Player Matchup

Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Ceyrinn
Athena
Level 106
God Stats
15W - 15L
1,500 SR
Queue Stats
191W - 197L
1,540 Elo+
Party 1
Apollo
Apollo
Primalgehenna88
Apollo
Level 156
God Stats
7W - 13L
1,502 SR
Queue Stats
123W - 118L
1,527 Elo+
Party 1
Fenrir
Fenrir
SupportSaveGame
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
pwuseidon
Discordia
Level 109
God Stats
5W - 7L
1,298 SR
Queue Stats
304W - 315L
1,412 Elo+
Party 3
Team Averages
Level 127
1,460 SR
1,496 Elo+

VS

Team Averages
Level 94
1,556 SR
1,578 Elo+
Sylvanus
Sylvanus
Arsenic Eyes420
Sylvanus
Level 78
God Stats
91W - 81L
1,533 SR
Queue Stats
179W - 155L
1,619 Elo+
Party 2
Scylla
Scylla
DesertHandss
Scylla
Level 105
God Stats
1W - 1L
1,747 SR
Queue Stats
275W - 252L
1,591 Elo+
Party 2
Skadi
Skadi
GGothro
Skadi
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 32L
1,787 Elo+
Solo
Arachne
Arachne
TrapG
Arachne
Level 124
God Stats
9W - 3L
1,500 SR
Queue Stats
474W - 429L
1,591 Elo+
Party 2
Guan Yu
Guan Yu
juanmrtroll
Guan Yu
Level 79
God Stats
4W - 2L
1,500 SR
Queue Stats
165W - 152L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 1 / 1
6,120
556
3,681
6,939
2,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Athena
Ceyrinn
Athena
9
0 / 1 / 5
5,406
491
1,195
4,068
2,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 0 / 2
6,142
558
2,573
4,186
2,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 2 / 7
7,009
637
4,553
8,957
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
pwuseidon
Discordia
13
7 / 0 / 3
7,735
703
4,859
3,724
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
2 / 3 / 0
5,245
477
3,970
6,393
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
10
1 / 4 / 0
5,184
471
2,599
5,806
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
GGothro
Skadi
10
0 / 2 / 2
5,380
489
2,785
4,304
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
TrapG
Arachne
7
0 / 2 / 0
4,700
427
194
4,511
1,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Guan Yu
juanmrtroll
Guan Yu
11
1 / 3 / 0
6,115
556
3,752
8,019
5,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
14
Kills
4
4
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
1
1.5
L
Sylvanus
2
3
0
0.67
W
Athena
Ceyrinn
Athena
0
1
5
2.5
L
Scylla
1
4
0
0.25
L
Skadi
GGothro
Skadi
0
2
2
0.5
W
2
0
2
3
W
4
2
7
3.75
L
Arachne
TrapG
Arachne
0
2
0
0
L
Guan Yu
juanmrtroll
Guan Yu
1
3
0
0.33
W
Discordia
pwuseidon
Discordia
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,861
Damage
13,300
27,874
Taken
29,033
11,470
Mitigated
13,941
12,082
Healing
7,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,681
735
48
3,904
6,939
2,783
465
0
6,614
0
33,151
L
Sylvanus
3,970
1,252
207
567
6,393
4,801
0
2,048
4,264
19,009
0
W
Athena
Ceyrinn
Athena
1,195
692
0
1,529
4,068
2,282
0
1,351
2,717
7,584
0
L
Scylla
2,599
0
0
1,122
5,806
1,625
0
2,087
3,550
28,579
0
L
Skadi
GGothro
Skadi
2,785
963
0
1,212
4,304
1,304
72
970
3,292
0
35,273
W
2,573
1,866
0
1,655
4,186
2,283
0
1,525
2,661
3,506
34,896
W
4,553
1,041
0
3,782
8,957
2,860
519
1,970
6,987
0
33,384
L
Arachne
TrapG
Arachne
194
194
0
2,112
4,511
1,140
0
844
3,557
0
14,353
L
Guan Yu
juanmrtroll
Guan Yu
3,752
997
60
2,309
8,019
5,071
0
0
8,019
0
34,328
W
Discordia
pwuseidon
Discordia
4,859
679
0
1,164
3,724
1,262
338
1,723
2,001
42,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,412
Gold Earned
26,624
328
Minions Killed
278
0
Camps Cleared
0
1,003,545
Distance Traveled
890,123
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,120
556
57
5
0
185,172
2
L
Sylvanus
5,245
477
48
4
0
174,967
4
W
Athena
5,406
491
17
2
0
200,078
6
L
Scylla
5,184
471
50
5
0
192,672
3
L
Skadi
5,380
489
55
5
0
202,068
6
W
Apollo
6,142
558
86
8
0
194,279
3
W
Fenrir
7,009
637
66
6
0
215,663
2
L
Arachne
4,700
427
49
4
0
127,836
1
L
Guan Yu
6,115
556
76
7
0
192,580
2
W
Discordia
7,735
703
102
9
0
208,353
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role