Player Matchup

Cu Chulainn
Cu Chulainn
AuthenicVll
Cu Chulainn
Level 43
God Stats
4W - 5L
1,657 SR
Queue Stats
18W - 20L
1,707 Elo+
Party 1
Fenrir
Fenrir
Dreadrockz
Fenrir
Level 29
God Stats
4W - 4L
1,691 SR
Queue Stats
142W - 187L
1,707 Elo+
Party 1
Scylla
Scylla
Papistador
Scylla
Level 6
God Stats
3W - 4L
1,572 SR
Queue Stats
33W - 45L
1,627 Elo+
Party 1
Team Averages
Level 26
1,640 SR
1,680 Elo+

VS

Team Averages
Level 79
1,641 SR
1,715 Elo+
Ymir
Ymir
BlG PAT
Ymir
Level 13
God Stats
15W - 3L
1,709 SR
Queue Stats
17W - 6L
1,715 Elo+
Party 2
Heimdallr
Heimdallr
KapNotorious
Heimdallr
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 7L
1,715 Elo+
Party 2
Vamana
Vamana
saiedc
Vamana
Level 85
God Stats
3W - 0L
1,715 SR
Queue Stats
19W - 8L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AuthenicVll
Cu Chulainn
18
2 / 5 / 5
14,621
585
21,022
37,336
42,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
Dreadrockz
Fenrir
17
4 / 3 / 3
14,264
571
7,330
19,532
28,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Papistador
Scylla
17
2 / 6 / 6
14,220
569
22,948
16,207
6,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BlG PAT
Ymir
17
0 / 1 / 13
13,571
543
8,947
20,937
26,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
KapNotorious
Heimdallr
20
12 / 2 / 2
16,431
657
31,957
14,220
10,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vamana
saiedc
Vamana
18
2 / 5 / 12
14,589
584
15,297
28,604
21,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
8
Kills
14
14
Deaths
8
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AuthenicVll
Cu Chulainn
2
5
5
0.9
W
Ymir
BlG PAT
Ymir
0
1
13
6.5
L
Fenrir
Dreadrockz
Fenrir
4
3
3
1.83
W
Heimdallr
KapNotorious
Heimdallr
12
2
2
6.5
L
Scylla
Papistador
Scylla
2
6
6
0.83
W
Vamana
saiedc
Vamana
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,300
Damage
56,201
73,075
Taken
63,761
77,555
Mitigated
58,578
18,253
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AuthenicVll
Cu Chulainn
21,022
2,273
0
6,924
37,336
42,841
1,242
5,259
32,026
0
87,884
W
Ymir
BlG PAT
Ymir
8,947
1,161
0
0
20,937
26,423
207
8,052
12,420
25,973
0
L
Fenrir
Dreadrockz
Fenrir
7,330
1,027
1,201
5,167
19,532
28,163
57
3,557
15,975
0
41,202
W
Heimdallr
KapNotorious
Heimdallr
31,957
17,457
0
500
14,220
10,405
2,608
4,439
9,521
6,634
97,390
L
Scylla
Papistador
Scylla
22,948
495
0
4,961
16,207
6,551
683
1,667
14,537
79,343
0
W
Vamana
saiedc
Vamana
15,297
6,945
0
6,821
28,604
21,750
463
10,522
17,286
0
61,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,105
Gold Earned
44,591
235
Minions Killed
232
0
Camps Cleared
0
1,550,202
Distance Traveled
1,258,735
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
14,621
585
93
4
0
499,824
0
W
Ymir
13,571
543
25
1
0
420,747
0
L
Fenrir
14,264
571
51
2
0
557,411
0
W
Heimdallr
16,431
657
143
6
0
398,331
1
L
Scylla
14,220
569
91
4
0
492,967
0
W
Vamana
14,589
584
64
3
0
439,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role