Cu Chulainn
Gold V
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 8L
1,679 MMR
Party 4
Amaterasu
Amaterasu
Bronze III
cheesypithairs
Amaterasu
Bronze III
Level 89
God Stats
0W - 1L
1,762 SR
Queue Stats
11W - 10L
1,600 MMR
Party 3
Nu Wa
Nu Wa
Bronze III
ÐanizZz
Nu Wa
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jpippin420
King Arthur
20
1 / 1 / 5
13,449
585
12,963
16,472
13,612
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
TheBiddyMan
Hachiman
20
6 / 0 / 8
13,831
601
14,115
16,278
8,133
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
TimerZzZ
Hun Batz
19
3 / 7 / 9
12,372
538
7,662
20,837
9,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
xPoWerZzZ
Scylla
20
12 / 2 / 4
14,421
627
21,101
9,338
4,176
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
Âweful
Ares
16
1 / 2 / 15
11,890
517
7,244
17,408
18,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
PersephoneNemesisSetErlang ShenNe Zha

VS

Bans
ApolloRavanaCupidFenrirDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
10,234
445
6,032
13,911
4,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
15
1 / 5 / 4
9,366
407
6,711
16,330
11,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
DontFarmMyMidPls
Cu Chulainn
18
5 / 3 / 1
11,151
485
12,802
16,182
10,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
cheesypithairs
Amaterasu
18
3 / 4 / 1
11,171
486
7,299
20,434
18,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
ÐanizZz
Nu Wa
15
2 / 6 / 5
9,979
434
16,648
13,894
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
23
Kills
12
12
Deaths
23
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Geb
1
5
4
0.6
L
Cu Chulainn
DontFarmMyMidPls
Cu Chulainn
5
3
1
1.83
W
King Arthur
Jpippin420
King Arthur
1
1
5
3.5
W
Hachiman
TheBiddyMan
Hachiman
6
0
8
10
W
Hun Batz
TimerZzZ
Hun Batz
3
7
9
1.07
L
Amaterasu
cheesypithairs
Amaterasu
3
4
1
0.88
W
Scylla
xPoWerZzZ
Scylla
12
2
4
7
W
Ares
Âweful
Ares
1
2
15
4.25
L
Nu Wa
ÐanizZz
Nu Wa
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,085
Damage
49,492
80,333
Taken
80,751
53,223
Mitigated
50,204
31,139
Healing
16,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,032
4,438
0
3,534
13,911
4,353
0
3,197
10,696
0
65,232
L
Geb
6,711
410
0
1,951
16,330
11,903
0
8,234
7,816
29,093
0
L
Cu Chulainn
DontFarmMyMidPls
Cu Chulainn
12,802
4,077
0
1,120
16,182
10,875
0
6,654
9,395
9,779
88,890
W
King Arthur
Jpippin420
King Arthur
12,963
1,625
0
6,936
16,472
13,612
195
4,804
11,451
0
100,800
W
Hachiman
TheBiddyMan
Hachiman
14,115
7,628
0
11,340
16,278
8,133
7,038
3,078
13,008
0
125,778
W
Hun Batz
TimerZzZ
Hun Batz
7,662
2,700
0
6,122
20,837
9,233
251
5,799
14,784
0
98,669
L
Amaterasu
cheesypithairs
Amaterasu
7,299
2,729
0
7,489
20,434
18,303
0
3,146
17,278
314
63,036
W
Scylla
xPoWerZzZ
Scylla
21,101
1,502
0
2,287
9,338
4,176
1,403
3,985
5,067
106,888
0
W
Ares
Âweful
Ares
7,244
43
0
4,454
17,408
18,069
165
5,795
11,331
23,660
0
L
Nu Wa
ÐanizZz
Nu Wa
16,648
3,359
0
2,339
13,894
4,770
0
6,499
7,191
70,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,963
Gold Earned
51,901
713
Minions Killed
581
0
Camps Cleared
0
2,220,432
Distance Traveled
2,263,845
28
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,234
445
144
6
0
397,062
6
L
Geb
9,366
407
32
1
0
489,030
13
L
Cu Chulainn
11,151
485
162
7
0
468,823
9
W
King Arthur
13,449
585
192
8
0
477,335
2
W
Hachiman
13,831
601
187
8
0
404,353
5
W
Hun Batz
12,372
538
129
6
0
435,838
7
L
Amaterasu
11,171
486
116
5
0
502,222
7
W
Scylla
14,421
627
193
8
0
450,184
5
W
Ares
11,890
517
12
1
0
452,722
9
L
Nu Wa
9,979
434
127
6
0
406,708
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role