Player Matchup

Ullr
Ullr
PreppyChimp
Ullr
Level 120
God Stats
2W - 6L
1,500 SR
Queue Stats
568W - 474L
1,581 Elo+
Party 3
Set
Set
Sven ll
Set
Level 67
God Stats
21W - 41L
1,368 SR
Queue Stats
490W - 348L
1,493 Elo+
Party 3
Ymir
Ymir
TrapDaddyCade
Ymir
Level 76
God Stats
11W - 6L
1,694 SR
Queue Stats
55W - 41L
1,492 Elo+
Party 3
Sol
Sol
andyhzr
Sol
Level 144
God Stats
5W - 11L
1,713 SR
Queue Stats
311W - 296L
1,745 Elo+
Solo
Bakasura
Bakasura
iConcha
Bakasura
Level 51
God Stats
1W - 1L
1,811 SR
Queue Stats
64W - 43L
1,687 Elo+
Party 3
Team Averages
Level 92
1,617 SR
1,599 Elo+

VS

Team Averages
Level 89
1,530 SR
1,527 Elo+
Zeus
Zeus
Idonutcereal
Zeus
Level 63
God Stats
17W - 11L
1,496 SR
Queue Stats
465W - 364L
1,604 Elo+
Party 1
Bellona
Bellona
MarkIzStupid
Bellona
Level 97
God Stats
10W - 8L
1,737 SR
Queue Stats
572W - 465L
1,566 Elo+
Party 1
Izanami
Izanami
SeijiShirahama
Izanami
Level 109
God Stats
7W - 7L
1,402 SR
Queue Stats
60W - 65L
1,461 Elo+
Solo
Sylvanus
Sylvanus
cbballin22
Sylvanus
Level 86
God Stats
4W - 3L
1,519 SR
Queue Stats
85W - 93L
1,474 Elo+
Party 2
Erlang Shen
Erlang Shen
youngunz0019
Erlang Shen
Level 88
God Stats
13W - 10L
1,496 SR
Queue Stats
110W - 105L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
8,935
447
8,394
11,572
3,039
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Set
16
1 / 5 / 0
10,216
511
8,354
14,873
12,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 5 / 4
8,142
407
7,121
14,705
8,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
16
5 / 3 / 2
10,068
503
12,717
13,847
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
iConcha
Bakasura
15
2 / 6 / 2
9,281
464
9,698
15,889
9,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
9,927
496
13,427
11,185
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
MarkIzStupid
Bellona
19
7 / 1 / 6
11,962
598
14,136
14,318
17,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 1 / 4
9,961
498
11,093
13,721
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
cbballin22
Sylvanus
17
4 / 1 / 6
11,047
552
9,047
18,232
18,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
youngunz0019
Erlang Shen
18
3 / 1 / 8
10,722
536
6,236
14,110
10,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
9
Kills
20
20
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
5
4
1
W
Bellona
MarkIzStupid
Bellona
7
1
6
10
L
0
1
2
1
W
3
1
4
5
L
Set
1
5
0
0.2
L
1
5
4
0.6
L
Sol
5
3
2
2
W
Sylvanus
cbballin22
Sylvanus
4
1
6
7
L
Bakasura
iConcha
Bakasura
2
6
2
0.5
W
Erlang Shen
youngunz0019
Erlang Shen
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,284
Damage
53,939
70,886
Taken
71,566
38,465
Mitigated
56,708
19,893
Healing
24,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,427
890
0
1,452
11,185
4,233
304
7,078
3,969
59,910
0
W
Bellona
MarkIzStupid
Bellona
14,136
5,408
0
2,478
14,318
17,138
1,280
1,515
12,463
8,289
76,808
L
8,394
4,680
0
2,735
11,572
3,039
517
4,070
7,475
0
60,103
W
11,093
7,732
0
6,491
13,721
6,109
646
3,858
9,462
0
82,090
L
Set
8,354
3,371
0
2,666
14,873
12,573
0
3,266
11,547
4,008
68,243
L
7,121
858
0
2,700
14,705
8,742
0
6,138
8,396
25,241
0
L
Sol
12,717
1,987
0
7,799
13,847
4,394
1,606
5,892
7,512
59,074
0
W
Sylvanus
cbballin22
Sylvanus
9,047
3,241
1,825
8,527
18,232
18,867
259
5,587
12,470
32,646
0
L
Bakasura
iConcha
Bakasura
9,698
4,939
0
3,993
15,889
9,717
0
4,405
11,430
7,915
53,647
W
Erlang Shen
youngunz0019
Erlang Shen
6,236
2,468
0
3,588
14,110
10,361
179
2,924
11,075
11,516
72,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,642
Gold Earned
53,619
523
Minions Killed
588
0
Camps Cleared
0
1,831,834
Distance Traveled
1,803,456
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,927
496
97
5
0
317,637
0
W
Bellona
11,962
598
191
10
0
387,063
0
L
Ullr
8,935
447
113
6
0
397,551
3
W
Izanami
9,961
498
139
7
0
353,582
7
L
Set
10,216
511
152
8
0
354,825
3
L
Ymir
8,142
407
39
2
0
380,036
2
L
Sol
10,068
503
99
5
0
280,386
0
W
Sylvanus
11,047
552
51
3
0
324,396
0
L
Bakasura
9,281
464
120
6
0
419,036
6
W
Erlang Shen
10,722
536
110
6
0
420,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role